Dungeon Crawl Stone Soup version 0.21.1-1-g345015f (webtiles) character file. 0 NewPlayer the Ogre Mage (level 1, 16/16 HPs) Began as an Ogre Wanderer on July 3, 2018. Got out of the dungeon alive. The game lasted 00:00:17 (5 turns). NewPlayer the Ogre Mage (Ogre Wanderer) Turns: 5, Time: 00:00:18 Health: 16/16 AC: 3 Str: 14 XL: 1 Next: 0% Magic: 6/6 EV: 9 Int: 12 God: Gold: 0 SH: 0 Dex: 10 Spells: 9/9 levels left rFire . . . SeeInvis . e - +0 club rCold . . . Gourm . (no shield) rNeg . . . Faith . d - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: large, unfitting armour, tough skin 1 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons e - a +0 club (weapon) Armour d - a +0 robe (worn) Books a - a book of Minor Magic Spells Type Level a - Magic Dart Conjuration 1 b - Blink Translocation 2 c - Call Imp Summoning 2 d - Slow Hexes 2 e - Conjure Flame Conjuration/Fire 3 f - Mephitic Cloud Conjuration/Poison/Air 3 b - Foojomu's Catalogue of the Escort Spells Type Level a - Summon Butterflies Summoning 1 b - Summon Guardian Golem Hexes/Summoning 3 c - Kikubaaqudgha's Compendium of Black Magic Spells Type Level a - Corpse Rot Necromancy 2 b - Sublimation of Blood Necromancy 2 Comestibles f - a ration Skills: + Level 1.0 Stealth + Level 4.8 Spellcasting Level 1.7 Hexes Level 1.0 Necromancy Level 1.0 Poison Magic Level 1.0 Evocations You had 9 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History Welcome, NewPlayer the Ogre Wanderer. It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. Found four items. Found a staircase leading out of the dungeon. Okay, then. Drop what? 6/52 slots (_ for help) (? for menu, Esc to quit) You drop a book of Minor Magic. You drop Foojomu's Catalogue of the Escort. You drop Kikubaaqudgha's Compendium of Black Magic. b - Foojomu's Catalogue of the Escort c - Kikubaaqudgha's Compendium of Black Magic a - a book of Minor Magic Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ####### #.....#### #..⌠.[... # ##....... #..#..$...# #.........# #..@..# #........# #.#.....=# ##....... #..⌠....? #.....#### ####### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | NewPlayer the Ogre Wanderer began the quest for the Orb. 0 | D:1 | NewPlayer set off with: a book of Minor Magic, Foojomu's Catalogue of the Escort, Kikubaaqudgha's Compendium of Black Magic, a +0 robe, a +0 club, a ration 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 6/6 3 | D:1 | Identified Foojomu's Catalogue of the Escort 3 | D:1 | Identified Kikubaaqudgha's Compendium of Black Magic 5 | D:$ | Got out of the dungeon alive.