Dungeon Sprint DCSS version 0.24-a0-536-gdd4cf15 (webtiles) character file. Game seed: 10590731179812147203 18 NevarYci39 the Chiller (level 2, -20/19 HPs) Began as a Merfolk Ice Elementalist on Aug 12, 2019. Was an Initiate of Yredelemnul. Demolished by a large abomination (30 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:03:46 (119 turns). NevarYci39 the Chiller (Merfolk Ice Elementalist) Turns: 119, Time: 00:03:46 Health: -20/19 AC: 2 Str: 8 XL: 2 Next: 66% Magic: 3/5 EV: 10 Int: 26 God: Yredelemnul [......] Gold: 0 SH: 9 Dex: 11 (14) Spells: 3/6 levels left rFire . . . SeeInvis . H - +5 demon trident rCold . . . Gourm . I - +3 shield rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn x - +6 ring of intelligence MPRegen 0.09/turn y - +6 ring of intelligence @: no status effects A: change form in water, swift swim, stealthy swim a: Renounce Religion You were in the Dungeon. You worshipped Yredelemnul. Yredelemnul was noncommittal. You were not hungry. You visited 1 branch Inventory: Hand Weapons H - a +5 demon trident (weapon) Armour a - a +0 robe (worn) I - a +3 shield (worn) Magical Staves E - an uncursed staff of energy K - an uncursed staff of earth Jewellery u - an uncursed ring of flight v - a +6 ring of dexterity w - a +6 ring of dexterity x - a +6 ring of intelligence (left hand) y - a +6 ring of intelligence (right hand) z - a +6 ring of strength A - a +6 ring of strength Wands B - a wand of disintegration (7) C - a wand of iceblast (7) D - a wand of acid (7) Scrolls i - 4 scrolls of blinking o - 4 scrolls of amnesia p - 7 scrolls of fog q - a scroll of holy word r - 5 scrolls of identify s - 5 scrolls of remove curse t - 2 scrolls of fear Potions b - 2 potions of brilliance d - 9 potions of curing e - 8 potions of heal wounds f - 6 potions of haste g - 6 potions of magic h - 3 potions of berserk rage j - 2 potions of invisibility k - 4 potions of resistance l - a potion of experience m - 5 potions of agility n - 5 potions of might Miscellaneous F - a crystal ball of energy G - a lightning rod (4/4) J - a lamp of fire Comestibles c - 7 rations Skills: + Level 3.8 Dodging + Level 2.7 Stealth + Level 2.9 Spellcasting + Level 0.7 Conjurations + Level 5.2 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Freeze Ice #### 8% 1 None b - Throw Frost Conj/Ice ###... 30% 2 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Ozocubu's Armour Chrm/Ice ###..... 56% 3 ###.... Throw Icicle Conj/Ice ###..... 89% 4 ####... Summon Ice Beast Ice/Summ ###..... 92% 4 ####... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Message History You block the quasit's attack. x2; The quasit barely misses you. You puncture the quasit! The quasit is heavily wounded. The quasit bites you. You feel clumsy. The quasit claws you. You feel clumsy. The quasit claws you but does no damage. The quasit completely misses you. The quasit barely misses you. The quasit claws you. You miss the quasit. The quasit is heavily wounded. The quasit barely misses you. The quasit claws you but does no damage. The quasit claws you. You feel clumsy. The large abomination hits you!! Ouch! That really hurt! You die... Your body rises from the dead as a mindless zombie. ▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓.8©8.▓.8©8.▓ ▓."):.▓.....▓ ▓.....▓.....▓ ▓..5..▓.....▓ ▓..5X.▓.....▓ ▓..@..▓..©..▓ ▓..©..▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓ You could see a large abomination, an iron imp and a quasit. Vanquished Creatures 2 river rats (D) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | NevarYci39 the Merfolk Ice Elementalist began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 0 | D | Found a shimmering blue altar of Sif Muna. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 1 | D | Found a sparkling altar of Nemelex Xobeh. 1 | D | Found a blossoming altar of Fedhas. 2 | D | Found the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} 2 | D | Found the +7 great mace "Firestarter" {inner flame, rF++} 3 | D | Found a transporter. 3 | D | Found an ancient bone altar of Kikubaaqudgha. 3 | D | Found a viscous altar of Jiyva. 3 | D | Found a corrupted altar of Lugonu. 3 | D | Found a hazy altar of Hepliaklqana. 3 | D | Found a burning altar of Makhleb. 3 | D | Found an opulent altar of Gozag. 67 | D | Became a worshipper of Yredelemnul the Dark 84 | D | Entered arena 2. 84 | D | Found a transporter. 92 | D | Reached skill level 4 in Ice Magic 92 | D | Reached XP level 2. HP: 14/19 MP: 0/5 95 | D | Reached skill level 5 in Ice Magic 99 | D | Learned a level 2 spell: Throw Frost 115 | D | Entered arena 3. 115 | D | Noticed a large abomination 115 | D | Found a transporter. 116 | D | Found the +7 lajatang of Order {silver, rMut} 119 | D | Demolished by a large abomination Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.8 Ice Magic | 4 5 | 5.2 Stealth | | 2.7 Spellcasting | | 2.9 Conjurations | | 0.7 Action || total -------------------------++------- Melee: Demon trident || 3 Cast: Freeze || 4 Throw Frost || 1 Use: Potion || 4 Armor: Robe || 2 Dodge: Dodged || 7 Block: Shield || 6 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 26 | 100.0 | 0 | 2 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 26 | 100.0 | 0 | 2 | 100.0 +---------+---------+-------+---------+---------+-------