Dungeon Sprint DCSS version 0.24-a0-459-g225fefd (webtiles) character file. Game seed: 3224977316095858670 65 NantukoAxeManiac the Ruffian (level 3, 11/29 HPs) Began as a Demonspawn Gladiator on June 29, 2019. Quit the game in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:16 (47 turns). NantukoAxeManiac the Ruffian (Demonspawn Gladiator) Turns: 47, Time: 00:00:17 Health: 11/29 AC: 3 Str: 15 XL: 3 Next: 94% Magic: 3/3 EV: 14 Int: 9 God: Gold: 0 SH: 0 Dex: 14 Spells: 2/2 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 leather armour rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth +......... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.08/turn (no ring) @: berserk cooldown, slowed, very slow A: horns 2 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Missiles c - 3 throwing nets (quivered) Armour a - a +0 leather armour (worn) b - a +0 helmet Scrolls j - a scroll of blinking Potions e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic Comestibles d - a ration Skills: + Level 3.1 Fighting + Level 2.8 Throwing + Level 0.3 Armour + Level 5.0 Dodging + Level 5.2 Unarmed Combat You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have a pair of horns on your head. Message History You destroy the quokka zombie! You closely miss the iguana. The crimson imp misses you. You punch the iguana! The iguana is heavily wounded. The iguana bites you! The crimson imp closely misses you. You punch the iguana! You kill the iguana! Your Fighting skill increases to level 3! Your Dodging skill increases to level 5! Your Unarmed Combat skill increases to level 5! The jackal skeleton closely misses you. The crimson imp picks up a beetle and eats it. You see here an iguana corpse. You punch the jackal skeleton! You destroy the jackal skeleton! You are no longer berserk. You are exhausted. You feel yourself slow down. The crimson imp barely misses you. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ▓+▓ ▓.▓ ▓.▓ ▓@▓ ▓5▓ ▓†▓ ▓'▓ ▓.▓ ▓.▓ ▓.▓ ▓†▓ ▓†▓ You could see a crimson imp. Vanquished Creatures A crimson imp (D) An iguana (D) A dart slug (D) A goblin (D) A bat (D) A frilled lizard (D) A jackal skeleton (D) A quokka zombie (D) A rat (D) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | NantukoAxeManiac the Demonspawn Gladiator began the quest | for the Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 1/1 23 | D | Noticed an iguana 23 | D | Noticed a crimson imp 23 | D | Noticed a crimson imp 37 | D | Killed a crimson imp 37 | D | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 37 | D | Reached XP level 2. HP: 18/23 MP: 2/2 37 | D | Gained mutation: You have a pair of horns on your head. | [demonic ancestry] 37 | D | Reached XP level 3. HP: 22/28 MP: 3/3 42 | D | Reached skill level 5 in Dodging 42 | D | Reached skill level 5 in Unarmed Combat 47 | D | Quit the game Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 4 5 | 5.0 Unarmed Combat | 4 5 | 5.2 Throwing | 2 | 2.8 Fighting | 3 | 3.1 Armour | | 0.3 Action || total -------------------------++------- Melee: Unarmed || 31 Use: Potion || 1 Armor: Leather armour || 9 Dodge: Dodged || 15 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 94 | 100.0 | 0 | 9 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 94 | 100.0 | 0 | 9 | 100.0 +---------+---------+-------+---------+---------+-------