Dungeon Crawl Stone Soup version 0.24-a0-535-gbb0d440 (webtiles) character file. Game seed: 7167948690105164030 0 Naiya55 the Firebug (level 1, -2/11 HPs) Began as an Octopode Fire Elementalist on Aug 11, 2019. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:10 (45 turns). Naiya55 the Firebug (Octopode Fire Elementalist) Turns: 45, Time: 00:00:11 Health: -2/11 AC: 1 Str: 7 XL: 1 Next: 10% Magic: 0/3 EV: 13 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth +++....... (no ring) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: very slightly contaminated A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Scrolls a - a scroll of identify {unknown} Potions c - 2 potions of might {unknown} Comestibles b - a ration Skills: + Level 0.0 Fighting - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.0 Spellcasting * Level 1.0 Conjurations * Level 3.0 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Flame Tongue Conj/Fire #.... 9% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Throw Flame Conj/Fire #..... 13% 2 ###.... Conjure Flame Conj/Fire #....... 26% 3 ###.... Inner Flame Hex/Fire #....... 30% 3 ###.... Sticky Flame Conj/Fire #....... 63% 4 #####.. Fireball Conj/Fire #......... 93% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. Casting: Flame Tongue (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. Casting: Flame Tongue (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. You see here a rat corpse. The jackal bites you. The jackal bites you. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal pauses to sniff the ground. The jackal bites you. * * * LOW HITPOINT WARNING * * * You tentacle-slap the jackal but do no damage. Your grab misses the jackal. The jackal bites you. You die... ###...#########Z#Z######## . #Z#.>.....#^#^#####....... ..###...###.#####........... ....##'##^#.......#######... .....#.############Z#Z#M#### #h$g.# #Z#^#Z#M#######Z#Z ####.########### #### #†g########### ##hhh@.......# ##g#######..# #.# #.# ... #.# #.# #.# You could see 3 jackals and 2 goblins. Vanquished Creatures A rat (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Naiya55 the Octopode Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 0 | D:1 | Noticed a merfolk zombie 10 | D:1 | Noticed a merfolk zombie 21 | D:1 | Noticed a merfolk zombie 45 | D:1 | Slain by a jackal Levels and vault maps discovered: D:1: shiori_arrival_whats_in_store_for_you, layout_basic, minmay_vboxes Action || total -------------------------++------- Melee: Unarmed || 4 Cast: Flame Tongue || 2 Armor: Skin || 1 Dodge: Dodged || 5 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 1 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 1 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+-------