Dungeon Crawl Stone Soup version 0.21.1-1-g345015f (webtiles) character file. 2 Mustardman the Insei (level 1, -3/13 HPs) Began as an Octopode Transmuter on Mar 5, 2018. Slain by a leopard gecko (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:49 (59 turns). Mustardman the Insei (Octopode Transmuter) Turns: 59, Time: 00:00:50 Health: -3/13 AC: 1 Str: 9 XL: 1 Next: 30% Magic: 1/3 EV: 13 Int: 15 God: Gold: 8 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth ++........ (no ring) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: appendage A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, tentacle spike 3, camouflage 1, gelatinous body 1 a: End Transformation You were on level 1 of the Dungeon. You were not hungry. One of your tentacles had a temporary spike. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Inventory: Missiles a - 12 arrows Scrolls d - a scroll of fear {unknown} Books b - a book of Changes Comestibles c - a ration {@e1} f - a chunk of flesh {@w0} Skills: + Level 1.0 Fighting + Level 2.0 Dodging + Level 3.0 Unarmed Combat + Level 2.0 Spellcasting + Level 2.0 Transmutations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Beastly Appendage Tmut #..... 10% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) One of your tentacles bears a large vicious spike. Message History Welcome, Mustardman the Octopode Transmuter. Will you prevail where others failed? Will you find the Orb of Zot? Found a scroll labeled ZAGO BIOFF. Found an escape hatch in the floor. Found a staircase leading out of the dungeon. d - a scroll labeled ZAGO BIOFF You open the door. There is an open door here. You open the door. A bat comes into view. There is an open door here. A bat is nearby! A bat is nearby! A bat is nearby! A bat is nearby! A kobold comes into view. One of your tentacles grows a vicious spike. You now have 2/3 mp. The bat hits you. The bat hits you but does no damage. The kobold hits you. You take 4 damage, and have 9/13 hp. MASSIVE DAMAGE!! You tentacle-slap the bat. You kill the bat! The kobold hits you. You take 4 damage, and have 5/13 hp. MASSIVE DAMAGE!! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the kobold. You grab the kobold. You kill the kobold! You see here a kobold corpse. Your transformation is almost over. You see here a bat corpse. You see here a kobold corpse. You butcher the kobold corpse. You see here an inedible chunk of flesh {@w0}. You see here a bat corpse. Unknown command. You butcher the bat corpse. f - a chunk of flesh {@w0} MP restored: 3 You open the door. Found a stone staircase leading down. Your tentacle spike disappears. There is an open door here. There is a stone staircase leading down here. You open the door. There is an open door here. You now have 8 gold pieces. A leopard gecko comes into view. The leopard gecko hisses angrily. A leopard gecko is nearby! You are too injured to fight recklessly! One of your tentacles grows a vicious spike. You now have 2/3 mp. You extend your transformation's duration. You now have 1/3 mp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the leopard gecko. Your grab misses the leopard gecko. The leopard gecko bites you. * * * LOW HITPOINT WARNING * * * The leopard gecko barely misses you. You take 5 damage, and have 2/13 hp. MASSIVE DAMAGE!! You miss the leopard gecko. Your grab misses the leopard gecko. Your squeeze misses the leopard gecko. The leopard gecko hisses menacingly. The leopard gecko bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 1/13 hp. You tentacle-slap the leopard gecko. Your grab misses the leopard gecko. The leopard gecko bites you. You die... #..# #.#.# #.## #.#.# ##.# #.#.# #..# #.#.# ##.## #.#.# #..# ### #.#.# #.## .....#l#.###.###### .......@............ ########.########### .......[# #######.# ### You could see a leopard gecko. Vanquished Creatures A bat (D:1) A kobold (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mustardman the Octopode Transmuter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 57 | D:1 | HP: 2/13 [leopard gecko (5)] 59 | D:1 | Slain by a leopard gecko Action || total -------------------------++------- Melee: Unarmed || 5 Constrict || 1 Kick || 1 Cast: Beastly Appendage || 3 Armor: Skin || 1 Dodge: Dodged || 1 Vault maps used: D:1: shiori_arrival_maze Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 49.2 | 59.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 49.2 | 59.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 3.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 3.0 +-------+-------+-------+-------+-------+----------------------