Dungeon Crawl Stone Soup version 0.21.1-1-g345015f (webtiles) character file. 2 Mustardman the Sneak (level 1, 0/11 HPs) Began as an Octopode Enchanter on Feb 23, 2018. Slain by a goblin ... wielding a +2 dagger of draining (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:16 (11 turns). Mustardman the Sneak (Octopode Enchanter) Turns: 11, Time: 00:00:16 Health: 0/11 AC: 1 Str: 7 XL: 1 Next: 40% Magic: 3/3 EV: 13 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . a - +1 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth +++....... (no ring) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: drained A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Books b - a book of Maledictions Comestibles c - a ration {@e1} Skills: * Level 1.2(0.9) Short Blades * Level 2.1(1.8) Dodging - Level 4.0(3.7) Stealth - Level 2.0(1.7) Spellcasting - Level 3.0(2.7) Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger v - Corona Hex ##..... 7% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History Welcome, Mustardman the Octopode Enchanter. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Found a staircase leading out of the dungeon. A kobold comes into view. A goblin comes into view. It is wielding a dagger of draining. A goblin comes into view. The kobold shouts! The goblin shouts! x2 The kobold misses you. You hit the kobold. Your grab misses the kobold. You hit the kobold. You kill the kobold! The goblin hits you. You take 3 damage, and have 8/11 hp. MASSIVE DAMAGE!! You closely miss the goblin. You grab the goblin. You kill the goblin! The goblin closely misses you. You hit the goblin. Your grab misses the goblin. Your squeeze misses the goblin. The goblin hits you with a dagger of draining. Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You feel drained. You die... #.# ..... #.##..... #........ #......# #......## #........ #.g.....# #########@### #...........# #...........# #...#..#.§#.# #........§§.+ #<........8.# #........≈..+ #...#..#..#.# #...........# You could see a goblin. Vanquished Creatures A goblin (D:1) A kobold (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mustardman the Octopode Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 11 | D:1 | HP: 2/11 [goblin/dagger of draining (6)] 11 | D:1 | Slain by a goblin Action || total -------------------------++------- Melee: Dagger || 4 Constrict || 1 Tentacles || 1 Dodge: Dodged || 2 Vault maps used: D:1: shiori_arrival_oz, hangedman_decor_clover_reticule, kennysheep_decorative_pillar Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 11.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 11.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 +-------+-------+-------+-------+-------+----------------------