Dungeon Crawl Stone Soup version 0.21.1-1-g345015f (webtiles) character file. 0 Mustardman the Skirmisher (level 1, -4/18 HPs) Began as a Formicid Abyssal Knight on Feb 11, 2018. Was a Follower of Lugonu. Slain by a fire bat (7 damage) ... on level 1 of the Abyss. The game lasted 00:01:05 (116 turns). Mustardman the Skirmisher (Formicid Abyssal Knight) Turns: 116, Time: 00:01:06 Health: -4/18 AC: 3 Str: 16 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 11 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis + a - +1 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 hand axe (weapon) Armour b - a +0 leather armour (worn) Potions d - a potion of ambrosia {unknown} Comestibles c - a ration {@e1} Skills: + Level 3.2 Fighting + Level 2.0 Axes + Level 2.1 Armour + Level 0.8 Dodging + Level 2.1 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History Welcome, Mustardman the Formicid Abyssal Knight. The bosom of this dungeon contains the fabled artefact, the Orb of Zot. Lugonu says: Depart the Abyss and spread corruption, my servant! (use the ability menu to exit the Abyss) Found a scroll labeled KIATUS EPIAR. Found a corrupted altar of Lugonu. No target in view! Found a gateway leading out of the Abyss. You start waiting. You sense a monster nearby. Unknown command. d - an amethyst potion A chaos spawn comes into view. The chaos spawn growls angrily. Firing (i - inventory): No suitable missiles. Okay, then. You extend your mandibles. Firing (i - inventory): No suitable missiles. Okay, then. You dig through the rock wall. You retract your mandibles. You extend your mandibles. You dig through the rock wall. You retract your mandibles. You extend your mandibles. You dig through the rock wall. You retract your mandibles. You extend your mandibles. You dig through the rock wall. You retract your mandibles. A large abomination comes into view. You see here a grey potion. The large abomination closely misses you. You see here a scroll labeled TIPYPP FIUFONT. You extend your mandibles. You dig through the rock wall. You retract your mandibles. Found a gateway leading deeper into the Abyss. You extend your mandibles. You retract your mandibles. A quasit comes into view. A fire bat comes into view. The fire bat bites you but does no damage. The fire bat bites you. You are engulfed in flames! There is a gateway leading deeper into the Abyss here. You take 12 damage, and have 6/18 hp. MASSIVE DAMAGE!! The fire bat bites you. * * * LOW HITPOINT WARNING * * * You are engulfed in flames! You die... ..# ####.### . ## ..###..##.#.#####.##. ##...........#..5#.. ##.##..#....#.# ##.# ..#.......#...##...# ..#..######.##5#..# ###... ..##.#.# # # . #.#.#.#X### . .##....#..b@.# .# #.#.#.### ##... ..#.. ##.##.. . .. . .#. .. You could see a large abomination, a fire bat and a quasit. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Mustardman the Formicid Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 60 | Abyss:1 | Noticed a chaos spawn 75 | Abyss:1 | Noticed a large abomination 111 | Abyss:1 | Noticed a quasit 113 | Abyss:1 | Noticed a fire bat 116 | Abyss:1 | HP: 3/18 [fire bat (3)] 116 | Abyss:1 | Slain by a fire bat Action || total -------------------------++------- Abil: Dig || 7 Armor: Leather armour || 1 Dodge: Dodged || 1 Vault maps used: Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 30.2 | 0.0 | 116.0 Abyss | 100.0 | 100.0 | 0.0 | 30.2 | 0.0 | 116.0 +-------+-------+-------+-------+-------+----------------------