Dungeon Crawl Stone Soup version 0.21.1-1-g345015f (webtiles) character file. 0 Mustardman the Skirmisher (level 1, 0/18 HPs) Began as a Formicid Abyssal Knight on Feb 9, 2018. Was a Follower of Lugonu. Slain by a worldbinder (1 damage) ... on level 2 of the Abyss. The game lasted 00:00:19 (51 turns). Mustardman the Skirmisher (Formicid Abyssal Knight) Turns: 51, Time: 00:00:19 Health: 0/18 AC: 3 Str: 16 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 11 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis + a - +1 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Depart the Abyss, Renounce Religion You were on level 2 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 hand axe (weapon) d - a +0 hunting sling (You found it on level 2 of the Abyss) Armour b - a +0 leather armour (worn) Comestibles c - a ration {@e1} Skills: + Level 3.2 Fighting + Level 2.0 Axes + Level 2.1 Armour + Level 0.8 Dodging + Level 2.1 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History Welcome, Mustardman the Formicid Abyssal Knight. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Lugonu says: Depart the Abyss and spread corruption, my servant! (use the ability menu to exit the Abyss) Found a corrupted altar of Lugonu. No target in view! Found a gateway leading deeper into the Abyss. Found a gateway leading out of the Abyss. There is a gateway leading deeper into the Abyss here. You plunge deeper into the Abyss. Beware, you cannot shaft yourself on this level. Found a gateway leading out of the Abyss. You see here a hunting sling. d - a hunting sling There is a gateway leading out of the Abyss here. A rust devil comes into view. You see here a blue potion. A small abomination comes into view. A sixfirhy and a worldbinder come into view. The ufetubus closely misses you. The ufetubus barely misses you. A small abomination comes into view. The small abomination moves out of view. The thrashing horror roars! The small abomination hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The ufetubus hits you but does no damage. The ufetubus completely misses you. The sixfirhy hits you but does no damage. The worldbinder closely misses you. The worldbinder hits you. You die... ....##......##... .................. ..#............... .................. .........4........ ................. ................. ....##...53.##.{ ..#. #...x@.# .........x........ ..§............. ..§X............. ................. ................. #............... .##......##.... You could see a thrashing horror, a rust devil, a worldbinder, a sixfirhy, a small abomination and an ufetubus. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Mustardman the Formicid Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 36 | Abyss:2 | Noticed a rust devil 47 | Abyss:2 | Noticed a small abomination 49 | Abyss:2 | Noticed a sixfirhy 49 | Abyss:2 | Noticed a worldbinder 50 | Abyss:2 | Noticed a small abomination 51 | Abyss:2 | Noticed a thrashing horror 51 | Abyss:2 | HP: 1/18 [small abomination (17)] 51 | Abyss:2 | Slain by a worldbinder Action || total -------------------------++------- Armor: Leather armour || 2 Dodge: Dodged || 4 Vault maps used: Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 9.8 | 25.5 Abyss | 100.0 | 100.0 | 0.0 | 0.0 | 9.8 | 25.5 +-------+-------+-------+-------+-------+----------------------