Dungeon Crawl Stone Soup version 0.21.1-1-g345015f (webtiles) character file. 0 Mustardman the Skirmisher (level 1, -1/18 HPs) Began as a Formicid Abyssal Knight on Feb 8, 2018. Was an Initiate of Lugonu. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:23 (66 turns). Mustardman the Skirmisher (Formicid Abyssal Knight) Turns: 66, Time: 00:00:24 Health: -1/18 AC: 3 Str: 16 XL: 1 Next: 11% Magic: 2/2 EV: 11 Int: 11 God: Lugonu [......] Gold: 0 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis + a - +1 mace rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Renounce Religion You were on level 1 of the Dungeon. You worshipped Lugonu. Lugonu was noncommittal. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 mace (weapon) Armour b - a +0 leather armour (worn) Potions d - a potion of haste {unknown} Comestibles c - a ration {@e1} Skills: + Level 3.3 Fighting + Level 2.0 Maces & Flails + Level 2.2 Armour + Level 0.8 Dodging + Level 2.2 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History Welcome, Mustardman the Formicid Abyssal Knight. It is said that the Orb of Zot exists deep within this dungeon. Lugonu says: Depart the Abyss and spread corruption, my servant! (use the ability menu to exit the Abyss) Found a corrupted altar of Lugonu. You extend your mandibles. You dig through the rock wall. You retract your mandibles. You extend your mandibles. You dig through the rock wall. You can't dig through that. You pass through the gate. You can no longer depart the Abyss at will. Found a bubbling brown potion. Found a stone staircase leading down. There is a staircase leading out of the dungeon here. You now have 1/2 mp. Unknown command. Unknown command. d - a bubbling brown potion You see here a hand axe. A rat comes into view. MP restored: 2 A rat is nearby! The rat bites you but does no damage. You thump the rat! You kill the rat! Lugonu accepts your kill. No target in view! No target in view! A rat comes into view. A rat is nearby! A jackal comes into view. The jackal barks! A jackal comes into view. The jackal barks! You barely miss the rat. The rat barely misses you. A hobgoblin comes into view. It is wielding a club. The jackal bites you. The rat bites you. You take 5 damage, and have 13/18 hp. MASSIVE DAMAGE!! The jackal closely misses you. The rat misses you. The jackal bites you but does no damage. The rat misses you. The jackal bites you but does no damage. A bat comes into view. The jackal barely misses you. The rat closely misses you. The jackal barely misses you. The jackal bites you. You take 1 damage, and have 12/18 hp. The jackal bites you. The rat bites you. The bat hits you. The jackal barely misses you. You take 4 damage, and have 8/18 hp. MASSIVE DAMAGE!! The bat hits you but does no damage. The jackal bites you but does no damage. The jackal barely misses you. The rat closely misses you. The jackal barely misses you. The jackal bites you. The jackal bites you but does no damage. The rat bites you. * * * LOW HITPOINT WARNING * * * The hobgoblin hits you but does no damage. The bat hits you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 5 damage, and have 3/18 hp. MASSIVE DAMAGE!! The bat misses you. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The rat bites you but does no damage. The hobgoblin misses you. The jackal bites you. You die... ..... ##########..... #.............. #.............. ##########.............. ...)...........b........ ##########......hg....# #......@r....# #.......h.....# #..........$#.# #...........# ############# You could see 2 jackals, a hobgoblin, a bat and a rat. Vanquished Creatures A rat (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Mustardman the Formicid Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 9 | D:1 | Escaped the Abyss 65 | D:1 | HP: 3/18 [jackal (2)] 66 | D:1 | HP: 1/18 [jackal (2)] 66 | D:1 | Slain by a jackal Action || total -------------------------++------- Melee: Mace || 2 Invok: Depart the Abyss || 1 Abil: Dig || 2 Armor: Leather armour || 8 Dodge: Dodged || 14 Vault maps used: D:1: dpeg_arrival_fog Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 42.4 | 33.0 Dungeon | 86.4 | 86.4 | 0.0 | 0.0 | 49.1 | 57.0 Abyss | 13.6 | 13.6 | 0.0 | 0.0 | 0.0 | 9.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 0.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 1.0 +-------+-------+-------+-------+-------+----------------------