Dungeon Crawl Stone Soup version 0.22-a0-402-ga933591 (webtiles) character file. 10 Munq the Insei (level 2, 6/18 HPs) Began as an Octopode Transmuter on May 7, 2018. Quit the game on level 1 of the Dungeon. The game lasted 00:00:41 (115 turns). Munq the Insei (Octopode Transmuter) Turns: 115, Time: 00:00:41 Health: 6/18 AC: 1 Str: 9 XL: 2 Next: 20% Magic: 4/5 EV: 13 Int: 15 God: Gold: 0 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth ++........ (no ring) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: appendage A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, tentacle spike 3, camouflage 1, gelatinous body 1 a: End Transformation You were on level 1 of the Dungeon. You were not hungry. One of your tentacles had a temporary spike. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Missiles a - 12 arrows Scrolls b - a scroll of fear {unknown} Comestibles c - a ration Skills: - Level 1.0 Fighting - Level 2.0 Dodging + Level 3.3 Unarmed Combat - Level 2.0 Spellcasting + Level 2.4 Transmutations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Beastly Appendage Tmut #..... 9% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) One of your tentacles bears a large vicious spike. Message History Casting: Beastly Appendage (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. One of your tentacles grows a vicious spike. You constrict the kobold. The kobold misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You tentacle-slap the kobold. You kill the kobold! You see here a club. You barely miss the kobold. Your grab misses the kobold. The kobold hits you with a short sword. You closely miss the kobold. You grab the kobold. You kill the kobold! Things that are here: a short sword; a kobold corpse Things that are here: a short sword; a kobold corpse You see here a club. There isn't anything to butcher here. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ......#......# ............## ......#####.## ......# #..##### ......# #......# ####### #......# #...((.# #....(.# #.....@## #.....).#.## #..........# #......!...# #!.........# #%.........# #######....# ##### There were no monsters in sight! Vanquished Creatures A dart slug (D:1) A goblin (D:1) 3 jackals (D:1) 2 kobolds (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Munq the Octopode Transmuter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 64 | D:1 | Reached XP level 2. HP: 15/18 MP: 3/5 115 | D:1 | Quit the game Vault maps used: D:1: dpeg_arrival_simpleton_c Action || total -------------------------++------- Melee: Unarmed || 16 Kick || 4 Constrict || 6 Tentacles || 5 Cast: Beastly Appendage || 3 Dodge: Dodged || 12 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 15 | 0.0 | 0 | 7 | 0.0 | 115 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 15 | 0.0 | 0 | 7 | 0.0 | 115 +---------+---------+-------+---------+---------+-------+---------