Dungeon Crawl Stone Soup version 0.22-a0-470-g522be1c (console) character file. 4 Muffindrake the Vexing (level 1, -3/13 HPs) Began as a Formicid Enchanter on June 13, 2018. Slain by a gnoll (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:19 (40 turns). Muffindrake the Vexing (Formicid Enchanter) Turns: 40, Time: 00:00:20 Health: -3/13 AC: 2 Str: 12 XL: 1 Next: 66% Magic: 2/3 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . SeeInvis + a - +1 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Comestibles d - a ration Skills: + Level 1.6 Short Blades - Level 1.7 Dodging - Level 3.6 Stealth - Level 2.1 Spellcasting - Level 3.6 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ##..... 5% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Confuse Hex ##...... 16% 3 ###.... Tukima's Dance Hex ##...... 16% 3 ###.... Ensorcelled Hibernation Hex/Ice #..... 17% 2 ###.... Dazzling Spray Conj/Hex #..... 32% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History The goblin hits you with a club. You hit the goblin. The goblin is severely wounded. The goblin hits you with a club. You hit the goblin. You kill the goblin! Casting: Corona (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll (chance to defeat MR: 55%) The gnoll is outlined in light. The gnoll hits you. * * * LOW HITPOINT WARNING * * * You hit the gnoll. The gnoll is lightly wounded. The gnoll closely misses you. You completely miss the gnoll. The gnoll is lightly wounded. The gnoll hits you. You die... #... .. .. .....#.#.## .....{....# .........>### .$..........# ##..#.#...#.# .......)....# #.......# # ############†..#.### #.)...##..@g........ #.....##.###...##.## #.<...##.#........# #)....##.......#### #.....####.##..# #####'##.#.# #.# ##.##...# ... #.....### ...# #(....# ...# #.....# ..# You could see a gnoll. Vanquished Creatures 2 goblins (D:1) A hobgoblin (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Muffindrake the Formicid Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 40 | D:1 | Slain by a gnoll Vault maps used: D:1: dpeg_arrival_rooms_b Action || total -------------------------++------- Melee: Dagger || 11 Cast: Corona || 1 Armor: Robe || 1 Dodge: Dodged || 5 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 6 | 0.0 | 0 | 3 | 0.0 | 40 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 6 | 0.0 | 0 | 3 | 0.0 | 40 +---------+---------+-------+---------+---------+-------+---------