Dungeon Crawl Stone Soup version 0.22-a0-447-gee5f723 (console) character file. 8 Muffindrake the Vexing (level 2, -1/19 HPs) Began as a Mummy Enchanter on June 3, 2018. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:12 (356 turns). Muffindrake the Vexing (Mummy Enchanter) Turns: 356, Time: 00:01:13 Health: -1/19 AC: 2 Str: 11 XL: 2 Next: 0% Magic: 1/5 EV: 12 Int: 14 God: Gold: 9 SH: 0 Dex: 12 Spells: 5/6 levels left rFire x . . SeeInvis . a - +1 dagger rCold + . . Gourm . (no shield) rNeg + + + Faith . b - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Scrolls c - a scroll of remove curse {unknown} Skills: + Level 1.6 Short Blades - Level 1.5 Dodging - Level 2.4 Stealth - Level 2.6 Spellcasting - Level 2.6 Hexes You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex #...... 8% 1 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Confuse Hex #....... 22% 3 N/A Tukima's Dance Hex #....... 22% 3 N/A Ensorcelled Hibernation Hex/Ice #..... 19% 2 N/A Dazzling Spray Conj/Hex #..... 36% 3 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History The jackal is outlined in light. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. You closely miss the jackal. The jackal barely misses you. You hit the jackal. The jackal is moderately wounded. The jackal barely misses you. You hit the jackal. The jackal is almost dead. The jackal misses you. You hit the jackal. You kill the jackal! You have reached level 2! Casting: Corona (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (chance to defeat MR: 62%) The jackal struggles to resist. The jackal bites you. You die... ### ##.## ###### ##.#.###### ..†..####### #.###.....# .###.......####.#.####.# .# #...#...#......!# #.# .###.#.......###.#.###.##### .....#.#...#.###.#.........# ##.###...........#..##@###.# ##.# ####..#.#####..##h# .#.### #..#.#####..##h## .....####..#........##h.# ...........########.###.# ####h ♣♣♣♣♣♣♣♣♣...## #.# #.##...... ♣<......♣....## ##.###..[h..... ♣♣PPPPP.♣.....####.........##..# ..P≈≈≈P.♣.....'.(..........# ♣.P≈8≈P.♣.....####........... You could see 3 jackals. Vanquished Creatures A giant cockroach (D:1) A goblin (D:1) A hobgoblin (D:1) A jackal (D:1) A bat (D:1) 2 kobolds (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Muffindrake the Mummy Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 33 | D:1 | Reached skill level 1 in Short Blades 355 | D:1 | Reached XP level 2. HP: 1/19 MP: 2/5 356 | D:1 | Slain by a jackal Vault maps used: D:1: tarquinn_simple_flora_water_a, hangedman_decor_growths Skill XL: | 1 | ---------------+----+----- Short Blades | 1 | 1.6 Dodging | | 1.5 Stealth | | 2.4 Spellcasting | | 2.6 Hexes | | 2.6 Action || total -------------------------++------- Melee: Dagger || 52 Cast: Corona || 3 Armor: Robe || 16 Dodge: Dodged || 42 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 12 | 0.0 | 0 | 7 | 0.0 | 356 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 12 | 0.0 | 0 | 7 | 0.0 | 356 +---------+---------+-------+---------+---------+-------+---------