Dungeon Sprint DCSS version 0.25-a0-51-gc466198 (webtiles) character file. Game seed: 12765399320389843907, levelgen mode: deterministic 175 MrSirGlitter the Carver (level 5, -3/51 (52) HPs) Began as a Minotaur Fighter on Oct 24, 2019. Killed from afar by a starcursed mass (11 damage) ... with an accursed screaming ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:02:49 (200 turns). MrSirGlitter the Carver (Minotaur Fighter) Turns: 200, Time: 00:02:50 HP: -3/51 (52) AC: 17 Str: 27 XL: 5 Next: 29% MP: 4/4 EV: 8 Int: 5 God: Gold: 0 SH: 9 Dex: 16 Spells: 4/4 levels left rFire . . . SeeInvis . J - +9 sword of Zonguldrok {reap} rCold . . . Gourm . L - +3 buckler rNeg . . . Faith . Q - +5 shadow dragon scales rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.17/turn x - +6 ring of dexterity MPRegen 0.09/turn B - +6 ring of strength @: no status effects A: retaliatory headbutt, horns 2 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 long sword I - the +7 Singing Sword {slice, sonic wave} (You found it in the Dungeon) It inflicts extra damage upon your enemies. J - the +9 sword of Zonguldrok (weapon) {reap} (You found it in the Dungeon) If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. K - a +5 double sword Armour G - the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} (You found it in the Dungeon) It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. H - the +18 shield of the Gong {rElec rN+ MR+ EV-5} (You found it in the Dungeon) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. L - a +3 buckler (worn) M - a +3 large shield N - a +3 shield O - a +5 crystal plate armour P - +5 gold dragon scales Q - +5 shadow dragon scales (worn) Jewellery w - an uncursed ring of flight x - a +6 ring of dexterity (left hand) y - a +6 ring of dexterity z - a +6 ring of intelligence A - a +6 ring of intelligence B - a +6 ring of strength (right hand) C - a +6 ring of strength Wands D - a wand of disintegration (7) E - a wand of iceblast (7) F - a wand of acid (7) Scrolls k - 4 scrolls of blinking q - 4 scrolls of amnesia r - 7 scrolls of fog s - a scroll of holy word t - 5 scrolls of identify u - 5 scrolls of remove curse v - 2 scrolls of fear Potions d - 6 potions of might e - 10 potions of curing g - 10 potions of heal wounds h - 6 potions of haste i - 7 potions of magic j - 3 potions of berserk rage l - 2 potions of brilliance m - 2 potions of invisibility n - 4 potions of resistance p - 5 potions of agility Comestibles f - 7 rations Skills: + Level 7.2 Fighting + Level 11.2 Long Blades + Level 5.6 Armour + Level 5.6 Shields You had 4 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You reflexively headbutt those who attack you in melee. You have a pair of horns on your head. Message History Okay, then. A chorus of shrieks assaults your mind. The white imp gestures at you. The puff of frost hits you. A starcursed mass splits. A starcursed mass splits. x2 You slice the starcursed mass!! The starcursed mass is severely damaged. The starcursed mass shudders and withdraws towards its neighbour. The large abomination hits you but does no damage. A deafening chorus of shrieks assaults your mind! You completely miss the large abomination. You headbutt the large abomination. The large abomination is lightly damaged. The starcursed mass engulfs you but does no damage. x2 You slash the large abomination! The large abomination is lightly damaged. The starcursed mass engulfs you but does no damage. The large abomination hits you! * * * LOW HITPOINT WARNING * * * A deafening chorus of shrieks assaults your mind! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓.8©8.▓.8©8.▓ ▓.:X[.▓.....▓ ▓XXXX5▓.)Z).▓ ▓..@X.▓.....▓ ▓.....▓.....▓ ▓.....▓..©..▓ ▓..©..▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓ You could see 5 starcursed masses, a large abomination and a white imp. Vanquished Creatures 2 necrophages (D) 2 creatures vanquished. Vanquished Creatures (others) Purgy (D) Terence (D) 2 creatures vanquished. Grand Total: 4 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | MrSirGlitter the Minotaur Fighter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 19/19 MP: 0/0 0 | D | Found a shimmering blue altar of Sif Muna. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 1 | D | Found a sparkling altar of Nemelex Xobeh. 1 | D | Found a blossoming altar of Fedhas. 2 | D | Found the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} 2 | D | Found the +7 great mace "Firestarter" {inner flame, rF++} 3 | D | Found a transporter. 3 | D | Found an ancient bone altar of Kikubaaqudgha. 3 | D | Found a viscous altar of Jiyva. 3 | D | Found a corrupted altar of Lugonu. 3 | D | Found a hazy altar of Hepliaklqana. 3 | D | Found a burning altar of Makhleb. 3 | D | Found an opulent altar of Gozag. 3 | D | Killed Purgy 8 | D | Killed Terence 23 | D | Found the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} 23 | D | Found the +10 dark maul {crush} 23 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | MR+ rCorr} 23 | D | Found the +18 shield of the Gong {rElec rN+ MR+ EV-5} 23 | D | Found the cursed +14 obsidian axe {chop, +Fly SInv *Curse} 24 | D | Found the +6 shillelagh "Devastator" {shatter} 24 | D | Found the +11 plutonium sword {*Contam Stlth-} 24 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 24 | D | Found the +9 sword of Zonguldrok {reap} 24 | D | Found the cursed +13 scythe of Curses {drain, *Curse} 24 | D | Found the +0 sword of Power 24 | D | Found the +7 mace of Variability {chain chaos} 24 | D | Found the +7 Singing Sword {slice, sonic wave} 24 | D | Found the +8 storm bow {elec, penet} 58 | D | Reached skill level 6 in Long Blades 58 | D | Reached XP level 2. HP: 34/34 MP: 1/1 100 | D | Entered arena 2. 100 | D | Noticed a necrophage 100 | D | Noticed a necrophage 100 | D | Found a transporter. 105 | D | Killed a necrophage 105 | D | Reached skill level 10 in Long Blades 105 | D | Reached XP level 3. HP: 35/38 MP: 2/2 105 | D | Reached XP level 4. HP: 42/46 MP: 3/3 108 | D | Killed a necrophage 108 | D | Reached skill level 11 in Long Blades 108 | D | Reached skill level 5 in Armour 108 | D | Reached skill level 5 in Shields 108 | D | Reached XP level 5. HP: 47/51 MP: 4/4 194 | D | Entered arena 3. 194 | D | Noticed a starcursed mass 194 | D | Noticed a large abomination 194 | D | Found a transporter. 200 | D | Killed from afar by a starcursed mass Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 7 | 7.2 Long Blades | 6 10 11 | 11.2 Armour | 5 | 5.6 Shields | 5 | 5.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Double sword | 4 | 6 || 10 Headbutt | 1 | 1 || 2 Use: Potion | 1 | || 1 Armor: Shadow dragon sca | 2 | 5 || 7 Block: Buckler | | 3 || 3 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 238 | 100.0 | 0 | 2 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 238 | 100.0 | 0 | 2 | 100.0 +---------+---------+-------+---------+---------+-------