Dungeon Sprint DCSS version 0.25-a0-294-gea9b1ad (webtiles) character file. Game seed: 17797851213916486278, levelgen mode: deterministic 18 MrH the Skirmisher (level 2, 0/26 HPs) Began as a Demonspawn Berserker on Dec 17, 2019. Was a Priest of Trog. Slain by a crimson imp (1 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:13 (335 turns). MrH the Skirmisher (Demonspawn Berserker) Turns: 335, Time: 00:00:14 Health: 0/26 AC: 2 Str: 17 XL: 2 Next: 51% Magic: 0/2 EV: 12 Int: 8 God: Trog [***...] Gold: 0 SH: 0 Dex: 12 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 falchion rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 animal skin rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth +......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: magic shield a: Berserk, Trog's Hand, Renounce Religion You were in the Dungeon. You worshipped Trog. Trog was most pleased with you. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 animal skin (worn) Scrolls i - a scroll of blinking Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic h - a potion of berserk rage Comestibles c - a ration Skills: + Level 4.3 Fighting + Level 4.1 Long Blades + Level 2.2 Armour + Level 2.2 Dodging + Level 0.3 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations When hurt, damage is shared between your health and your magic reserves. Message History You hit the shadow imp but do no damage. The shadow imp is heavily wounded. The crimson imp closely misses you. You riposte. You barely miss the crimson imp. You hit the shadow imp. The shadow imp is heavily wounded. The shadow imp misses you. You riposte. You hit the shadow imp. The shadow imp is almost dead. The crimson imp barely misses you. You hit the shadow imp but do no damage. The shadow imp is almost dead. The shadow imp closely misses you. The crimson imp hits you. * * * LOW HITPOINT WARNING * * * You completely miss the shadow imp. The shadow imp is almost dead. The shadow imp gestures at you. Pain shoots through your body! * * * LOW HITPOINT WARNING * * * The crimson imp hits you. You die... ▓.▓ ▓.▓ ▓.▓ ▓'▓ ▓)▓ ▓.▓ ▓)▓ ▓5▓ ▓@▓ ▓5▓ ▓S▓ ▓.▓ ▓.▓ ▓.▓ ▓.▓ ▓+▓ You could see a crimson imp, a shadow imp and a ball python. Vanquished Creatures A gnoll (D) A leopard gecko (D) A giant cockroach (D) 3 goblins (D) A hobgoblin (D) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | MrH the Demonspawn Berserker began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 13 | D | Reached ** piety under Trog 320 | D | Noticed a crimson imp 322 | D | Gained mutation: When hurt, damage is shared between your | health and your magic reserves. [demonic ancestry] 322 | D | Reached XP level 2. HP: 25/25 MP: 2/2 327 | D | Reached *** piety under Trog 335 | D | HP: 1/26 [shadow imp/nerve-wracking pain (1)] 335 | D | Slain by a crimson imp Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 2 | ---------------+-------+----- Long Blades | 3 4 | 4.1 Armour | 2 | 2.2 Dodging | 2 | 2.2 Fighting | 4 | 4.3 Stealth | | 0.3 Action || total -------------------------++------- Melee: Falchion || 33 Stab: Sleeping || 1 Armor: Animal skin || 4 Dodge: Dodged || 27 Rpst.: Falchion || 11 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 27 | 100.0 | 0 | 7 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 27 | 100.0 | 0 | 7 | 100.0 +---------+---------+-------+---------+---------+-------