Dungeon Sprint DCSS version 0.25-a0-277-g7046ed1 (webtiles) character file. Game seed: 4407045035997651963, levelgen mode: deterministic 89 MrH the Skirmisher (level 4, -1/45 HPs) Began as a Hill Orc Fighter on Dec 10, 2019. Slain by a scorpion (4 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:15 (79 turns). MrH the Skirmisher (Hill Orc Fighter) Turns: 79, Time: 00:00:15 Health: -1/45 AC: 7 Str: 19 XL: 4 Next: 55% Magic: 4/4 EV: 8 Int: 8 God: Gold: 0 SH: 10 Dex: 10 Spells: 3/3 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Gourm . c - +0 shield rNeg . . . Faith . b - +0 scale mail rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth .......... (no amulet) HPRegen 0.15/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: no striking features a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Scrolls k - a scroll of blinking Potions d - a potion of might e - a potion of curing g - a potion of heal wounds h - a potion of haste i - 2 potions of magic j - a potion of berserk rage Comestibles f - a ration Skills: + Level 6.3 Fighting + Level 5.7 Axes + Level 5.2 Armour + Level 1.6 Dodging + Level 5.8 Shields You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Message History You barely miss the worker ant. The worker ant is severely wounded. You block the worker ant's attack. You slash the worker ant! You kill the worker ant! Your Fighting skill increases to level 6! Your Armour skill increases to level 5! You hit the scorpion but do no damage. The scorpion stings you! * * * LOW HITPOINT WARNING * * * The scorpion stings you. * * * LOW HITPOINT WARNING * * * You barely miss the scorpion. You block the scorpion's attack. You hit the scorpion. The scorpion is moderately wounded. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You closely miss the scorpion. The scorpion is moderately wounded. The scorpion stings you. You die... ▓.▓ ▓.▓ ▓.▓ ▓)▓ ▓.▓ ▓.▓ ▓.▓ ▓.▓ ▓@▓ ▓s▓ ▓Z▓ ▓.▓ ▓.▓ ▓.▓ ▓.▓ ▓+▓ You could see a scorpion and an adder skeleton. Vanquished Creatures A scorpion (D) A worker ant (D) An adder (D) 3 bats (D) A goblin (D) A kobold (D) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | MrH the Hill Orc Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 19/19 MP: 1/1 20 | D | Reached skill level 4 in Fighting 46 | D | Noticed a scorpion 46 | D | Noticed a worker ant 46 | D | Noticed a scorpion 54 | D | Killed a scorpion 54 | D | Reached skill level 5 in Fighting 54 | D | Reached skill level 1 in Dodging 54 | D | Reached skill level 5 in Shields 54 | D | Reached XP level 2. HP: 18/30 MP: 2/2 54 | D | Reached XP level 3. HP: 22/37 MP: 3/3 67 | D | Reached skill level 5 in Axes 67 | D | Reached XP level 4. HP: 18/44 MP: 4/4 75 | D | Reached skill level 6 in Fighting 75 | D | Reached skill level 5 in Armour 79 | D | Slain by a scorpion Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 5 6 | 6.3 Axes | 4 5 | 5.7 Armour | 4 5 | 5.2 Dodging | 1 | 1.6 Shields | 5 | 5.8 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: War axe | 57 | 12 || 69 Armor: Scale mail | 39 | 6 || 45 Dodge: Dodged | 24 | 1 || 25 Block: Shield | 35 | 4 || 39 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 128 | 100.0 | 0 | 8 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 128 | 100.0 | 0 | 8 | 100.0 +---------+---------+-------+---------+---------+-------