Dungeon Crawl Stone Soup version 0.25-a0-1133-g93ebf73 (webtiles) character file. Game seed: 4610720167229785833, levelgen mode: deterministic 2 MrDNA the Ducker (level 1, 0/24 HPs) Began as an Octopode Berserker on May 22, 2020. Was a Follower of Trog. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:22 (65 turns). MrDNA the Ducker (Octopode Berserker) Turns: 65, Time: 00:00:23 Health: 0/24 AC: 1 Str: 16 XL: 1 Next: 40% Magic: 1/1 EV: 14 Int: 9 God: Trog [*.....] Gold: 14 SH: 0 Dex: 11 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth .......... (no ring) HPRegen 0.08/turn (no ring) MPRegen 0.07/turn (no ring) (no ring) (no ring) @: berserking, very quick A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: Berserk, Renounce Religion You were on level 1 of the Dungeon. You worshipped Trog. Trog was aware of your devotion. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) Jewellery c - a +6 ring of intelligence {unknown} Comestibles b - 2 rations Skills: - Level 3.0 Fighting - Level 3.0 Axes - Level 3.0 Dodging + Level 1.3 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History Your squeeze misses the jackal. The jackal is severely wounded. You closely miss the jackal. The jackal closely misses you. The jackal bites you but does no damage. The jackal closely misses you. The jackal barely misses you. You barely miss the jackal. You grab the jackal. The jackal is severely wounded. You closely miss the jackal. You constrict the jackal. The jackal bites you. x2 You are too injured to fight recklessly! You release your grip on the jackal. The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You feel quite a bit more hungry. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. You barely miss the jackal. Your grab misses the jackal. The jackal is almost dead. You barely miss the jackal. The jackal misses you. The jackal bites you. You die... # #..# .# #.#..# ..# #.#..####..# ..........# ..[......# ..#.... #K..# #### #hh.##...## #.##@#.#.....# ### #............# ...# ######.#..... .#.# #.# ...# ..#.# ######.#######.##.# ................##.# .#######.####.####.# #.# #......# #.# ######.# You could see 2 jackals and a kobold. Vanquished Creatures 2 jackals (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MrDNA the Octopode Berserker began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 60 | D:1 | Reached skill level 1 in Stealth 65 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_washed_ashore, layout_loops_ring, minmay_misc_feat_more_columns, minmay_misc_feat_enclosed, kennysheep_doodads, bh_walls_and_bars Skill XL: | 1 | ---------------+----+----- Stealth | 1 | 1.3 Fighting | | 3.0 Axes | | 3.0 Dodging | | 3.0 Action || total -------------------------++------- Melee: Hand axe || 6 Constrict || 2 Tentacles || 1 Invok: Berserk || 1 Armor: Skin || 1 Dodge: Dodged || 10 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 4 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 4 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+-------