Dungeon Crawl Stone Soup version 0.25-a0-598-gc9c9e4c (webtiles) character file. Game seed: 8470379645080277542, levelgen mode: deterministic 26 MrDNA the Skirmisher (level 3, -2/23 HPs) Began as a Gargoyle Berserker on Mar 15, 2020. Was a Follower of Trog. Slain by a quokka (3 damage) ... while paralysed ... on level 2 of the Dungeon. The game lasted 00:01:26 (1348 turns). MrDNA the Skirmisher (Gargoyle Berserker) Turns: 1348, Time: 00:01:26 Health: -2/23 AC: 5 Str: 20 XL: 3 Next: 8% Magic: 3/3 EV: 2 Int: 7 God: Trog [*.....] Gold: 54 SH: 0 Dex: 10 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 mace rCold . . . Gourm . (no shield) rNeg + . . Faith . b - +0 animal skin rPois ∞ Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.08/turn (no ring) @: paralysed, berserk cooldown, slowed A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +3 a: Berserk, Renounce Religion You were on level 2 of the Dungeon. You worshipped Trog. Trog was aware of your devotion. You were very hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 54 gold pieces. Inventory: Hand Weapons a - a +0 mace (weapon) Missiles f - 14 poisoned darts (quivered) Armour b - a +0 animal skin (worn) Scrolls d - a scroll of teleportation {unknown} e - a scroll of random uselessness {unknown} g - a scroll of enchant weapon {unknown} h - a scroll of remove curse {unknown} i - a scroll of identify {unknown} Comestibles c - 2 rations Skills: - Level 3.2 Fighting - Level 3.0 Maces & Flails - Level 2.1 Armour - Level 1.5 Dodging + Level 3.2 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History You thump the worm! You kill the worm! Trog accepts your kill. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. A quokka comes into view. Found an escape hatch in the ceiling. You see here a worm corpse. You butcher the worm corpse. You feel a strong urge to attack something. You see here a chunk of flesh. You feel your anger nearly subside. You start resting. You are no longer berserk. You pass out from exhaustion. You feel yourself slow down. The quokka bites you. You die... #.# #.# #.# #.# # #.####### #.##.#...... .. #..#...%....... ... #..####r#...<.. ...##......@# .r... .......##..# .... ## #.....##.%# ... ...###.....##..# .. ...........##..# . .......###..#..# ...............# ######.#......# #########.#......# You could see a quokka. Vanquished Creatures A worm (D:2) A dart slug (D:1) 2 bats (D:1) A giant cockroach (D:2) 2 goblins (D:1) 6 hobgoblins (D:1) A ball python (D:1) A frilled lizard (D:1) 6 rats 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MrDNA the Gargoyle Berserker began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 296 | D:1 | Reached skill level 1 in Stealth 632 | D:1 | Reached XP level 2. HP: 16/19 MP: 2/2 1341 | D:2 | Reached XP level 3. HP: 2/23 MP: 3/3 1348 | D:2 | Slain by a quokka Levels and vault maps discovered: D:1: saegor_arrival_miasma, layout_loops_cross D:2: layout_basic Skill XL: | 1 2 | ---------------+-------+----- Stealth | 1 3 | 3.2 Fighting | | 3.2 Maces & Flails | | 3.0 Armour | | 2.1 Dodging | | 1.5 Action || total -------------------------++------- Melee: Mace || 64 Invok: Berserk || 1 Stab: Sleeping || 1 Eat: Chunk || 1 Armor: Animal skin || 20 Dodge: Dodged || 26 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 38 | 0 | 0.0 | 21 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 29 | 0 | 0.0 | 17 | 0 | 0.0 D:2 | 9 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+-------