Dungeon Crawl Stone Soup version 0.23-a0-556-g351818a (webtiles) character file. 3 Motivation the Chopper (level 1, -1/15 HPs) Began as a Human Wanderer on Dec 10, 2018. Slain by a leopard gecko (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:36 (55 turns). Motivation the Chopper (Human Wanderer) Turns: 55, Time: 00:00:36 Health: -1/15 AC: 2 Str: 13 XL: 1 Next: 55% Magic: 1/1 EV: 11 Int: 12 God: Gold: 0 SH: 0 Dex: 11 Spells: 0/0 levels left rFire . . . SeeInvis . b - +0 hand crossbow rCold . . . Gourm . (no shield) rNeg . . . Faith . f - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons b - a +0 hand crossbow (weapon) e - a +0 blowgun Missiles c - 20 bolts (quivered) d - 12 poisoned needles h - 13 sling bullets Armour f - a +0 robe (worn) Potions a - a potion of magic Comestibles g - a ration Skills: + Level 1.0 Fighting Level 4.0 Axes + Level 1.0 Throwing Level 1.0 Shields + Level 3.2 Ice Magic You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Freeze Ice #... 9% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Throw Frost Conj/Ice #..... 26% 2 ###.... Ozocubu's Armour Chrm/Ice #....... 45% 3 ####... Summon Ice Beast Ice/Summ #....... 86% 4 #####.. Throw Icicle Conj/Ice #....... 86% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History The leopard gecko misses you. Firing (i - inventory) c - 21 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f - leopard gecko Aim: a leopard gecko (moderately wounded) You shoot a bolt. The bolt closely misses the leopard gecko. The leopard gecko barely misses you. x2 You barely miss the leopard gecko. The leopard gecko is moderately wounded. The leopard gecko closely misses you. The leopard gecko misses you. You clumsily bash the leopard gecko but do no damage. The leopard gecko is lightly wounded. The leopard gecko misses you. The leopard gecko bites you. You closely miss the leopard gecko. The leopard gecko closely misses you. You completely miss the leopard gecko. The leopard gecko bites you. * * * LOW HITPOINT WARNING * * * The leopard gecko misses you. You clumsily bash the leopard gecko but do no damage. The leopard gecko bites you. You die... ######### .........# ####.........#### ........# ##...............##........# #......⌠...⌠......#........# ##...⌠.........⌠...##.......# #.........≈......(..#.#...## #...⌠...........@l.(#......## #<.....≈.....≈....(()...(...# #...⌠...........⌠...#.......# #.........≈.........#.......# ##...⌠.........⌠...##r.....## #......⌠...⌠......#?........ ##...............##.#....... ####.........#### . ....... ########### .# ##..... You could see a leopard gecko. Vanquished Creatures A goblin (D:1) A jackal (D:1) A rat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Motivation the Human Wanderer began the quest for the Orb. 0 | D:1 | Motivation set off with the following items: a +0 hand | crossbow, 26 bolts, 12 poisoned needles, a +0 blowgun, a +0 | robe, a ration; and the following spell memorised: Freeze; | and the following spells available to memorise: Throw | Frost, Ozocubu's Armour, Summon Ice Beast, Throw Icicle 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 1/1 55 | D:1 | Slain by a leopard gecko Vault maps used: D:1: dpeg_arrival_stone_temple_mockup, minivault_4, minmay_tripent Action || total -------------------------++------- Melee: Hand crossbow || 8 Fire: Hand crossbow || 6 Use: Potion || 1 Armor: Robe || 2 Dodge: Dodged || 16 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 5 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 5 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+-------