Dungeon Crawl Stone Soup version 0.23-a0-556-g351818a (webtiles) character file. 0 Motivation the Magician (level 1, 13/16 HPs) Began as a Human Wanderer on Dec 10, 2018. Got out of the dungeon alive. The game lasted 00:00:39 (30 turns). Motivation the Magician (Human Wanderer) Turns: 30, Time: 00:00:39 Health: 13/16 AC: 2 Str: 9 XL: 1 Next: 0% Magic: 4/4 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . SeeInvis . a - +2 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . e - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: no striking features a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 dagger (weapon) Armour e - a +0 robe (worn) Scrolls b - a scroll of blinking Potions d - a potion of curing Comestibles f - a ration Skills: + Level 2.0 Fighting Level 2.0 Maces & Flails + Level 1.0 Throwing + Level 1.0 Armour + Level 1.0 Stealth + Level 3.0 Spellcasting You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Apportation Tloc #..... 22% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Recall Summ/Tloc N/A 54% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You completely miss the jackal. The jackal splashes around in the water. The jackal closely misses you. You closely miss the jackal. The jackal closely misses you. The jackal barely misses you. The jackal bites you. The jackal bites you but does no damage. You enter the shallow water. Moving in this stuff is going to be slow. The jackal bites you but does no damage. There is a staircase leading out of the dungeon here. You can't go down here! Are you sure you want to leave the Dungeon? This will make you lose the game! [Y]es or [N]o only, please. Are you sure you want to leave the Dungeon? This will make you lose the game! [Y]es or [N]o only, please. Are you sure you want to leave the Dungeon? This will make you lose the game! Uppercase [Y]es or [N]o only, please. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #......# #......# #......# #......## #.......# ##########...# ##P#P♣....'...# ♣.#P♣.h≈≈≈#...# #♣@sh..8h##...# ♣.#P♣..≈≈≈#h..# ##P#P♣....+..... ##########s..... .h..#### ..#K. You could see 3 jackals and a giant cockroach. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Motivation the Human Wanderer began the quest for the Orb. 0 | D:1 | Motivation set off with the following items: a +2 dagger, a | scroll of blinking, a potion of curing, a +0 robe, a | ration; and the following spell memorised: Apportation; and | the following spells available to memorise: Recall 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 4/4 30 | D:$ | Got out of the dungeon alive. Vault maps used: D:1: tarquinn_simple_flora_water_d Action || total -------------------------++------- Melee: Dagger || 2 Armor: Robe || 2 Dodge: Dodged || 3 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------