Dungeon Crawl Stone Soup version 0.17.1-1-g73c8601 (webtiles) character file. 2 MostlySquishy the Grave Robber (level 1, -1/13 HPs) Began as a Mummy Necromancer on Jan 6, 2016. Slain by a rat (2 damage) ... on level 1 of the Dungeon. The game lasted 00:04:49 (63 turns). MostlySquishy the Grave Robber (Mummy Necromancer) Turns: 63, Time: 00:04:50 Health: -1/13 AC: 2 Str: 11 XL: 1 Next: 25% Magic: 1/3 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 2 memorised, 2 levels left rFire x . . SeeInvis . (no weapon) rCold + . . Clarity . a - +0 robe rNeg + + + SustAt . (no shield) rPois ∞ Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Books b - a book of Necromancy Skills: + Level 1.5 Dodging + Level 1.6 Stealth + Level 2.0 Spellcasting + Level 4.0 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ##.. 4% 1 N/A A - Animate Skeleton Necr N/A 4% 1 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. You are immune to negative energy. You are immune to unholy pain and torment. You can survive without breathing. Message History Welcome, MostlySquishy the Mummy Necromancer. It is said that the Orb of Zot exists deep within this dungeon, but nobody has ever found it. Found 3 stones. Found a staircase leading out of the dungeon. You can't drink. You open the door. A rat comes into view. There is an open door here. Memorise Animate Skeleton, consuming 1 spell level and leaving 2? You start memorising the spell. You continue memorising. You finish memorising. Spell assigned to 'A'. There isn't anything here! There's nothing to close nearby. You aren't carrying any items that can be evoked. You see here a stone. You can't drink. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Okay, then. Read which item? (? for menu, Esc to quit) Okay, then. Sorry, you're not good enough to have a special ability. You don't know that spell. Sorry, you're not good enough to have a special ability. There's a creature in the doorway! There isn't anything to butcher here. You aren't carrying any items that can be evoked. You don't know that spell. Autopickup is now off. Autopickup is now on. Unknown command. Unknown command. You don't know that spell. You don't know that spell. Read which item? (? for menu, Esc to quit) The rat bites you. You take 1 damage, and have 12/13 hp. You hit the rat. You kill the rat! You see here a rat corpse. You butcher the rat corpse. Things that are here: a chunk of flesh {@w0}; a rat skeleton There is a staircase leading out of the dungeon here. There is a staircase leading out of the dungeon here. Things that are here: a chunk of flesh {@w0}; a rat skeleton c - a chunk of flesh {@w0} You see here a stone. You drop a chunk of flesh {@w0}. There is an open door here. You see here a stone. Health restored: 13 You open the door. There is an open door here. You don't know that spell. You don't know that spell. There is nothing here that can be animated! You don't know that spell. A goblin comes into view. It is wielding a dagger. The goblin shouts! You hear a shout! A rat and a kobold come into view. A bat comes into view. The goblin hits you but does no damage. The goblin hits you with a dagger. You take 2 damage, and have 11/13 hp. Aim: a goblin, wielding a dagger (chance to defeat MR: 91%) The goblin convulses in agony! The bat barely misses you. The kobold throws a stone. The stone misses you. The goblin closely misses you. You now have 2/3 mp. The bat misses you. You see here a stone. You don't know that spell. Aim: a goblin, wielding a dagger (heavily wounded, chance to defeat MR: 91%) The goblin convulses in agony! You now have 1/3 mp. Aim: a goblin, wielding a dagger (almost dead, chance to defeat MR: 91%) You miscast Pain. You are very lightly contaminated with residual magic. The world around you seems to dim momentarily. The goblin hits you with a dagger. You take 2 damage, and have 9/13 hp. You now have 0/3 mp. You barely miss the goblin. The goblin barely misses you. You closely miss the goblin. The goblin hits you with a dagger. You take 3 damage, and have 6/13 hp. MASSIVE DAMAGE!! The goblin completely misses you. There is an open door here. The bat hits you but does no damage. The bat barely misses you. You see here 4 stones. The bat barely misses you. The goblin hits you with a dagger. You take 1 damage, and have 6/13 hp. Aim: a goblin, wielding a dagger (almost dead, chance to defeat MR: 91%) The goblin convulses in agony! You kill the goblin! The bat hits you but does no damage. The kobold throws a stone. The stone hits you. You take 2 damage, and have 4/13 hp. You now have 0/3 mp. The bat barely misses you. The bat hits you. * * * LOW HITPOINT WARNING * * * You see here 4 stones. You take 1 damage, and have 3/13 hp. You hit the bat. The bat hits you but does no damage. You miss the bat. The bat hits you. * * * LOW HITPOINT WARNING * * * The bat closely misses you. The rat barely misses you. You take 1 damage, and have 2/13 hp. You barely miss the bat. The bat hits you. * * * LOW HITPOINT WARNING * * * The rat barely misses you. You take 1 damage, and have 1/13 hp. The bat hits you but does no damage. The rat closely misses you. You see here 4 stones. The bat barely misses you. The kobold throws a stone. The stone hits you but does no damage. You see here a stone. The bat hits you but does no damage. The kobold throws a stone. The stone closely misses you. You see here a stone. The bat misses you. Your magical contamination has completely faded away. You see here a stone. The bat barely misses you. The kobold throws a stone. The stone hits you but does no damage. The rat barely misses you. You see here a stone. You miss the bat. The bat misses you. The rat bites you. You die... #.......... #......... #........# #........+ #........##### #............. #....K...######## ######.####((.r(### #(##(.(.K(@(.## #.'....)8(....+ ####...(.b((.## ###((((.### ###'### ##.(%((## #...<÷..# ##.....## ####### You could see a bat, a kobold and a rat. Vanquished Creatures A goblin (D:1) A rat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | MostlySquishy the Mummy Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 5 | D:1 | Learned a level 1 spell: Animate Skeleton 54 | D:1 | HP: 3/13 [bat (1)] 57 | D:1 | HP: 1/13 [bat (1)] 63 | D:1 | Slain by a rat Action || total -------------------------++------- Melee: Unarmed || 7 Cast: Pain || 3 Vault maps used: D:1: minmay_arrival_shattered_statue Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 105.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 105.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 3.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 3.0 +-------+-------+-------+-------+-------+----------------------