Dungeon Crawl Stone Soup version 0.17-a0-1851-gf12a9eb (webtiles) character file. 4 MoronicCinamun the Grave Robber (level 1, -1/13 HPs) Began as a Mummy Necromancer on Sept 19, 2015. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:21 (107 turns). MoronicCinamun the Grave Robber (Mummy Necromancer) Turns: 107, Time: 00:01:22 Health: -1/13 AC: 2 Str: 11 XL: 1 Next: 58% Magic: 1/3 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 2 memorised, 2 levels left rFire x . . SeeInvis . (no weapon) rCold + . . Clarity . a - +0 robe rNeg + + + SustAt . (no shield) rPois ∞ Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Books b - a book of Necromancy Spells Type Level a - Pain Necromancy 1 b - Animate Skeleton Necromancy 1 c - Vampiric Draining Necromancy 3 d - Regeneration Charms/Necromancy 3 e - Animate Dead Necromancy 4 f - Control Undead Necromancy 4 Skills: + Level 1.5 Dodging - Level 1.5 Stealth + Level 2.0 Spellcasting * Level 4.2 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ##.. 4% 1 N/A b - Animate Skeleton Necr N/A 4% 1 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. You are immune to negative energy. You are immune to unholy pain and torment. You can survive without breathing. Message History You kill the rat! A jackal comes into view. The jackal barks! 2 jackals come into view. A kobold comes into view. The jackal barely misses you. The jackal closely misses you. Items here: )) †† a dagger x2 a kobold corpse; a goblin corpse Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. You attempt to give life to the dead... Before your eyes, flesh is ripped from the corpse! The dead are walking! The jackal bites you. * * * LOW HITPOINT WARNING * * * Items here: % )) † 2 inedible chunks of flesh; a dagger; a dagger; a goblin corpse Your kobold skeleton misses the jackal. The jackal bites you. You die... #. #+##+# #.#+####.##.# #.........#.# ######## #(......%.#.# ##......## ##.........#.######..####..# ...........@h%l...#†#+.#+#.# #........#Z.####.#.#.><.#.# ####.....#..#......#'.#+#§. #....%##...≈≈≈≈l.####§.≈ #..†..##..≈≈≈≈≈≈....l.≈≈ ##.....#..≈≈≈≈≈≈.%....≈≈ #........≈≈≈≈≈≈......≈§ #..........≈≈≈≈........≈ ##...............#..#... You could see a jackal, a giant newt and a friendly kobold skeleton. Vanquished Creatures 2 goblins (D:1) A kobold (D:1) 2 rats (D:1) 5 creatures vanquished. Vanquished Creatures (collateral kills) A bat (D:1) 1 creature vanquished. Grand Total: 6 creatures vanquished Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | MoronicCinamun the Mummy Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 14 | D:1 | Learned a level 1 spell: Animate Skeleton 107 | D:1 | Slain by a jackal Vault maps used: D:1: dpeg_arrival_pits, serial_aquarium, aquarium_bridge_straight, aquarium_window_corner, aquarium_window_fake, aquarium_view_2e, st_stairs_1 Action || total -------------------------++------- Melee: Unarmed || 20 Cast: Pain || 6 Animate Skeleton || 3