Dungeon Crawl Stone Soup version 0.16.2-2-g470672f (webtiles) character file. 0 Morgon the Skirmisher (level 1, 18/18 HPs) Began as a Formicid Abyssal Knight on Sept 4, 2015. Was a Follower of Lugonu. Quit the game on level 1 of the Dungeon. The game lasted 00:00:52 (24 turns). Morgon the Skirmisher (Formicid Abyssal Knight) Turns: 24, Time: 00:00:52 Health: 18/18 AC: 3 Str: 16 XL: 1 Next: 0% Magic: 1/1 EV: 11 Int: 11 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 10 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis + a - +1 falchion rCold . . . Clarity . b - +0 leather armour rNeg . . . SustAb . (no shield) rPois . Gourm . (helmet unavailable) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis + (no boots) MR ..... (no amulet) Stlth .......... (no ring) d - ring of loudness (curse) @: not resistant to hostile enchantments, extremely unstealthy A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Depart the Abyss, Renounce Religion You were on level 1 of the Dungeon. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You visited the Abyss 1 time. Inventory: Hand weapons a - a +1 falchion (weapon) Armour b - a +0 leather armour (worn) Jewellery d - a cursed ring of loudness (left hand) Comestibles c - a bread ration Skills: + Level 3.2 Fighting + Level 2.0 Long Blades - Level 2.1 Armour - Level 0.8 Dodging - Level 2.1 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are under a permanent stasis effect. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head (SInv). Message History Will you prevail where others failed? Will you get the Orb of Zot? Lugonu says: Depart the Abyss and spread corruption, my servant! (use the ability menu to exit the Abyss) Press ? for a list of commands and other information. Found a brass ring. Found a corrupted altar of Lugonu. Found a fuming dark potion. Found a gateway leading out of the Abyss. d - a brass ring e - a fuming dark potion There is a gateway leading out of the Abyss here. You pass through the gate. Welcome to the Dungeon! There is a staircase leading out of the dungeon here. Oops, that ring feels deathly cold. d - a cursed ring of loudness (left hand) You open the door. There is an open door here. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Okay, then. It was a potion of curing. You feel better. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) +#+ ###@# +.'.# #.### #<# ### There were no monsters in sight! Notes Turn | Place | Note -------------------------------------------------------------- 0 | Abyss:1 | Morgon, the Formicid Abyssal Knight, began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 1/1 15 | D:1 | Escaped the Abyss 24 | D:1 | Quit the game Action || total -------------------------++------- Use: Potion || 1