ASSERT(armour_ptr) in 'acquire.cc' at line 258 failed. Version: Dungeon Crawl Stone Soup 0.17-a0-229-g5ae695d Platform: unix Bits: 64 Game mode: normal Tiles: online Command line: /usr/games/crawl-git-5ae695d173 -name MorganLeah -rc /dgldir/rcfiles/crawl-git/MorganLeah.rc -macro /dgldir/rcfiles/crawl-git/MorganLeah.macro -webtiles-socket /crawl-master/webserver/sockets/MorganLeah:dcss-git.sock -morgue /dgldir/morgue/MorganLeah/ RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 27 stack frames. /usr/games/crawl-git-5ae695d173(_Z17write_stack_traceP8_IO_FILEi+0x23) [0x5a3db3]: write_stack_trace(_IO_FILE*, int) /usr/games/crawl-git-5ae695d173(_Z13do_crash_dumpv+0x311) [0x5ab4f1]: do_crash_dump() /usr/games/crawl-git-5ae695d173(_Z20crash_signal_handleri+0x9c) [0x5a404c]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x364c0) [0x7f6800fc24c0]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0x2b) [0x7f6801358b7b]: /usr/games/crawl-git-5ae695d173() [0x5aaca9] /usr/games/crawl-git-5ae695d173() [0x5aaf51] /usr/games/crawl-git-5ae695d173() [0x52d437] /usr/games/crawl-git-5ae695d173() [0x52d5c4] /usr/games/crawl-git-5ae695d173(_Z23acquirement_create_item17object_class_typeibRK9coord_defb+0x104) [0x52d724]: acquirement_create_item(object_class_type, int, bool, coord_def const&, bool) /usr/games/crawl-git-5ae695d173(_Z11acquirement17object_class_typeibPib+0x334) [0x52f7c4]: acquirement(object_class_type, int, bool, int*, bool) /usr/games/crawl-git-5ae695d173(_Z11do_god_giftb+0x4fb) [0x9586db]: do_god_gift(bool) /usr/games/crawl-git-5ae695d173(_Z10gain_pietyiib+0x387) [0x95a4e7]: gain_piety(int, int, bool) /usr/games/crawl-git-5ae695d173(_Z15did_god_conduct12conduct_typeibPK7monster+0x296) [0x69ca36]: did_god_conduct(conduct_type, int, bool, monster const*) /usr/games/crawl-git-5ae695d173() [0x84becb] /usr/games/crawl-git-5ae695d173(_Z11monster_dieP7monster11killer_typeibbb+0x1b6b) [0x85394b]: monster_die(monster*, killer_type, int, bool, bool, bool) /usr/games/crawl-git-5ae695d173(_ZN6attack19handle_phase_killedEv+0x3d) [0x54f41d]: attack::handle_phase_killed() /usr/games/crawl-git-5ae695d173(_ZN12melee_attack19handle_phase_killedEv+0x44) [0x7ebd44]: melee_attack::handle_phase_killed() /usr/games/crawl-git-5ae695d173(_ZN12melee_attack6attackEv+0x543) [0x7e94f3]: melee_attack::attack() /usr/games/crawl-git-5ae695d173(_Z11fight_meleeP5actorS0_Pbb+0x324) [0x65b984]: fight_melee(actor*, actor*, bool*, bool) /usr/games/crawl-git-5ae695d173() [0x79a4bf] /usr/games/crawl-git-5ae695d173(_Z15process_command12command_type+0xa19) [0x79cd39]: process_command(command_type) /usr/games/crawl-git-5ae695d173() [0x79f619] /usr/games/crawl-git-5ae695d173() [0x7a015d] /usr/games/crawl-git-5ae695d173(main+0x303) [0x7a3163]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xed) [0x7f6800fad76d]: /usr/games/crawl-git-5ae695d173() [0x5080a9] Trying to run gdb. GNU gdb (Ubuntu/Linaro 7.4-2012.02-0ubuntu2) 7.4-2012.02 Copyright (C) 2012 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". For bug reporting instructions, please see: . [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007f680135884e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 #0 0x00007f680135884e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #1 0x00000000005a44bb in call_gdb (file=0x7f6801343180) at crash.cc:406 gdb = attach_cmd = "attach 7020\000\000\000\000\000\000\000\000" #2 0x00000000005ab511 in do_crash_dump () at dbg-asrt.cc:676 t = 1427698665 dir = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x366c518 "/dgldir/morgue/MorganLeah/"}} name = "/dgldir/morgue/MorganLeah/crash-MorganLeah-20150330-065745.txt", '\000' file = 0x7f6801343180 #3 0x00000000005a404c in crash_signal_handler (sig_num=6) at crash.cc:182 No locals. #4 No symbol table info available. #5 0x00007f6801358b7b in raise () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #6 0x00000000005aaca9 in _BreakStrToDebugger (mesg=mesg@entry=0x7fff3d791600 "ASSERT(armour_ptr) in 'acquire.cc' at line 258 failed.", assert=) at dbg-asrt.cc:806 No locals. #7 0x00000000005aaf51 in AssertFailed (expr=0xb490a1 "armour_ptr", file=0xb4908a "acquire.cc", line=258, text=0x0) at dbg-asrt.cc:849 mesg = "ASSERT(armour_ptr) in 'acquire.cc' at line 258 failed.\000\000p\030y=\377\177\000\000\000\000\000\000\000\000\000\000\030\000\000\000\060\000\000\000\300\066y=\377\177\000\000\000\066y=\377\177\000\000a blink frog is nearby!\000P\002", '\000' , "#\000\000\000\070\000\000\000\\\000\000\000n\000\000\000\340\026y=\377\177\000\000p\030y=\377\177\000\000\320\027y=\377\177\000\000\001\000\000\000\000\000\000\000X\030y=\377\177\000\000\377\a\000\000\000\000\000\000\020\027y=\377\177\000\000\240\030y=\377\177\000\000\000\030"... args = {{gp_offset = 1031345727, fp_offset = 32767, overflow_arg_area = 0x3000000008, reg_save_area = 0x7fff3d792170}} fileName = #8 0x000000000052d437 in _acquirement_body_armour (divine=) at acquire.cc:258 warrior = false weights = {, std::allocator > >> = {_M_impl = { >> = {<__gnu_cxx::new_allocator >> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, } armour_ptr = #9 _acquirement_armour_for_slot (slot_type=, divine=true) at acquire.cc:144 No locals. #10 0x000000000052d5c4 in _acquirement_armour_subtype (divine=true) at acquire.cc:60 No locals. #11 0x000000000052d724 in _find_acquirement_subtype (divine=, quantity=, class_wanted=, agent=) at acquire.cc:801 dummy = {base_type = 232, sub_type = 14 '\016', {plus = 879, mon_type = 879, skill = 879, charges = 879, initial_cards = 879, rune_enum = 879, net_durability = 879, book_param = 879}, {plus2 = 0, used_count = 0, net_placed = false, skill_points = 0, charge_cap = 0, stash_freshness = 0}, {special = 16389936, deck_rarity = 16389936, rod_plus = 16389936, subtype_rnd = 16389936, brand = 16389936, freshness = 16389936}, rnd = 0 '\000', quantity = 0, flags = 1031348704, pos = {x = 32767, y = 0}, link = 0, slot = 0, orig_place = {branch = BRANCH_TEMPLE, depth = 0}, orig_monnum = 9168, inscription = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x4
}}, props = {hash_map = 0x7fff00000000}} type_wanted = 101 #12 acquirement_create_item (class_wanted=class_wanted@entry=OBJ_ARMOUR, agent=agent@entry=7, quiet=quiet@entry=false, pos=..., debug=debug@entry=false) at acquire.cc:1153 type_wanted = -1 want_arts = oldflags = item_tries = divine = true thing_created = 27000 quant = 1 #13 0x000000000052f7c4 in acquirement (class_wanted=OBJ_ARMOUR, agent=7, quiet=, item_index=0x7fff3d7923ec, debug=) at acquire.cc:1586 bad_class = {data = {> = {_M_w = 0}, }} acq_classes = {{type = OBJ_WEAPONS, name = 0xb491bc "Weapon"}, {type = OBJ_ARMOUR, name = 0xb491c3 "Armour"}, {type = OBJ_JEWELLERY, name = 0xb491ca "Jewellery"}, {type = OBJ_BOOKS, name = 0xb491d4 "Book"}, {type = OBJ_STAVES, name = 0xb491d9 "Staff"}, {type = OBJ_WANDS, name = 0xb491df "Wand"}, {type = OBJ_MISCELLANY, name = 0xb491e4 "Miscellaneous"}, {type = OBJ_FOOD, name = 0xb49195 "Food"}, {type = OBJ_GOLD, name = 0xb491f2 "Gold"}, {type = OBJ_MISSILES, name = 0xb491f7 "Ammunition"}} thing_created = 27000 #14 0x00000000009586db in do_god_gift (forced=forced@entry=false) at religion.cc:1827 gift_type = OBJ_ARMOUR gifts = success = false #15 0x000000000095a4e7 in _gain_piety_point () at religion.cc:2382 old_piety = #16 gain_piety (original_gain=, denominator=, should_scale_piety=) at religion.cc:2554 pgn = #17 0x000000000069ca36 in operator() (victim=0xecefc0, level=, thing_done=DID_KILL_LIVING, this=0x2815fb8) at godconduct.cc:516 denom = 550 gain = 1593 #18 _handle_your_gods_response (victim=0xecefc0, known=true, level=, thing_done=DID_KILL_LIVING) at godconduct.cc:860 No locals. #19 did_god_conduct (thing_done=DID_KILL_LIVING, level=, known=, victim=0xecefc0) at godconduct.cc:887 No locals. #20 0x000000000084becb in _fire_kill_conducts (mons=..., killer=killer@entry=KILL_YOU, killer_index=killer_index@entry=27000, maybe_good_kill=maybe_good_kill@entry=true) at mon-death.cc:1681 pet_kill = your_fault = true your_kill = fake_hp = {val = @0xecf000, oldval = 0} holiness = MH_NATURAL #21 0x000000000085394b in monster_die (mons=0xecefc0, killer=KILL_YOU, killer_index=27000, silent=, wizard=, fake=) at mon-death.cc:2154 summoned = false monster_killed = drop_items = true pet_kill = false corpse = was_visible = true did_death_message = good_kill = true duration = -1 timeout = false mwhere = {x = 60813608, y = 0} gives_xp = true in_transit = false player_exp = monster_exp = fake_abjuration = false was_banished = false anon = 24 targ_holy = MH_NATURAL unsummoned = false mons_reset = false submerged = false death_message = true exploded = false #22 0x000000000054f41d in attack::handle_phase_killed (this=0x7fff3d793140) at attack.cc:138 mon = 0xecefc0 #23 0x00000000007ebd44 in melee_attack::handle_phase_killed (this=0x7fff3d793140) at melee_attack.cc:722 No locals. #24 0x00000000007e94f3 in melee_attack::attack (this=0x7fff3d793140) at melee_attack.cc:913 gyre_name = {val = @0x7fff3d792f60, oldval = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11d9098 ""}}} shield_blocked = dummy = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11d9098 ""}} gyre = ev = conducts = {{conduct = NUM_CONDUCTS, pgain = 0, known = true, enabled = false, victim = {_M_t = { >> = { >> = {> = {}, , true>> = {> = {}, }, }, > = {_M_head_impl = 0x0}, }, }}}, {conduct = NUM_CONDUCTS, pgain = 0, known = true, enabled = false, victim = {_M_t = { >> = { >> = {> = {}, , true>> = {> = {}, }, }, > = {_M_head_impl = 0x0}, }, }}}, {conduct = NUM_CONDUCTS, pgain = 0, known = true, enabled = false, victim = {_M_t = { >> = { >> = {> = {}, , true>> = {> = {}, }, }, > = {_M_head_impl = 0x0}, }, }}}} #25 0x000000000065b984 in fight_melee (attacker=0xea5580, defender=0xecefc0, did_hit=0x0, simu=) at fight.cc:120 attk = { = {_vptr.attack = 0xbfdcd0, attacker = 0xea5580, defender = 0xecefc0, responsible = 0xea5580, attack_occurred = true, cancel_attack = false, did_hit = true, needs_message = true, attacker_visible = true, defender_visible = true, perceived_attack = true, obvious_effect = false, to_hit = 19, damage_done = 4, special_damage = 0, aux_damage = 0, min_delay = 0, final_attack_delay = 0, special_damage_flavour = BEAM_NONE, stab_attempt = false, stab_bonus = 0, apply_bleeding = false, ev_margin = 3, attk_type = AT_HIT, attk_flavour = AF_PLAIN, attk_damage = 0, weapon = 0x0, damage_brand = SPWPN_VENOM, wpn_skill = SK_UNARMED_COMBAT, shield = 0x0, art_props = {mData = {0 }}, unrand_entry = 0x0, attacker_to_hit_penalty = 0, attack_verb = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x2cfc0c8 "hit"}}, verb_degree = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11d9098 ""}}, no_damage_message = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11d9098 ""}}, special_damage_message = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11d9098 ""}}, aux_attack = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11d9098 ""}}, aux_verb = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11d9098 ""}}, attacker_armour_tohit_penalty = 0, attacker_shield_tohit_penalty = 0, defender_shield = 0x0, miscast_level = -1, miscast_type = 0, miscast_target = 0x0, fake_chaos_attack = false, simu = false, aux_source = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11d9098 ""}}, kill_type = KILLED_BY_MONSTER}, attack_number = -1, effective_attack_number = -1, cleave_targets = { >> = {_M_impl = { >> = {<__gnu_cxx::new_allocator >> = {}, }, _M_node = {_M_next = 0x7fff3d7932e0, _M_prev = 0x7fff3d7932e0}}}, }, cleaving = false, attack_position = {x = 31, y = 11}} nrounds = orig_hp = 4 pos = effective_attack_number = attack_number = #26 0x000000000079a4bf in _move_player (move=move@entry=...) at main.cc:3292 swap = false targ_grid = DNGN_FLOOR fmonger = 0x0 attacking = false moving = true additional_time_taken = 0 targ_monst = 0xecefc0 can_swap_places = mon_swap_dest = {x = 0, y = 0} targ = {x = 32, y = 11} walkverb = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x2af72c8 "crawl"}} targ_pass = true beholder = 0x0 #27 0x000000000079cd39 in process_command (cmd=cmd@entry=CMD_MOVE_RIGHT) at main.cc:1966 No locals. #28 0x000000000079f619 in _input () at main.cc:1512 cmd = CMD_MOVE_RIGHT player_disabled = {was_disabled = false} #29 0x00000000007a015d in _launch_game () at main.cc:472 game_start = true ccon = {cstate = false, smartcstate = false} #30 0x00000000007a3163 in _launch_game_loop () at main.cc:378 game_ended = false #31 main (argc=11, argv=0x7fff3d793f58) at main.cc:336 No locals. Compilation info: <<<<<<<<<<< Compiled with GCC 4.7.3 on Mar 29 2015 at 03:36:56 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -Irltiles -isystem /usr/include/ncursesw -g -DTOURNEY='0.16' -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-5ae695d173/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-5ae695d173/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-5ae695d173/data/web/" LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 5, depth = 4 Level id: Lair:4 Level build method = , level layout type = rooms, absdepth0 = 13 Level vaults: layout_roguey minmay_snake_entry_guardpost_small uniq_nergalle Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< You barely miss the yak. The yak misses you. You hit the yak but do no damage. The yak is poisoned. The yak completely misses you. You hit the yak. The yak looks even sicker. The yak is lightly wounded. You barely miss the yak. The yak is lightly wounded. Okawaru accepts your kill. You feel a bit more experienced. The yak closely misses you. You hit the yak. The yak is moderately wounded. The yak gores you! You hit the yak but do no damage. The yak is moderately wounded. The yak gores you! You hit the yak but do no damage. The yak is moderately wounded. The yak misses you. You kill the yak! Okawaru accepts your kill. Use which ability? (? or * to list) Your transformation has ended. Your +0 cloak unmelds from your body. The +2 hat of the Bear Spirit {Spirit, +Rage rN+ MR++} unmelds from your body. Your +2 robe of the Archmagi unmelds from your body. You feel spirits watching over you. You feel powerful. Unknown command. You start resting. You start resting. HP restored. Unknown command. A komodo dragon comes into view. The komodo dragon hisses angrily. Casting: Spider Form Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You turn into a venomous arachnid creature. Your +0 cloak melds into your body. The +2 hat of the Bear Spirit {Spirit, +Rage rN+ MR++} melds into your body. Your +2 robe of the Archmagi melds into your body. You feel strangely alone. You feel strangely numb. You hit the komodo dragon! The komodo dragon is poisoned. The komodo dragon is moderately wounded. You hit the komodo dragon but do no damage. The komodo dragon looks even sicker. The komodo dragon is moderately wounded. The komodo dragon closely misses you. You hit the komodo dragon! The komodo dragon is severely wounded. The komodo dragon bites you! You hit the komodo dragon. The komodo dragon is almost dead. The komodo dragon closely misses you. You hit the komodo dragon! You kill the komodo dragon! Okawaru is honoured by your kill. Something appears at your feet! Okawaru grants you a gift! You see here 4 poisoned tomahawks. Use which ability? (? or * to list) Your transformation has ended. Your +0 cloak unmelds from your body. The +2 hat of the Bear Spirit {Spirit, +Rage rN+ MR++} unmelds from your body. Your +2 robe of the Archmagi unmelds from your body. You feel spirits watching over you. You feel powerful. Unknown command. Unknown command. You start resting. Magic restored. You start resting. HP restored. Unknown command. Unknown command. Found a stone staircase leading up. There is a stone staircase leading up here. Unknown command. You climb upwards. There is a stone staircase leading down here. Unknown command. Unknown command. Unknown command. You climb downwards. There is a stone staircase leading up here. A black mamba comes into view. The black mamba hisses angrily. Casting: Spider Form Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You miscast Ice Form. You are very lightly contaminated with residual magic. Frost spreads across the the floor. Unknown command. Casting: Ice Form Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You turn into a creature of crystalline ice. Your +0 cloak melds into your body. The +2 hat of the Bear Spirit {Spirit, +Rage rN+ MR++} melds into your body. Your +2 robe of the Archmagi melds into your body. You feel strangely alone. You feel strangely numb. Unknown command. You closely miss the black mamba. The black mamba bites you! The black mamba bites you!! Unknown command. You hit the black mamba but do no damage. The black mamba bites you! Use which ability? (? or * to list) You gain the combat prowess of a mighty hero. You are feeling hungry. The black mamba misses you. The black mamba closely misses you. You hit the black mamba! You freeze the black mamba. The black mamba seems to slow down. The black mamba is moderately wounded. The black mamba bites you! Drink which item? (? for menu, Esc to quit) You feel much better. The black mamba bites you! You hit the black mamba!! You freeze the black mamba. The black mamba seems to slow down. The black mamba is severely wounded. The black mamba completely misses you. You hit the black mamba!! You freeze the black mamba. You kill the black mamba! Okawaru accepts your kill. Your base Fighting skill increases to level 4! You start resting. Your magical contamination has completely faded away. Unknown command. Unknown command. Unknown command. You start resting. You feel like a meek peon again. Unknown command. Unknown command. You start resting. Magic restored. You start resting. Your transformation is almost over. You start resting. You warm up again. Your +0 cloak unmelds from your body. The +2 hat of the Bear Spirit {Spirit, +Rage rN+ MR++} unmelds from your body. Your +2 robe of the Archmagi unmelds from your body. You feel spirits watching over you. You feel powerful. Eat which item? (? for menu, Esc to quit) You continue eating. x2 You finish eating. That royal jelly was delicious! You start resting. Casting: Ice Form Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Unknown command. You start resting. HP restored. A komodo dragon comes into view. The komodo dragon hisses angrily. Found a stone staircase leading down. Casting: Ice Form Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You turn into a venomous arachnid creature. Your +0 cloak melds into your body. The +2 hat of the Bear Spirit {Spirit, +Rage rN+ MR++} melds into your body. Your +2 robe of the Archmagi melds into your body. You feel strangely alone. You feel strangely numb. You hit the komodo dragon. The komodo dragon is poisoned. The komodo dragon is lightly wounded. You hit the komodo dragon but do no damage. The komodo dragon looks even sicker. The komodo dragon is lightly wounded. The komodo dragon closely misses you. You hit the komodo dragon but do no damage. The komodo dragon is lightly wounded. The komodo dragon completely misses you. You hit the komodo dragon! The komodo dragon is heavily wounded. The komodo dragon misses you. You hit the komodo dragon but do no damage. The komodo dragon is heavily wounded. You hit the komodo dragon. The komodo dragon is heavily wounded. The komodo dragon bites you! You barely miss the komodo dragon. The komodo dragon is severely wounded. The komodo dragon completely misses you. You hit the komodo dragon. The komodo dragon is severely wounded. The komodo dragon barely misses you. You kill the komodo dragon! Okawaru accepts your kill. Something appears at your feet! Okawaru grants you a gift! You see here an encrusted mace {god gift}. Unknown command. Unknown command. You see here an encrusted mace {god gift}. Use which ability? (? or * to list) Your transformation has ended. Your +0 cloak unmelds from your body. The +2 hat of the Bear Spirit {Spirit, +Rage rN+ MR++} unmelds from your body. Your +2 robe of the Archmagi unmelds from your body. You feel spirits watching over you. You feel powerful. Unknown command. Unknown command. You see here an encrusted mace {god gift}. You start resting. HP restored. There is a stone staircase leading down here. Found 25 sling bullets. Found a stone staircase leading down. You see here a black mamba skeleton. You see here an encrusted mace {god gift}. Found a long sword. Found a spear. A komodo dragon comes into view. The komodo dragon hisses angrily. Casting: Spider Form Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You turn into a venomous arachnid creature. Your +0 cloak melds into your body. The +2 hat of the Bear Spirit {Spirit, +Rage rN+ MR++} melds into your body. Your +2 robe of the Archmagi melds into your body. You feel strangely alone. You feel strangely numb. Unknown command. Unknown command. You hit the komodo dragon!! The komodo dragon is poisoned. The komodo dragon is heavily wounded. You hit the komodo dragon but do no damage. The komodo dragon is heavily wounded. The komodo dragon misses you. You hit the komodo dragon. The komodo dragon is severely wounded. The komodo dragon completely misses you. You hit the komodo dragon. The komodo dragon is severely wounded. The komodo dragon closely misses you. You hit the komodo dragon! You kill the komodo dragon! Okawaru accepts your kill. Found a scroll of blinking and 25 bolts. You see here a komodo dragon corpse. l - 4 scrolls of blinking (gained 1) You see here a komodo dragon corpse. Magic restored. A komodo dragon comes into view. The komodo dragon hisses angrily. The komodo dragon bites you. You hit the komodo dragon! The komodo dragon is poisoned. The komodo dragon is moderately wounded. The komodo dragon closely misses you. You hit the komodo dragon. The komodo dragon looks even sicker. The komodo dragon is moderately wounded. The komodo dragon closely misses you. You hit the komodo dragon but do no damage. The komodo dragon is heavily wounded. You hit the komodo dragon! The komodo dragon is heavily wounded. The komodo dragon misses you. You hit the komodo dragon but do no damage. The komodo dragon is heavily wounded. Your transformation is almost over. The komodo dragon barely misses you. You hit the komodo dragon! The komodo dragon is almost dead. You barely miss the komodo dragon. The komodo dragon is almost dead. The komodo dragon bites you. You hit the komodo dragon but do no damage. The komodo dragon is almost dead. You kill the komodo dragon! Okawaru accepts your kill. You see here a komodo dragon corpse. Your transformation has ended. Your +0 cloak unmelds from your body. The +2 hat of the Bear Spirit {Spirit, +Rage rN+ MR++} unmelds from your body. Your +2 robe of the Archmagi unmelds from your body. You feel spirits watching over you. You feel powerful. The komodo dragon hisses angrily. Casting: Spider Form Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You turn into a venomous arachnid creature. Your +0 cloak melds into your body. The +2 hat of the Bear Spirit {Spirit, +Rage rN+ MR++} melds into your body. Your +2 robe of the Archmagi melds into your body. You feel strangely alone. You feel strangely numb. Unknown command. An iguana comes into view. The iguana hisses angrily. A quokka comes into view. You hit the komodo dragon. The komodo dragon is poisoned. The komodo dragon is lightly wounded. The komodo dragon bites you! You hit the komodo dragon! The komodo dragon looks even sicker. The komodo dragon is moderately wounded. You hit the komodo dragon. The komodo dragon is moderately wounded. The komodo dragon barely misses you. You barely miss the komodo dragon. The komodo dragon is moderately wounded. The komodo dragon bites you! Use which ability? (? or * to list) Your transformation has ended. Your +0 cloak unmelds from your body. The +2 hat of the Bear Spirit {Spirit, +Rage rN+ MR++} unmelds from your body. Your +2 robe of the Archmagi unmelds from your body. You feel spirits watching over you. You feel powerful. The iguana closely misses you. Unknown command. You kill the komodo dragon! Okawaru accepts your kill. Casting: Spider Form Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You grow a pair of large bovine horns. You hit the iguana! The iguana is heavily wounded. The iguana bites you! You barely miss the iguana. The iguana is heavily wounded. A komodo dragon comes into view. You closely miss the quokka. The quokka closely misses you. You miss the quokka. Your headbutt misses the quokka. The quokka twitches its whiskers. The quokka barely misses you. There is an escape hatch in the ceiling here. Unknown command. The quokka bites you but does no damage. A mysterious force pulls you upwards. The hatch slams shut behind you. Unknown command. Unknown command. You closely miss the quokka. You punch the quokka. You kill the quokka! Okawaru accepts your kill. You see here a quokka corpse. You start resting. Magic restored. You start resting. Your transformation is almost over. You start resting. Your horns disappear. You start resting. There is a stone staircase leading down here. Unknown command. You start resting. HP restored. Unknown command. You climb downwards. There is a stone staircase leading up here. Unknown command. Unknown command. Unknown command. Unknown command. The iguana is too close now for your liking. The iguana hisses angrily. Casting: Beastly Appendage Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You grow a pair of large bovine horns. You hit the iguana! Your headbutt misses the iguana. The iguana is heavily wounded. The iguana closely misses you. A giant frog comes into view. You closely miss the iguana. The iguana is heavily wounded. The giant frog gives a loud, deep croak! You hit the iguana! You kill the iguana! Okawaru accepts your kill. You see here an iguana corpse. You miss the giant frog. The giant frog completely misses you. The giant frog hits you but does no damage. You hit the giant frog! The giant frog is severely wounded. The giant frog misses you. The komodo dragon hisses angrily. You hit the giant frog! You kill the giant frog! Okawaru accepts your kill. Casting: Beastly Appendage Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Your horns disappear. You turn into a venomous arachnid creature. Your +0 cloak melds into your body. The +2 hat of the Bear Spirit {Spirit, +Rage rN+ MR++} melds into your body. Your +2 robe of the Archmagi melds into your body. You feel strangely alone. You feel strangely numb. Unknown command. Unknown command. You barely miss the komodo dragon. The komodo dragon bites you! You hit the komodo dragon! The komodo dragon is poisoned. The komodo dragon is moderately wounded. You hit the komodo dragon! The komodo dragon looks even sicker. The komodo dragon is heavily wounded. The komodo dragon bites you!! Ouch! That really hurt! You hit the komodo dragon! The komodo dragon is severely wounded. The komodo dragon bites you. You kill the komodo dragon! Okawaru accepts your kill. Use which ability? (? or * to list) Your transformation has ended. Your +0 cloak unmelds from your body. The +2 hat of the Bear Spirit {Spirit, +Rage rN+ MR++} unmelds from your body. Your +2 robe of the Archmagi unmelds from your body. You feel spirits watching over you. You feel powerful. Unknown command. You see here an iguana corpse. You start resting. You start resting. A crocodile comes into view. Casting: Spider Form Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Your feet morph into talons. The crocodile completely misses you. You hit the crocodile! Your punch misses the crocodile. The crocodile is moderately wounded. The crocodile closely misses you. You closely miss the crocodile. You claw the crocodile, but do no damage. You punch the crocodile. The crocodile is heavily wounded. The crocodile misses you. You barely miss the crocodile. The crocodile is heavily wounded. You hit the crocodile! The crocodile is almost dead. The crocodile bites you!! You hit the crocodile! You kill the crocodile! Okawaru accepts your kill. You see here a crocodile corpse. You start resting. Magic restored. You start resting. Your transformation is almost over. You start resting. Your talons disappear. A komodo dragon comes into view. Casting: Beastly Appendage Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You turn into a venomous arachnid creature. Your +0 cloak melds into your body. The +2 hat of the Bear Spirit {Spirit, +Rage rN+ MR++} melds into your body. Your +2 robe of the Archmagi melds into your body. You feel strangely alone. You feel strangely numb. Unknown command. You hit the komodo dragon! The komodo dragon is poisoned. The komodo dragon is moderately wounded. The komodo dragon completely misses you. An iguana comes into view. The iguana hisses angrily. You hit the komodo dragon! The komodo dragon looks even sicker. The komodo dragon is severely wounded. The komodo dragon completely misses you. You hit the komodo dragon! You kill the komodo dragon! Okawaru accepts your kill. The iguana hisses menacingly. You hit the iguana! The iguana is poisoned. The iguana is severely wounded. The iguana completely misses you. You hit the iguana! You kill the iguana! Okawaru accepts your kill. Unknown command. Magic restored. Found a longbow. Your transformation is almost over. An iguana comes into view. The iguana hisses angrily. Found 12 gold pieces. You completely miss the iguana. The iguana bites you. You hit the iguana. The iguana is poisoned. The iguana is lightly wounded. The iguana completely misses you. You hit the iguana. The iguana looks even sicker. The iguana is severely wounded. The iguana completely misses you. You hit the iguana! You kill the iguana! Okawaru accepts your kill. Your transformation has ended. Your +0 cloak unmelds from your body. The +2 hat of the Bear Spirit {Spirit, +Rage rN+ MR++} unmelds from your body. Your +2 robe of the Archmagi unmelds from your body. You feel spirits watching over you. You feel powerful. You now have 307 gold pieces (gained 14). You now have 319 gold pieces (gained 12). Unknown command. You now have 331 gold pieces (gained 12). You see here a longbow. HP restored. You now have 337 gold pieces (gained 6). A yak comes into view. x2 2 yaks come into view. The yak bellows! x3 A yak comes into view. Casting: Spider Form Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You turn into a venomous arachnid creature. Your +0 cloak melds into your body. The +2 hat of the Bear Spirit {Spirit, +Rage rN+ MR++} melds into your body. Your +2 robe of the Archmagi melds into your body. You feel strangely alone. You feel strangely numb. The yak bellows! Unknown command. You hit the yak. The yak is poisoned. The yak is lightly wounded. You hit the yak. The yak is moderately wounded. The yak completely misses you. You hit the yak! The yak looks even sicker. The yak is severely wounded. The yak misses you. The yak closely misses you. You hit the yak but do no damage. The yak is almost dead. You kill the yak! Okawaru accepts your kill. Your Fighting skill increases to level 5! You hit the yak! The yak is poisoned. The yak is moderately wounded. The yak gores you! You hit the yak. The yak is moderately wounded. You hit the yak but do no damage. The yak looks even sicker. The yak is severely wounded. Your transformation is almost over. The yak completely misses you. You barely miss the yak. The yak is almost dead. You hit the yak. You kill the yak! Okawaru accepts your kill. You hit the yak. The yak is poisoned. The yak is lightly wounded. The yak gores you! You hit the yak! The yak looks even sicker. The yak is heavily wounded. The yak closely misses you. You hit the yak! You kill the yak! Okawaru accepts your kill. You hit the yak but do no damage. The yak is poisoned. The yak closely misses you. You hit the yak! The yak is moderately wounded. The yak completely misses you. You hit the yak. The yak is heavily wounded. You hit the yak. The yak is heavily wounded. Your transformation has ended. Your +0 cloak unmelds from your body. The +2 hat of the Bear Spirit {Spirit, +Rage rN+ MR++} unmelds from your body. Your +2 robe of the Archmagi unmelds from your body. You feel spirits watching over you. You feel powerful. The yak misses you. You hit the yak. The yak is severely wounded. The yak barely misses you. You hit the yak but do no damage. The yak is severely wounded. The yak closely misses you. You barely miss the yak. The yak is severely wounded. You hit the yak! You kill the yak! Okawaru accepts your kill. You barely miss the yak. You hit the yak! The yak is moderately wounded. The yak gores you. You hit the yak. The yak is moderately wounded. The yak gores you! You closely miss the yak. The yak is moderately wounded. The yak misses you. You hit the yak. The yak is heavily wounded. You barely miss the yak. The yak is heavily wounded. The yak misses you. You hit the yak. The yak is severely wounded. The yak closely misses you. You hit the yak! The yak is almost dead. The yak completely misses you. You hit the yak! You kill the yak! Okawaru accepts your kill. Your Dodging skill increases to level 4! You see here a yak corpse. Unknown command. You start resting. Magic restored. You start resting. Unknown command. You see here a yak corpse. Done exploring. Done exploring. HP restored. You see here a yak corpse. You are feeling hungry. (D) Dungeon (T) Temple (L) Lair Where to? (Enter - Lair:3 @ (x,y), ? - help) You see here a yak corpse. There is a stone staircase leading down here. Eat which item? (? for menu, Esc to quit) You continue eating. x2 You finish eating. That royal jelly was delicious! Eat which item? (? for menu, Esc to quit) You continue eating. x2 You finish eating. That royal jelly was delicious! You climb downwards. 3 river rats, a porcupine, a blink frog and Nergalle come into view. Found four items. There is a stone staircase leading up here. Nergalle shouts! The porcupine bites you. The blink frog blinks! You climb upwards. There is a stone staircase leading down here. You are struck by the porcupine's spines. You closely miss the porcupine. The porcupine completely misses you. You barely miss the porcupine. The porcupine completely misses you. You hit the porcupine! The porcupine is heavily wounded. The porcupine completely misses you. You closely miss the porcupine. Your punch misses the porcupine. The porcupine is heavily wounded. The porcupine completely misses you. You are struck by the porcupine's spines. You hit the porcupine! You kill the porcupine! Okawaru accepts your kill. You see here a porcupine corpse. Magic restored. HP restored. A crocodile comes into view. The crocodile closely misses you. You hit the crocodile! The crocodile is moderately wounded. You hit the crocodile but do no damage. The crocodile is moderately wounded. The crocodile barely misses you. You barely miss the crocodile. Your punch misses the crocodile. The crocodile is moderately wounded. The crocodile misses you. You hit the crocodile. The crocodile is heavily wounded. The crocodile closely misses you. You barely miss the crocodile. The crocodile is heavily wounded. The crocodile closely misses you. You barely miss the crocodile. The crocodile is heavily wounded. You hit the crocodile. The crocodile is heavily wounded. The crocodile misses you. You barely miss the crocodile. The crocodile is heavily wounded. The crocodile completely misses you. You barely miss the crocodile. You punch the crocodile. The crocodile is severely wounded. You completely miss the crocodile. The crocodile is severely wounded. The crocodile bites you. You hit the crocodile but do no damage. The crocodile is severely wounded. The crocodile closely misses you. You hit the crocodile. The crocodile is almost dead. The crocodile closely misses you. You closely miss the crocodile. The crocodile is almost dead. You hit the crocodile. The crocodile is almost dead. The crocodile barely misses you. You completely miss the crocodile. The crocodile is almost dead. The crocodile completely misses you. You hit the crocodile. The crocodile is almost dead. The crocodile completely misses you. You hit the crocodile. You kill the crocodile! Okawaru accepts your kill. There is a stone staircase leading down here. Unknown command. You start resting. Magic restored. Unknown command. Unknown command. You start resting. HP restored. Unknown command. You climb downwards. Level annotation: Nergalle There is a stone staircase leading up here. Unknown command. Unknown command. There is a stone staircase leading up here. You now have 342 gold pieces (gained 5). Found 26 bolts. Unknown command. You open the door. There is an open door here. Found a stone staircase leading down. Found a stone staircase leading down. Found a stone staircase leading up. There is a stone staircase leading down here. A spiny frog comes into view. Found a scroll of magic mapping. A quokka and a crocodile come into view. The spiny frog gives a loud, deep croak! You see here a scroll of summoning. c - a scroll of summoning A wolf comes into view. Casting: Spider Form Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You turn into a creature of crystalline ice. Your +0 cloak melds into your body. The +2 hat of the Bear Spirit {Spirit, +Rage rN+ MR++} melds into your body. Your +2 robe of the Archmagi melds into your body. You feel strangely alone. You feel strangely numb. You hit the spiny frog. You freeze the spiny frog. The spiny frog seems to slow down. The spiny frog is lightly wounded. The spiny frog closely misses you. You hit the spiny frog. You freeze the spiny frog. The spiny frog seems to slow down. The spiny frog is moderately wounded. You hit the spiny frog!! You freeze the spiny frog. The spiny frog is severely wounded. The spiny frog misses you. You hit the spiny frog! You freeze the spiny frog. The spiny frog is almost dead. The spiny frog stings you but does no damage. You hit the spiny frog but do no damage. The spiny frog is almost dead. You hit the spiny frog! You freeze the spiny frog. You kill the spiny frog! Okawaru accepts your kill. Your Unarmed Combat skill increases to level 13! You hit the crocodile! You freeze the crocodile. The crocodile seems to slow down. The crocodile is severely wounded. The crocodile bites you! The quokka misses you. You hit the quokka. You freeze the quokka. The quokka is heavily wounded. Nergalle casts a spell at you. Orcish apparitions take form around you. The quokka barely misses you. The spectral orc warrior hits you but does no damage. The spectral orc knight closely misses you. The spectral orc hits you but does no damage. Nergalle gestures at the spectral orc while chanting. The spectral orc seems to speed up. The quokka twitches its whiskers. The spectral orc warrior hits you with a battleaxe. Nergalle gestures at you while chanting. Orcish apparitions take form around you. The crocodile is no longer moving slowly. Nergalle casts a spell at you. Orcish apparitions take form around you. You hit the spectral orc warrior but do no damage. The spectral orc warrior misses you. The spectral orc knight misses you. Read which item? (? for menu, Esc to quit) Blink to where? Press: ? - help, Dir - move target cursor You are very lightly contaminated with residual magic. As you read the scroll of blinking, it crumbles to dust. The quokka twitches its whiskers. Unknown command. Use which ability? (? or * to list) You warm up again. Your +0 cloak unmelds from your body. The +2 hat of the Bear Spirit {Spirit, +Rage rN+ MR++} unmelds from your body. Your +2 robe of the Archmagi unmelds from your body. You feel spirits watching over you. You feel powerful. Unknown command. There is an open door here. There is a stone staircase leading up here. Unknown command. You climb upwards. There is a stone staircase leading down here. Unknown command. Unknown command. You start resting. Your magical contamination has completely faded away. You start resting. HP restored. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. You climb downwards. Level annotation: Nergalle There is a stone staircase leading up here. Unknown command. Unknown command. Unknown command. A naga comes into view. It is wielding a trident. The naga shouts! You start waiting. Use which ability? (? or * to list) You can't do that. Unknown command. Casting: Ice Form Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You turn into a creature of crystalline ice. Your +0 cloak melds into your body. The +2 hat of the Bear Spirit {Spirit, +Rage rN+ MR++} melds into your body. Your +2 robe of the Archmagi melds into your body. You feel strangely alone. You feel strangely numb. The naga spits poison at you. The splash of poison hits you! You resist. The naga hits you with a trident. The naga grabs you. The naga constricts you. You barely miss the naga. The naga barely misses you. The naga constricts you. You hit the naga!! You freeze the naga! The naga is almost dead. The naga spits poison at you. The splash of poison hits you! You are poisoned. You resist. The naga constricts you. You hit the naga!! You freeze the naga. You kill the naga! Okawaru accepts your kill. You feel sick. You see here a trident. You feel sick. You start resting. You feel sick. x2 Magic restored. You feel sick. You start resting. You feel sick. You are no longer poisoned. You start resting. Your transformation is almost over. Unknown command. You see here a trident. You warm up again. Your +0 cloak unmelds from your body. The +2 hat of the Bear Spirit {Spirit, +Rage rN+ MR++} unmelds from your body. Your +2 robe of the Archmagi unmelds from your body. You feel spirits watching over you. You feel powerful. The blink frog croaks. Unknown command. Casting: Ice Form Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You turn into a venomous arachnid creature. Your +0 cloak melds into your body. The +2 hat of the Bear Spirit {Spirit, +Rage rN+ MR++} melds into your body. Your +2 robe of the Archmagi melds into your body. You feel strangely alone. You feel strangely numb. Unknown command. Unknown command. You hit the blink frog. The blink frog is lightly wounded. The blink frog completely misses you. You hit the blink frog. The blink frog is poisoned. The blink frog is moderately wounded. The blink frog closely misses you. You hit the blink frog! The blink frog is heavily wounded. The blink frog barely misses you. The blink frog completely misses you. The blink frog momentarily phases out as your attack passes through it. The blink frog is severely wounded. The blink frog blinks! The blink frog momentarily phases out as your attack passes through it. The blink frog is almost dead. The blink frog hits you but does no damage. The blink frog hits you! You hit the blink frog. The blink frog looks even sicker. The blink frog is almost dead. The blink frog misses you. You hit the blink frog but do no damage. The blink frog is almost dead. The blink frog blinks! You kill the blink frog! Okawaru accepts your kill. Your Dodging skill increases to level 5! Use which ability? (? or * to list) Your transformation has ended. Your +0 cloak unmelds from your body. The +2 hat of the Bear Spirit {Spirit, +Rage rN+ MR++} unmelds from your body. Your +2 robe of the Archmagi unmelds from your body. You feel spirits watching over you. You feel powerful. Unknown command. Unknown command. You start resting. HP restored. Unknown command. Found a staircase to the Snake Pit. A hound comes into view. The hound barks! Casting: Spider Form Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You grow a pair of large bovine horns. The hound misses you. The hound barely misses you. You hit the hound! You headbutt the hound. The hound is severely wounded. The hound completely misses you. You barely miss the hound. The hound is severely wounded. The hound bites you. The hound misses you. You hit the hound but do no damage. Your headbutt misses the hound. The hound is severely wounded. The hound barely misses you. You barely miss the hound. The hound is severely wounded. The hound bites you but does no damage. You barely miss the hound. The hound is severely wounded. The hound completely misses you. You hit the hound! You kill the hound! Okawaru accepts your kill. You see here a hound corpse. A blink frog comes into view. There is a staircase to the Snake Pit here. The blink frog croaks. The blink frog blinks! The blink frog blinks! A blink frog comes into view. The blink frog moves out of view. A blink frog comes into view. Casting: Beastly Appendage Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Your horns disappear. You turn into a venomous arachnid creature. Your +0 cloak melds into your body. The +2 hat of the Bear Spirit {Spirit, +Rage rN+ MR++} melds into your body. Your +2 robe of the Archmagi melds into your body. You feel strangely alone. You feel strangely numb. The blink frog croaks. The blink frog moves out of view. Unknown command. Unknown command. The blink frog misses you. You closely miss the blink frog. The blink frog completely misses you. The blink frog gives a loud, deep croak! The blink frog blinks! x3 The blink frog completely misses you. You closely miss the blink frog. The blink frog closely misses you. You closely miss the blink frog. The blink frog barely misses you. The blink frog momentarily phases out as your attack passes through it. The blink frog completely misses you. The blink frog hits you! You hit the blink frog but do no damage. The blink frog is poisoned. The blink frog completely misses you. The blink frog completely misses you. You hit the blink frog. The blink frog looks even sicker. The blink frog is lightly wounded. The blink frog completely misses you. The blink frog hits you! You hit the blink frog! The blink frog is heavily wounded. The blink frog blinks! The blink frog completely misses you. You hit the blink frog. The blink frog is poisoned. The blink frog is lightly wounded. The blink frog closely misses you. The blink frog momentarily phases out as your attack passes through it. The blink frog is lightly wounded. The blink frog blinks! x2 The blink frog momentarily phases out as your attack passes through it. The blink frog is moderately wounded. The blink frog blinks! The blink frog blinks! The blink frog misses you. You miss the blink frog. The blink frog is severely wounded. The blink frog barely misses you. A naga comes into view. It is wielding a mace. You miss the blink frog. The blink frog is severely wounded. The blink frog completely misses you. The naga shouts! You hit the blink frog but do no damage. The blink frog is severely wounded. The blink frog blinks! The blink frog hits you. The blink frog hits you! The blink frog blinks! Drink which item? (? for menu, Esc to quit) You feel much better. The blink frog hits you. The blink frog blinks! The blink frog hits you! The blink frog blinks! Your transformation is almost over. You hit the blink frog! You kill the blink frog! Okawaru accepts your kill. >>>>>>>>>>>>>>>>>>>>>> Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_MOVE_RIGHT repeat_cmd = CMD_NO_CMD God Okawaru currently acting with depth 2 Monster 'blink frog' (32, 11) [midx = 65] currently acting: <<<<<<<<< Name: blink frog Base name: blink frog Full name: blink frog On/in/over feature: floor Foe: player Target: (31, 11) At target: player Inventory: Spells: slot #0: Blink attitude: 0, behaviour: 2, number: 0, flags: 0x4000000c10 colour: -1, foe_memory: 322, shield_blocks:0, experience: 0 god: No God, seen_context: 0 >>>>>>>>> Player: {{{{{{{{{{{ Name: [MorganLeah] Species: Spriggan Job: Transmuter class_name: Transmuter HP: 23/55; mods: 0/0 MP: 29/29; mod: 0 Stats: 9 (9) 15 (15) 22 (22) Position: (31, 11), god: Okawaru (7), turn_is_over: 1, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_train | train | training | level | points | progress Fighting | X | 0 | 0 | 5 | 1081 | 21/424 Short Blades | | 0 | 0 | 0 | 0 | 0/42 Long Blades | | 0 | 0 | 0 | 0 | 0/70 Axes | | 0 | 0 | 0 | 0 | 0/70 Maces & Flails | | 0 | 0 | 0 | 0 | 0/84 Polearms | | 0 | 0 | 0 | 0 | 0/84 Staves | | 0 | 0 | 0 | 0 | 0/84 Slings | | 0 | 0 | 0 | 0 | 0/35 Bows | | 0 | 0 | 0 | 0 | 0/35 Crossbows | | 0 | 0 | 0 | 0 | 0/50 Throwing | X | 0 | 0 | 0 | 0 | 0/42 Armour | X | 0 | 0 | 0 | 0 | 0/84 Dodging | X | 0 | 0 | 5 | 381 | 6/150 Stealth | X | 0 | 0 | 0 | 0 | 0/21 Shields | X | 0 | 0 | 0 | 0 | 0/84 Unarmed Combat | X | 1 | 50 | 13 | 7191 | 50/1344 Spellcasting | X | 1 | 50 | 6 | 769 | 27/247 Conjurations | | 0 | 0 | 0 | 0 | 0/84 Hexes | | 0 | 0 | 0 | 0 | 0/35 Charms | X | 0 | 0 | 0 | 0 | 0/25 Summonings | | 0 | 0 | 0 | 0 | 0/70 Necromancy | | 0 | 0 | 0 | 0 | 0/59 Translocations | X | 0 | 0 | 0 | 0 | 0/25 Transmutations | X | 0 | 0 | 10 | 1671 | 7/387 Fire Magic | | 0 | 0 | 0 | 0 | 0/70 Ice Magic | X | 0 | 0 | 3 | 440 | 16/283 Air Magic | X | 0 | 0 | 0 | 0 | 0/59 Earth Magic | | 0 | 0 | 0 | 0 | 0/59 Poison Magic | X | 0 | 0 | 2 | 160 | 10/150 Invocations | X | 0 | 0 | 0 | 0 | 0/50 Evocations | X | 0 | 0 | 0 | 0 | 0/25 Spell bugs: Durations: #33: 77 Attributes: #12: 618 #13: 276 #27: 21553 #49: 794 #59: 1 Mutations: see invisible: 1 (innate) herbivore: 3 (innate) speed: 3 (innate) slow metabolism: 2 (innate) Inventory bugs: Equipment: eq slot #1, inv slot #10: +0 cloak (melded) eq slot #2, inv slot #3: +2 hat of the Bear Spirit {Spirit, +Rage rN+ MR++} (melded) eq slot #6, inv slot #28: +2 robe of the Archmagi (melded) eq slot #7, inv slot #22: +4 ring of evasion eq slot #8, inv slot #34: ring of protection from magic eq slot #9, inv slot #13: amulet of faith }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ▒▒▒▒▒ ▒▒▒ ▒▒▒ ▒▒∙▒∙▒▒▒∙▒▒▒ ▒▒∙▒ ▒▒▒ ▒▒▒▒▒ ▒P∙∙∙▒∙∙∙∙∙▒▒ ▒∙▒▒▒▒▒▒∙▒▒▒▒∙▒∙▒▒▒P∙▒∙∙∙∙∙∙∙P▒ ∙∙∙∙∙▒∙∙∙▒∙∙∙∙∙∙sF∙∙∙▒∙▒∙▒∙∙∙▒▒ ∙∙∙∙∙∙∙∙∙)∙%∙▒▒P▒▒▒P∙∙∙∙∙∙∙∙∙▒ ∙∙∙∙∙∙∙▒∙∙▒▒∙▒▒▒▒ ▒∙∙P▒▒▒∙∙∙▒▒▒▒∙ ∙∙∙∙∙∙▒▒▒▒▒▒▒▒ ▒∙∙∙▒∙∙∙∙∙∙∙▒∙∙ ∙∙∙∙▒▒▒ ▒▒∙∙▒∙∙∙∙%∙∙▒∙∙ ▒∙P▒▒ ▒∙∙∙∙∙∙∙∙∙∙∙∙∙ ∙▒▒▒ ▒▒∙∙N∙∙>∙∙∙∙∙▒ ▒▒ ▒▒▒▒ ▒∙∙∙∙∙N∙∙∙∙∙▒ ▒ ▒∙Z▒▒▒▒▒▒▒ ▒▒▒∙∙∙∙∙∙∙▒∙∙ clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>