Dungeon Crawl Stone Soup version 0.25-a0-353-ged6d547 (webtiles) character file. Game seed: 12496232378830067114, levelgen mode: deterministic 4 Mordru1 the Sneak (level 1, 0/9 HPs) Began as a Spriggan Enchanter on Jan 1, 2020. Succumbed to a goblin's poison ... on level 1 of the Dungeon. The game lasted 00:02:17 (352 turns). Mordru1 the Sneak (Spriggan Enchanter) Turns: 352, Time: 00:02:18 Health: 0/9 AC: 2 Str: 4 XL: 1 Next: 50% Magic: 4/5 EV: 18 Int: 16 God: Gold: 13 SH: 0 Dex: 16 Spells: 4/5 levels left rFire . . . SeeInvis + a - +1 dagger rCold . . . Gourm . (shield restricted) rNeg . . . Faith . b - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +++....... (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.09/turn (no ring) @: lethally poisoned (0 -> -14), about to teleport, very quick A: very small, unfitting armour, see invisible, herbivore, speed 3, slow metabolism 2 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Scrolls c - 2 scrolls of identify Comestibles d - a ration Skills: + Level 1.2 Short Blades - Level 3.0 Dodging + Level 4.5 Stealth + Level 2.8 Spellcasting + Level 3.7 Hexes You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ##..... 4% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Confuse Hex ##...... 12% 3 ###.... Tukima's Dance Hex ##...... 12% 3 ###.... Ensorcelled Hibernation Hex/Ice #..... 14% 2 ##..... Dazzling Flash Conj/Hex #..... 26% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You are a herbivore. You cover ground extremely quickly. You need to consume almost no food. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +1 dagger of venom (chance to defeat MR: 68%) The goblin is outlined in light. The goblin hits you with a +1 dagger of venom. You are lethally poisoned! You feel sick. You aren't carrying any potions. As you read the scroll labeled RID AGYDEW, it crumbles to dust. It is a scroll of identify. e - a scroll of teleportation * * * LOW HITPOINT WARNING * * * You feel sick. The goblin misses you. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. The goblin closely misses you. Unknown command. * * * LOW HITPOINT WARNING * * * You feel sick. You die... .#.)........# ..... .#..........####............ .#.....#.......#............ .#.....+.......#............ +#+#.#.#.......#.......".... .....#.#.g................. .....#.#.................# .........#####........# .......#.... #..@..g..# .......#....>.........# .......#.................. .......#.........######### #####..#.....##### #..#..### #..########### #............. #.############ You could see a hobgoblin (wandering) and a goblin. Vanquished Creatures A kobold (D:1) A bat (D:1) A frilled lizard (D:1) 2 rats (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mordru1 the Spriggan Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 5/5 352 | D:1 | Succumbed to a goblin's poison Levels and vault maps discovered: D:1: saegor_arrival_simple_a, layout_basic Action || total -------------------------++------- Melee: Dagger || 25 Cast: Corona || 10 Use: Scroll || 2 Stab: Sleeping || 1 Armor: Robe || 9 Dodge: Dodged || 35 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 6 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 6 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+-------