Dungeon Crawl Stone Soup version 0.25-a0-341-g6f074c8 (webtiles) character file. Game seed: 1437969887949914136, levelgen mode: deterministic 3 Mordru1 the Sneak (level 1, 0/10 HPs) Began as a Vampire Enchanter on Dec 29, 2019. Slain by a goblin (1 damage) ... on level 1 of the Dungeon. The game lasted 00:04:09 (96 turns). Mordru1 the Sneak (Vampire Enchanter) Turns: 96, Time: 00:04:10 Health: 0/10 AC: 2 Str: 7 XL: 1 Next: 41% Magic: 3/3 EV: 12 Int: 17 God: Gold: 25 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis + a - +1 dagger rCold + + . Gourm . (no shield) rNeg + + + Faith . b - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++++..... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) @: bloodless A: no food, fangs 3, see invisible, unbreathing a: Revivify You were on level 1 of the Dungeon. You were bloodless. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 25 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Skills: * Level 1.2 Short Blades - Level 2.1 Dodging + Level 4.5 Stealth - Level 2.0 Spellcasting + Level 4.5 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ###.... 3% 1 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Confuse Hex ###..... 9% 3 N/A Tukima's Dance Hex ###..... 9% 3 N/A Ensorcelled Hibernation Hex/Ice #..... 12% 2 N/A Dazzling Flash Conj/Hex #..... 22% 3 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat. You do not regenerate when monsters are visible. You are frail without blood (-20% HP). You can heal yourself when you bite living creatures. You are immune to poison. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Message History The goblin barely misses you. You hit the goblin. You kill the goblin! The bat hits you. The bat closely misses you. You barely miss the bat. The bat closely misses you. You barely miss the bat. The bat hits you but does no damage. x2 You completely miss the bat. The bat hits you but does no damage. A goblin comes into view. The bat misses you. The goblin shouts! You completely miss the goblin. You hit the goblin. The goblin is moderately wounded. The goblin hits you. * * * LOW HITPOINT WARNING * * * You hit the goblin. The goblin is heavily wounded. The goblin hits you. You die... ### #.# #####.# #### ......# #.. ......# #.# ......##########.####### ........................ ...............#@####### ...†..########.#g# ###...# #.#b# ##..#.# #.... ...##.# #.#### ########. #.# #... #.# #..# ... You could see a goblin and a bat. Vanquished Creatures A giant cockroach (D:1) A goblin (D:1) A rat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mordru1 the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 96 | D:1 | Slain by a goblin Levels and vault maps discovered: D:1: lemuel_arrival_tunnels, layout_basic Action || total -------------------------++------- Melee: Dagger || 19 Bite || 1 Abil: Exsanguinate || 1 Armor: Robe || 4 Dodge: Dodged || 12 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 5 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 5 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+-------