Dungeon Crawl Stone Soup version 0.23-a0-703-gdf2d5e0 (webtiles) character file. 2 Mordru1 the Caller (level 1, 0/13 HPs) Began as a Merfolk Summoner on Jan 14, 2019. Slain by a goblin ... wielding a +0 dagger (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:27 (55 turns). Mordru1 the Caller (Merfolk Summoner) Turns: 55, Time: 00:00:28 Health: 0/13 AC: 2 Str: 8 XL: 1 Next: 30% Magic: 2/3 EV: 13 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: change form in water, swift swim, stealthy swim a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of flight {unknown} d - a potion of agility {unknown} Comestibles c - a ration Skills: - Level 2.6 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting + Level 4.1 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Summon Small Mammal Summ ##.. 4% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Call Imp Summ ##...... 7% 2 ###.... Call Canine Familiar Summ ##...... 13% 3 ####... Summon Guardian Golem Hex/Summ #....... 30% 3 ####... Summon Ice Beast Ice/Summ #....... 71% 4 #####.. Summon Lightning Spire Summ/Air #....... 71% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History The goblin hits your rat with a +0 dagger. Your rat dies! Your rat's corpse disappears in a puff of smoke! You barely miss the goblin. The goblin is heavily wounded. Your bat closely misses the goblin. The goblin hits you with a +0 dagger. You barely miss the goblin. The goblin is heavily wounded. Your bat misses the goblin. The goblin hits you with a +0 dagger. You closely miss the goblin. The goblin is heavily wounded. Your bat barely misses the goblin. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You hit the goblin but do no damage. The goblin is heavily wounded. Your bat closely misses the goblin. The goblin hits you but does no damage. You closely miss the goblin. The goblin is heavily wounded. Your bat misses the goblin. The goblin hits you with a +0 dagger. You die... .....#..÷....÷÷(.# ....#.8..8.8..8.# ...#...........# ..#...........# #.#.......(...# #.#...........# #.# #.#†..........#..... #.gb....<.......# #.#@..........### #.#...........# #.#...........# .>#...........# #.#...........# ..#.8..8.8..8.# .K#..÷÷...÷÷..# #..÷....÷ You could see a goblin and a friendly bat. Vanquished Creatures A kobold (D:1) A rat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mordru1 the Merfolk Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 55 | D:1 | Slain by a goblin Vault maps used: D:1: giann_forest_graveyard, kennysheep_doodads, st_stairs_11 Action || total -------------------------++------- Melee: Unarmed || 14 Cast: Summon Small Mamm || 2 Armor: Robe || 2 Dodge: Dodged || 4 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 3 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 3 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+-------