Dungeon Crawl Stone Soup version 0.23-a0-650-ga4d50d4 (webtiles) character file. 14 Mordru1 the Caller (level 2, -3/19 HPs) Began as a Merfolk Summoner on Jan 4, 2019. Slain by a sky beast (5 damage) ... on level 2 of the Dungeon. The game lasted 00:02:24 (889 turns). Mordru1 the Caller (Merfolk Summoner) Turns: 889, Time: 00:02:25 Health: -3/19 AC: 3 Str: 8 XL: 2 Next: 45% Magic: 1/5 EV: 13 Int: 14 God: Gold: 29 SH: 0 Dex: 14 Spells: 2/5 levels left rFire . . . SeeInvis . d - +0 club (curse) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... e - +0 pair of boots Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: change form in water, swift swim, stealthy swim a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 29 gold pieces. Inventory: Hand Weapons d - a cursed +0 club (weapon) Missiles k - a throwing net (quivered) Armour a - a +0 robe (worn) e - a +0 pair of boots (worn) Scrolls b - 2 scrolls of amnesia {unknown} f - a scroll of magic mapping {unknown} g - 3 scrolls of identify {unknown} h - 2 scrolls of noise {unknown} j - a scroll of blinking {unknown} Potions i - a potion of haste {unknown} l - 2 potions of curing {unknown} Comestibles c - 2 rations Skills: + Level 0.3 Maces & Flails - Level 2.6 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting + Level 4.5 Summonings You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Summon Small Mammal Summ ##.. 3% 1 ##..... b - Call Imp Summ ##...... 5% 2 ###.... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Call Canine Familiar Summ ##...... 11% 3 ####... Summon Guardian Golem Hex/Summ #....... 28% 3 ####... Summon Ice Beast Ice/Summ #....... 67% 4 #####.. Summon Lightning Spire Summ/Air #....... 67% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History * * * LOW HITPOINT WARNING * * * Your crimson imp barely misses the sky beast. Casting: Call Imp (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of flame. The sky beast hits you but does no damage. Your crimson imp blinks! The sky beast flickers out of sight! Deactivating autopickup; reactivate with Ctrl-A. A sky beast appears from thin air! Reactivating autopickup. Your crimson imp blinks! Your crimson imp disappears in a puff of smoke! A quokka comes into view. The sky beast flickers out of sight! Deactivating autopickup; reactivate with Ctrl-A. You barely miss the quokka. Something hits you. * * * LOW HITPOINT WARNING * * * Something shocks you. You die... ### #.. #.# #.# ##.## ... #r# #@# #. #.# #) #.# #. #.# #. #.# #≈## .# #.# ≈5#####.# #.# #5##..... #5# #.##.##.# #.# #..#.##.# You could see a quokka and a friendly crimson imp. Vanquished Creatures A dart slug (D:1) A leopard gecko (D:1) A giant cockroach (D:1) 2 goblins (D:1) 2 hobgoblins (D:1) A frilled lizard (D:1) A kobold (D:1) 4 rats 13 creatures vanquished. Vanquished Creatures (collateral kills) A bat (D:1) 1 creature vanquished. Grand Total: 14 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mordru1 the Merfolk Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 330 | D:1 | Reached XP level 2. HP: 18/19 MP: 5/5 334 | D:1 | Learned a level 2 spell: Call Imp 859 | D:2 | Noticed a sky beast 889 | D:2 | Slain by a sky beast Vault maps used: D:1: onia_arrival_mini_spirals, minivault_25, minmay_tetromino_t2 D:2: grunt_temple_overflow_open Action || total -------------------------++------- Melee: Club || 85 Cast: Call Imp || 4 Stab: Sleeping || 3 Armor: Robe || 21 Dodge: Dodged || 76 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 19 | 2 | 9.5 | 13 | 1 | 7.1 +---------+---------+-------+---------+---------+------- D:1 | 18 | 2 | 10.0 | 12 | 1 | 7.7 D:2 | 1 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+-------