Dungeon Crawl Stone Soup version 0.19.0-22-gd96e5fe (webtiles) character file. 126 Mordru the Magician (level 4, -12/21 HPs) Began as a Spriggan Air Elementalist on Nov 19, 2016. Mangled by a crocodile (20 damage) ... in a sewer. The game lasted 00:09:32 (2336 turns). Mordru the Magician (Spriggan Air Elementalist) Turns: 2336, Time: 00:09:32 Health: -12/21 AC: 2 Str: 5 XL: 4 Next: 83% Magic: 7/11 EV: 18 Int: 16 God: Gold: 192 SH: 0 Dex: 16 Spells: 2 memorised, 8 levels left rFire . . . SeeInvis + f - +2 dagger (drain) rCold . . . Gourm . a - +0 robe rNeg . . . Faith . (shield restricted) rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth ++........ (no amulet) (no ring) (no ring) @: repel missiles, very quick A: unfitting armour, see invisible, herbivore 3, speed 3, slow metabolism 2 a: no special abilities You were in a sewer. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 192 gold pieces. Inventory: Hand Weapons d - a +0 dagger (You found it on level 1 of the Dungeon) f - a +2 dagger of draining (weapon) (You found it on level 1 of the Dungeon) g - a +0 dagger of freezing (You found it on level 3 of the Dungeon) Armour a - a +0 robe (worn) Jewellery j - an uncursed ring of fire {rF+, rC-} (You found it on level 2 of the Dungeon) Scrolls e - a scroll of identify l - a scroll of recharging {unknown} Potions h - 2 potions of might i - a potion of curing {unknown} k - a potion of flight {unknown} Books b - a book of Air Comestibles c - a bread ration {@e1} Skills: + Level 2.2 Short Blades - Level 3.0 Dodging + Level 3.0 Stealth + Level 4.0 Spellcasting - Level 2.0 Conjurations + Level 3.1 Air Magic You had 8 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Shock Conj/Air ##.. 8% 1 None d - Repel Missiles Chrm/Air #..... 14% 2 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Cheibriados Fedhas The Shining One Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You are a herbivore. You cover ground extremely quickly. You need consume almost no food. Message History The zap hits the adder. You kill the adder! You now have 9/11 mp. There is a glowing drain here. You start resting. You hear the rusting of a drain. You start resting. You hear the brisk rusting of a drain. You regained 4 hp, and now have 15/21 hp. MP restored: 11 The world spins around you as you enter the gateway. You enter a sewer! 4 bats come into view. There is an empty arch of ancient stone here. There are monsters nearby! A bat comes into view. The bat hits you but does no damage. x2 You hit the bat. You kill the bat! The bat completely misses you. The bat hits you but does no damage. You hit the bat. The bat misses you. The bat hits you but does no damage. Aim: a bat (resting) The zap hits the bat. The bat misses you. The bat closely misses you. The bat hits you. You take 1 damage, and have 14/21 hp. You now have 10/11 mp. Aim: a bat (moderately wounded) You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. The bat closely misses you. The bat completely misses you. The bat barely misses you. The bat hits you but does no damage. You now have 9/11 mp. Aim: a bat (moderately wounded) The zap hits the bat. x2 You kill the bat! The bat hits you but does no damage. The bat closely misses you. The bat completely misses you. You now have 8/11 mp. Aim: a bat (severely wounded) The zap hits the bat. You kill the bat! The bat misses you. x2 You now have 7/11 mp. Aim: a bat (severely wounded) The zap hits the bat. You kill the bat! The bat barely misses you. You now have 6/11 mp. Aim: a bat The zap hits the bat. The bat completely misses you. You now have 5/11 mp. Aim: a bat (water, moderately wounded) You miscast Shock. You hear a crackling sound. The bat misses you. You now have 4/11 mp. Aim: a bat (moderately wounded) The zap hits the bat. The bat misses you. The bat hits you but does no damage. A bat is nearby! You closely miss the bat. The bat barely misses you. You barely miss the bat. The bat misses you. The bat closely misses you. You hit the bat. You kill the bat! Your Conjurations skill increases to level 2! You start resting. Your magical contamination has completely faded away. You regained 2 hp, and now have 17/21 hp. You regained 4 mp, and now have 8/11 mp. You start resting. Health restored: 21; MP restored: 11 A crocodile comes into view. Okay, then. The zap hits the crocodile. x2 You now have 10/11 mp. The zap hits the crocodile. The zap misses the crocodile. You now have 9/11 mp. You hit the crocodile. The crocodile closely misses you. You hit the crocodile. The crocodile barely misses you. You closely miss the crocodile. The crocodile barely misses you. You barely miss the crocodile. The crocodile bites you! Ouch! That really hurt! You take 14 damage, and have 7/21 hp. MASSIVE DAMAGE!! Aim: a crocodile (moderately wounded) The zap misses the crocodile. Aim: a crocodile (moderately wounded) The zap hits the crocodile. You now have 8/11 mp. Okay, then. Okay, then. Aim: a crocodile (moderately wounded) The zap hits the crocodile. You now have 7/11 mp. The zap hits the crocodile. You now have 6/11 mp. The crocodile bites you!! Ouch! That really hurt! You die... ##.## ##...## ##.....## #...≈...# #..≈≈≈..# #.≈≈≈≈≈.# #..≈≈≈†.# #...t†..# ##.@...## ##.∩.## ##.## ### You could see a crocodile. Vanquished Creatures 6 adders A worm (D:2) 2 dart slugs 4 leopard geckos 4 orcs (D:3) 4 ball pythons (D:1) A giant cockroach (D:2) 6 goblins 6 hobgoblins A quokka (D:2) 12 bats 2 frilled lizards (D:2) 7 kobolds 2 rats (D:1) 58 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mordru the Spriggan Air Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 5/5 67 | D:1 | HP: 2/9 [hobgoblin (3)] 404 | D:1 | Reached skill level 3 in Air Magic 419 | D:1 | Reached XP level 2. HP: 12/13 MP: 2/6 550 | D:1 | Reached skill level 3 in Spellcasting 1024 | D:2 | Reached XP level 3. HP: 11/16 MP: 4/8 1024 | D:2 | Reached skill level 1 in Short Blades 1045 | D:2 | Reached skill level 1 in Conjurations 1053 | D:2 | Learned a level 2 spell: Repel Missiles 1537 | D:2 | Reached XP level 4. HP: 16/21 MP: 7/10 1842 | D:3 | Found a glowing golden altar of the Shining One. 1848 | D:3 | Found a snail-covered altar of Cheibriados. 1863 | D:3 | Reached skill level 2 in Short Blades 1863 | D:3 | Reached skill level 4 in Spellcasting 1930 | D:3 | Found a blossoming altar of Fedhas. 2121 | D:3 | Found a glowing drain. 2194 | Sewer | Entered a sewer 2212 | Sewer | Reached skill level 2 in Conjurations 2303 | Sewer | Noticed a crocodile 2336 | Sewer | Mangled by a crocodile Skill XL: | 1 2 3 4 | ---------------+-------------+----- Air Magic | 3 | 3.1 Spellcasting | 3 4 | 4.0 Short Blades | 1 2 | 2.2 Conjurations | 1 2 | 2.0 Dodging | | 3.0 Stealth | | 3.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 69 | 62 || 131 Cast: Shock | 25 | 16 || 41 Repel Missiles | 1 | || 1 Use: Scroll | | 3 || 3 Stab: Sleeping | 8 | 4 || 12 Armor: Robe | 8 | 10 || 18 Dodge: Dodged | 55 | 59 || 114 Vault maps used: D:1: shiori_arrival_elements D:3: cheibriados_altar_1, lemuel_crystal_altar, portal_sewer_entry_d, fedhas_altar_3 Sewer: sewer_big_baddie Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.3 | 2.5 | 5.8 | 197.5 Dungeon | 90.8 | 90.8 | 0.3 | 2.4 | 6.4 | 239.0 Sewer | 9.2 | 9.2 | 0.0 | 4.1 | 0.0 | 73.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 45.0 Dungeon | 91.4 | 91.4 | -nan | -nan | 95.6 | 57.3 Sewer | 8.6 | 8.6 | -nan | -nan | 4.4 | 8.0 +-------+-------+-------+-------+-------+----------------------