Dungeon Crawl Stone Soup version 0.19.0-20-gbc5f0c6 (webtiles) character file. 22 Mordru the Sneak (level 2, -4/13 HPs) Began as a Spriggan Air Elementalist on Nov 16, 2016. Slain by Terence ... wielding a +0 mace (6 damage) ... on level 1 of the Dungeon. The game lasted 00:04:15 (1215 turns). Mordru the Sneak (Spriggan Air Elementalist) Turns: 1215, Time: 00:04:16 Health: -4/13 AC: 2 Str: 4 XL: 2 Next: 68% Magic: 2/6 EV: 18 Int: 16 God: Gold: 71 SH: 0 Dex: 16 Spells: 1 memorised, 5 levels left rFire . . . SeeInvis + f - +0 dagger rCold . . . Gourm . a - +0 robe rNeg . . . Faith . (shield restricted) rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +++....... (no amulet) (no ring) (no ring) @: very slightly contaminated, very quick A: unfitting armour, see invisible, herbivore 3, speed 3, slow regeneration 1, slow metabolism 2, evolution 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 71 gold pieces. Inventory: Hand Weapons f - a +0 dagger (weapon) (You found it on level 1 of the Dungeon) Missiles d - 26 stones (quivered) Armour a - a +0 robe (worn) Scrolls g - a scroll of remove curse Books b - a book of Air Comestibles c - 2 bread rations {@e1} Skills: * Level 1.9 Short Blades - Level 3.0 Dodging + Level 4.0 Stealth - Level 2.6 Spellcasting - Level 0.6 Conjurations - Level 2.6 Air Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Shock Conj/Air #... 12% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:1 Terence Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You are a herbivore. You cover ground extremely quickly. You need consume almost no food. You regenerate slowly when monsters are visible. You evolve. Message History The jackal bites you. The bat misses you. You take 2 damage, and have 6/13 hp. You hit the jackal. The bat hits you but does no damage. The jackal misses you. You miss the jackal. The bat hits you but does no damage. The jackal completely misses you. You closely miss the jackal. The bat misses you. The jackal completely misses you. The jackal misses you. You hit the jackal. You kill the jackal! The bat hits you but does no damage. Things that are here: a jackal corpse x2 You don't have enough magic to cast that spell. The bat misses you. You hit the bat. The bat misses you. Your magical contamination has completely faded away. You start resting. The bat hits you but does no damage. You hit the bat. You kill the bat! You start resting. Health restored: 13; MP restored: 6 You see here a jackal corpse. You see here a jackal corpse. Things that are here: a jackal corpse x2 You see here a bat corpse. Things that are here: a hunting sling; a chain mail You see here 16 sling bullets. Done exploring. Done exploring. (D) Dungeon Where to? (? - help) What level of the Dungeon? (default 1, ? - help) Things that are here: a hunting sling; a chain mail There is a stone staircase leading down here. You climb downwards. A kobold and Terence come into view. The kobold shouts! There is a stone staircase leading up here. Unknown command. Aim: Terence, wielding a mace and wearing a ring mail (hasn't noticed you) The zap hits Terence. Terence appears unharmed. Terence shouts! The kobold throws a stone. The stone closely misses you. You now have 5/6 mp. Aim: Terence, wielding a mace and wearing a ring mail The zap hits Terence. You now have 4/6 mp. Aim: Terence, wielding a mace and wearing a ring mail (moderately wounded) The zap hits Terence. Terence appears unharmed. You now have 3/6 mp. Aim: Terence, wielding a mace and wearing a ring mail (moderately wounded) You miscast Shock. You are very lightly contaminated with residual magic. Your skin glows momentarily. 2 rats come into view. You now have 2/6 mp. Terence closely misses you. You climb upwards. There is a stone staircase leading down here. The zap hits Terence. x2 Terence shouts, "Get ready for death!" Terence misses you. You now have 1/6 mp. You miscast Shock. You feel momentarily weightless. Terence hits you with a mace. You take 5 damage, and have 8/13 hp. MASSIVE DAMAGE!! The zap hits Terence. Terence appears unharmed. The zap hits Terence. Terence misses you. You now have 0/6 mp. It was a potion of mutation. You feel extremely strange. Your regeneration weakens near monsters. You feel nature experimenting on you. Don't worry, failures die fast. It was a potion of magic. Magic courses through your body. Terence barely misses you. MP restored: 6 The zap hits Terence. Terence appears unharmed. The zap misses Terence. Terence screams, "I want your blood!" Terence hits you with a mace! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You take 7 damage, and have 2/13 hp. MASSIVE DAMAGE!! You now have 5/6 mp. Aim: Terence, wielding a mace and wearing a ring mail (moderately wounded) The zap hits Terence. You now have 4/6 mp. As you read the scroll labeled ARILIS OHAROCI, it crumbles to dust. It is a scroll of identify. g - a scroll of remove curse Terence closely misses you. Aim: Terence, wielding a mace and wearing a ring mail (heavily wounded) The zap hits Terence. Terence misses you. You now have 3/6 mp. Aim: Terence, wielding a mace and wearing a ring mail (heavily wounded) The zap misses Terence. Terence hits you with a mace. You die... #.## ##...#..# #### ###.# #...#..## #.#.# ##.......# ## #...# #......<.# #. #...## #.......## #. #....###......## #. ##...##....#### #) ##...#..###### ######### #. ###...#####@# #.......# #. ##### #.#@# #.#####.## #. #.# #.#.# #.####...###. #.# #.#.####......#..... #.#####................... #...รทรทรท.>.......########## #############...# ##### You could see Terence. Vanquished Creatures A dart slug (D:1) A giant cockroach (D:1) A goblin (D:1) A hobgoblin (D:1) 4 jackals (D:1) 2 bats (D:1) 2 frilled lizards (D:1) 2 kobolds (D:1) 7 rats (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mordru the Spriggan Air Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 5/5 176 | D:1 | Reached skill level 4 in Stealth 212 | D:1 | Reached XP level 2. HP: 6/13 MP: 6/6 415 | D:1 | Reached skill level 1 in Short Blades 1194 | D:2 | Noticed Terence 1207 | D:1 | Gained mutation: You regenerate slowly when monsters are visible. [potion of mutation] 1207 | D:1 | Gained mutation: You evolve. [potion of mutation] 1209 | D:1 | HP: 2/13 [Terence/mace (7)] 1215 | D:1 | Slain by Terence Skill XL: | 1 2 | ---------------+-------+----- Stealth | 4 | 4.0 Short Blades | 1 | 1.9 Dodging | | 3.0 Spellcasting | | 2.6 Conjurations | | 0.6 Air Magic | | 2.6 Action || total -------------------------++------- Melee: Dagger || 60 Unarmed || 6 Cast: Shock || 26 Use: Potion || 2 Scroll || 1 Stab: Sleeping || 5 Armor: Robe || 12 Dodge: Dodged || 82 Vault maps used: D:1: dpeg_arrival_arbitrary_a, columned_hall_lemuel D:2: lemuel_coloured_pillars_altar, first_bread, serial_bayou_pond_c, nicolae_ru_sacrificial_ziggurat, uniq_terence Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.4 | 4.6 | 5.0 | 141.0 Dungeon | 100.0 | 100.0 | 0.4 | 4.6 | 5.0 | 141.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 16.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 16.0 +-------+-------+-------+-------+-------+----------------------