Dungeon Crawl Stone Soup version 0.19.0-19-g8c6edcc (webtiles) character file. 7 Mordru the Sneak (level 1, 0/9 HPs) Began as a Spriggan Air Elementalist on Nov 15, 2016. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:02:53 (388 turns). Mordru the Sneak (Spriggan Air Elementalist) Turns: 388, Time: 00:02:54 Health: 0/9 AC: 2 Str: 4 XL: 1 Next: 91% Magic: 1/5 EV: 18 Int: 16 God: Gold: 0 SH: 0 Dex: 16 Spells: 1 memorised, 4 levels left rFire . . . SeeInvis + (weapon restricted) rCold . . . Gourm . a - +0 robe rNeg . . . Faith . (shield restricted) rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth ++........ (no amulet) (no ring) (no ring) @: very quick A: unfitting armour, see invisible, herbivore 3, speed 3, slow metabolism 2 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Armour a - a +0 robe (worn) Scrolls e - a scroll of remove curse {unknown} f - a scroll of enchant weapon {unknown} g - a scroll of recharging {unknown} Potions d - a potion of haste {unknown} h - a potion of beneficial mutation {unknown} Books b - a book of Air Comestibles c - a bread ration {@e1} Skills: - Level 3.0 Dodging - Level 3.0 Stealth + Level 2.6 Spellcasting * Level 1.2 Conjurations + Level 2.8 Air Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Shock Conj/Air #... 10% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You are a herbivore. You cover ground extremely quickly. You need consume almost no food. Message History The zap misses the jackal. The zap hits the jackal. The jackal appears unharmed. The jackal closely misses you. You now have 3/5 mp. The zap hits the jackal. x2; The zap hits the hobgoblin. x2 The jackal misses you. The jackal closely misses you. You now have 2/5 mp. The zap hits the jackal. The zap hits the hobgoblin. You kill the hobgoblin! The zap misses the jackal. You now have 1/5 mp. The zap hits the jackal. The jackal appears unharmed. The zap hits the jackal. You kill the jackal! Your Conjurations skill increases to level 1! The jackal bites you. You take 1 damage, and have 7/9 hp. You now have 0/5 mp. You don't have enough magic to cast that spell. You closely miss the jackal. The jackal barely misses you. You barely miss the jackal. The jackal misses you. You hit the jackal but do no damage. The jackal bites you but does no damage. The jackal bites you. You take 3 damage, and have 4/9 hp. MASSIVE DAMAGE!! There is a staircase leading out of the dungeon here. Aim: a jackal The zap hits the jackal. x2; The jackal bites you. You take 1 damage, and have 3/9 hp. You now have 0/5 mp. You hit the jackal. You kill the jackal! The jackal completely misses you. A bat comes into view. The bat moves out of view. You don't have enough magic to cast that spell. Aim: a jackal (heavily wounded) The zap misses the jackal. The jackal bites you. You take 1 damage, and have 3/9 hp. You now have 0/5 mp. The jackal misses you. There is a stone staircase leading down here. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 2/9 hp. There is a staircase leading out of the dungeon here. There is a staircase leading out of the dungeon here. The jackal closely misses you. Aim: a jackal (heavily wounded) You miscast Shock. You are very lightly contaminated with residual magic. Wisps of vapour drift from your hands. The jackal bites you but does no damage. The bat hits you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 1/9 hp. You found a teleport trap! The bat misses you. Aim: a jackal (heavily wounded) The zap hits the bat. The zap hits the jackal. The jackal appears unharmed. The bat closely misses you. You now have 0/5 mp. Really walk into that teleport trap? You enter a teleport trap! The teleport trap disappears. Your surroundings suddenly seem different. Found a sedimented amethyst potion, 26 arrows and 2 gold pieces. Found a stone staircase leading down. You start resting. Aim: a bat (moderately wounded) Okay, then. Your magical contamination has completely faded away. h - a sedimented amethyst potion There are no items here. There is a stone staircase leading down here. You start resting. You regained 2 mp, and now have 4/5 mp. Aim: a jackal (hasn't noticed you) The zap hits the jackal. You kill the jackal! You now have 3/5 mp. You start resting. A bat and a jackal come into view. Aim: a bat The zap hits the bat. The jackal barks! You now have 2/5 mp. Aim: a jackal The zap hits the jackal. A jackal comes into view. You now have 1/5 mp. Aim: a bat The zap hits the bat. You kill the bat! The jackal barks! A jackal comes into view. You now have 0/5 mp. You climb downwards. There is a stone staircase leading up here. You climb upwards. A goblin comes into view. It is wielding a dagger. The jackal barks! The jackal completely misses you. The jackal bites you. You die... ## ... gh# ...# #.# ....#####.## #......$..# #.........# # #....(...h# .. #.......h.# ..######.......†@# .................# #...#............# #.#...#..........# ......#..........# # #....#.#######..# . #..#bb..## ##.# . #..##....# .# .##..##....## .. You could see 3 jackals and a goblin (wandering). Vanquished Creatures 2 bats (D:1) A hobgoblin (D:1) 3 jackals (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mordru the Spriggan Air Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 5/5 264 | D:1 | Reached skill level 1 in Conjurations 300 | D:1 | HP: 2/9 [jackal (1)] 332 | D:1 | HP: 1/9 [bat (1)] 388 | D:1 | Slain by a jackal Skill XL: | 1 | ---------------+----+----- Conjurations | 1 | 1.2 Dodging | | 3.0 Stealth | | 3.0 Spellcasting | | 2.6 Air Magic | | 2.8 Action || total -------------------------++------- Melee: Unarmed || 9 Cast: Shock || 17 Armor: Robe || 4 Dodge: Dodged || 21 Vault maps used: D:1: lightli_iron_boxes D:2: kennysheep_slug_shrine, first_bread Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 6.4 | 5.0 | 70.0 Dungeon | 100.0 | 100.0 | 0.0 | 6.4 | 5.0 | 70.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 5.5 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 5.5 +-------+-------+-------+-------+-------+----------------------