Dungeon Crawl Stone Soup version 0.19.0-19-g8c6edcc (webtiles) character file. 1 Mordru the Ducker (level 1, -2/13 HPs) Began as a Merfolk Earth Elementalist on Nov 12, 2016. Slain by a hobgoblin ... wielding a +0 club (5 damage) ... on level 1 of the Dungeon. The game lasted 00:01:08 (105 turns). Mordru the Ducker (Merfolk Earth Elementalist) Turns: 105, Time: 00:01:09 Health: -2/13 AC: 2 Str: 8 XL: 1 Next: 20% Magic: 1/3 EV: 13 Int: 14 God: Gold: 7 SH: 0 Dex: 14 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . c - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) (no ring) (no ring) @: no status effects A: change form in water, swift swim, stealthy swim a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 7 gold pieces. Inventory: Missiles b - 39 stones (quivered) Armour c - a +0 robe (worn) Books e - a book of Geomancy Comestibles d - a bread ration {@e1} Skills: - Level 2.6 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting Level 1.3 Transmutations * Level 2.5 Earth Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Sandblast Erth #..... 10% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Welcome, Mordru the Merfolk Earth Elementalist. The bosom of this dungeon contains the fabled artefact, the Orb of Zot. Found a staircase leading out of the dungeon. You open the door. A rat comes into view. There is an open door here. Aim: a rat (resting) Out of range. That is beyond the maximum range. Okay, then. A ball python comes into view. The helpless rat fails to defend itself. You hit the rat but do no damage. The rat bites you. You take 1 damage, and have 12/13 hp. You hit the rat. The ball python hisses angrily. The rat misses you. Aim: a rat (moderately wounded) You miscast Sandblast. You are very lightly contaminated with residual magic. Your feet feel warm. The rat closely misses you. You now have 2/3 mp. Aim: a rat (moderately wounded) The blast of sand hits the rat. You kill the rat! You now have 1/3 mp. You hit the ball python. The ball python bites you. The ball python grabs you. The ball python constricts you. You take 1 damage, and have 11/13 hp. Aim: a ball python (severely wounded, constricting you) The blast of sand hits the ball python. You kill the ball python! You now have 0/3 mp. You see here a ball python corpse. You now have 7 gold pieces. You start resting. Your magical contamination has completely faded away. Found a stone staircase leading down. You start resting. Health restored: 13; MP restored: 3 b - 39 stones (gained 19) A hobgoblin comes into view. It is wielding a club. The hobgoblin shouts! The hobgoblin barely misses you. Aim: a hobgoblin, wielding a club The blast of sand hits the hobgoblin. The hobgoblin hits you with a club. You take 3 damage, and have 10/13 hp. MASSIVE DAMAGE!! You now have 2/3 mp. Aim: a hobgoblin, wielding a club The blast of sand hits the hobgoblin. The hobgoblin hits you with a club. You take 1 damage, and have 9/13 hp. You now have 1/3 mp. Aim: a hobgoblin, wielding a club The blast of sand hits the hobgoblin. The hobgoblin hits you with a club. You take 3 damage, and have 6/13 hp. MASSIVE DAMAGE!! You now have 0/3 mp. You hit the hobgoblin. The hobgoblin barely misses you. You barely miss the hobgoblin. The hobgoblin completely misses you. You barely miss the hobgoblin. The hobgoblin misses you. You hit the hobgoblin but do no damage. The hobgoblin hits you with a club. You closely miss the hobgoblin. The hobgoblin closely misses you. You closely miss the hobgoblin. You hit the hobgoblin but do no damage. The hobgoblin hits you but does no damage. You closely miss the hobgoblin. The hobgoblin closely misses you. You hit the hobgoblin but do no damage. The hobgoblin hits you with a club. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 3/13 hp. MASSIVE DAMAGE!! You closely miss the hobgoblin. The hobgoblin hits you with a club. You die... #.# #..# #.# #..# #.# #..# #.# #########..# #.# #..........# ##.####.######...####### ......................$. ##.####.######.#.####### ##.## #.# #[#@....... ....###.# #.#g.###### ##...##.# #.#..# ........## #.#... .......... ..... ##........ #.##.# #####.#### #.# .# ... #.# .# #.## You could see a hobgoblin. Vanquished Creatures A ball python (D:1) A rat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mordru the Merfolk Earth Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 104 | D:1 | HP: 3/13 [hobgoblin/club (3)] 105 | D:1 | Slain by a hobgoblin Action || total -------------------------++------- Melee: Unarmed || 13 Cast: Sandblast || 5 Stab: Sleeping || 1 Dodge: Dodged || 8 Vault maps used: D:1: saegor_arrival_simple_d, nrook_loot_triangle Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 6.7 | 4.4 | 45.0 Dungeon | 100.0 | 100.0 | 0.0 | 6.7 | 4.4 | 45.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 2.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 2.0 +-------+-------+-------+-------+-------+----------------------