Dungeon Crawl Stone Soup version 0.19-a0-812-g33f3bc8 (webtiles) character file. 1 Mordru the Vandal (level 1, 0/14 HPs) Began as a Halfling Hunter on June 28, 2016. Slain by a gnoll ... wielding a +0 whip (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:28 (139 turns). Mordru the Vandal (Halfling Hunter) Turns: 139, Time: 00:00:28 Health: 0/14 AC: 3 Str: 12 XL: 1 Next: 22% Magic: 1/1 EV: 14 Int: 10 God: Gold: 12 SH: 0 Dex: 14 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis . a - +1 hunting sling rCold . . . Gourm . c - +0 leather armour rNeg . . . Faith . (shield restricted) rPois . Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: mutation resistance 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Hand Weapons a - a +1 hunting sling (weapon) b - a +0 short sword Missiles d - 7 sling bullets (quivered) Armour c - a +0 leather armour (worn) Scrolls e - 3 scrolls of teleportation {unknown} Comestibles f - 2 bread rations {@e1} Skills: - Level 1.7 Fighting * Level 5.9 Slings - Level 2.1 Dodging - Level 1.1 Stealth You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are somewhat resistant to further mutation. Message History Welcome, Mordru the Halfling Hunter. It is said that the Orb of Zot exists deep within this dungeon. Found a staircase leading out of the dungeon. f - 2 bread rations {@e1} (gained 1) You enter the shallow water. Moving in this stuff is going to be slow. You now have 12 gold pieces. e - 3 scrolls labeled IDDUBL TEEHA A goblin and a gnoll come into view. The goblin shouts! The gnoll shouts! Aim: a gnoll, wielding a whip You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. Aim: a gnoll, wielding a whip You shoot a sling bullet. The sling bullet barely misses the gnoll. Aim: a gnoll, wielding a whip You shoot a sling bullet. The sling bullet barely misses the gnoll. Aim: a gnoll, wielding a whip You shoot a sling bullet. The sling bullet hits the gnoll. Aim: a gnoll, wielding a whip (lightly wounded) You shoot a sling bullet. The sling bullet closely misses the gnoll. Aim: a gnoll, wielding a whip (lightly wounded) You shoot a sling bullet. The sling bullet closely misses the gnoll. Aim: a gnoll, wielding a whip (lightly wounded) You shoot a sling bullet. The sling bullet closely misses the gnoll. The gnoll closely misses you. The goblin hits you with a club. You take 2 damage, and have 12/14 hp. Aim: a gnoll, wielding a whip (lightly wounded) You shoot a sling bullet. The sling bullet barely misses the gnoll. The gnoll closely misses you. The goblin hits you with a club. You take 1 damage, and have 11/14 hp. Aim: a gnoll, wielding a whip (lightly wounded) You shoot a sling bullet. The sling bullet closely misses the gnoll. The gnoll barely misses you. The goblin closely misses you. A goblin, a gnoll and a kobold come into view. Aim: a gnoll, wielding a whip (lightly wounded) You shoot a sling bullet. The kobold shouts! The sling bullet hits the gnoll. The gnoll barely misses you. Aim: a gnoll, wielding a whip (moderately wounded) You shoot a sling bullet. The sling bullet closely misses the gnoll. The goblin hits you with a club. The gnoll barely misses you. You take 3 damage, and have 8/14 hp. MASSIVE DAMAGE!! The goblin barely misses you. The goblin closely misses you. You are too injured to fight recklessly! Aim: a gnoll, wielding a whip (moderately wounded) You shoot a sling bullet. The sling bullet barely misses the gnoll. The gnoll hits you with a whip. * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 4/14 hp. MASSIVE DAMAGE!! Aim: a gnoll, wielding a whip (moderately wounded) You shoot a sling bullet. The sling bullet closely misses the gnoll. The sling bullet hits the goblin! You kill the goblin! The gnoll hits you with a whip. You die... ........ ....?. . #....###.. .#####......... .(.((K.K....... ###(..### #......)# .. #.##.##g# .# ####.##.##@# ### .# ........##.###.###.# #....###...........# ..## #.#...#.##..####.. .......#.##....... .........#......# #.#.....#..####..## . #.....#........# ..)......#####.#### You could see a gnoll and a kobold. Vanquished Creatures A goblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Mordru the Halfling Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 139 | D:1 | Slain by a gnoll Vault maps used: D:1: kilobyte_arrival_exit_the_forest, minmay_misc_feat_plants Action || total -------------------------++------- Fire: Hunting sling || 13 Dodge: Dodged || 8 Vault maps used: D:1: kilobyte_arrival_exit_the_forest, minmay_misc_feat_plants Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 9.1 | 22.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 9.1 | 22.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 2.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 2.0 +-------+-------+-------+-------+-------+----------------------