Dungeon Crawl Stone Soup version 0.19-a0-630-g098d46c (webtiles) character file. 4 Mordru the Cutter (level 1, 0/14 HPs) Began as a Halfling Gladiator on June 14, 2016. Slain by a giant gecko (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:28 (247 turns). Mordru the Cutter (Halfling Gladiator) Turns: 247, Time: 00:00:29 Health: 0/14 AC: 4 Str: 15 XL: 1 Next: 66% Magic: 1/1 EV: 15 Int: 7 God: Gold: 16 SH: 0 Dex: 14 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis . a - +0 rapier rCold . . . Gourm . b - +0 leather armour rNeg . . . Faith . (shield restricted) rPois . Spirit . c - +0 helmet rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: mutation resistance 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 16 gold pieces. Inventory: Hand Weapons a - a +0 rapier (weapon) Missiles d - 3 throwing nets {=f, !d} e - 17 stones (quivered) Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls h - a scroll of noise {unknown} i - a scroll of recharging {unknown} Comestibles f - a bread ration {@e1} g - 2 chunks of flesh {@w0} Skills: - Level 1.7 Fighting * Level 4.3 Short Blades - Level 2.1 Throwing - Level 3.2 Dodging + Level 0.2 Stealth You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are somewhat resistant to further mutation. Message History Welcome, Mordru the Halfling Gladiator. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Found a staircase leading out of the dungeon. You see here 21 stones. You now have 12 gold pieces. You open the door. There is an open door here. A bat comes into view. You barely miss the bat. The bat hits you but does no damage. You barely miss the bat. The bat barely misses you. You barely miss the bat. The bat misses you. The bat hits you. The bat misses you. You take 1 damage, and have 13/14 hp. You hit the bat. The bat closely misses you. The bat misses you. The bat closely misses you. You completely miss the bat. The bat misses you. The bat barely misses you. You hit the bat. You kill the bat! No target in view! No target in view! You see here a bat corpse. A goblin comes into view. It is wielding a dagger. Health restored: 14 The helpless goblin fails to defend itself. You puncture the goblin! You kill the goblin! No target in view! You see here 17 stones. e - 17 stones Things that are here: a dagger; a goblin corpse You butcher the goblin corpse. g - 2 chunks of flesh {@w0} You see here a dagger. h - a scroll labeled ZUCEYVV FONKUS A hobgoblin comes into view. The hobgoblin shouts! The hobgoblin hits you. You take 1 damage, and have 13/14 hp. You barely miss the hobgoblin. The hobgoblin closely misses you. You hit the hobgoblin but do no damage. The hobgoblin closely misses you. You barely miss the hobgoblin. The hobgoblin closely misses you. You closely miss the hobgoblin. The hobgoblin hits you but does no damage. You closely miss the hobgoblin. The hobgoblin hits you. You take 4 damage, and have 9/14 hp. MASSIVE DAMAGE!! You closely miss the hobgoblin. The hobgoblin misses you. You closely miss the hobgoblin. The hobgoblin completely misses you. You hit the hobgoblin. The hobgoblin completely misses you. You hit the hobgoblin. You kill the hobgoblin! You now have 16 gold pieces (gained 4). Found an escape hatch in the floor. i - a scroll labeled OLAUVV QAADI A giant gecko comes into view. You barely miss the giant gecko. The giant gecko bites you. You take 3 damage, and have 7/14 hp. MASSIVE DAMAGE!! You hit the giant gecko but do no damage. The giant gecko bites you. You take 2 damage, and have 5/14 hp. You hit the giant gecko. The giant gecko bites you but does no damage. You hit the giant gecko. The giant gecko barely misses you. The giant gecko misses you. You completely miss the giant gecko. The giant gecko bites you. You die... # #.####.######### # #......# #### #.####.# ...# #. #..# ##.# #..# ##.# #..# ##.####.###..# #...).#......########.# #.....#.###.....@l.$..# #.....# #..########## ##.#### #......... ##.# #>#######. ##.# #.# ##.# #.# ##.# ... #### #.# # #. You could see a giant gecko. Vanquished Creatures A bat (D:1) A goblin (D:1) A hobgoblin (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Mordru the Halfling Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 247 | D:1 | Slain by a giant gecko Vault maps used: D:1: elethiomel_arrival_maze, minivault_5 Action || total -------------------------++------- Melee: Rapier || 21 Stab: Sleeping || 1 Armor: Leather armour || 3 Dodge: Dodged || 16 Vault maps used: D:1: elethiomel_arrival_maze, minivault_5 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 14.0 | 50.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 14.0 | 50.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 6.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 6.0 +-------+-------+-------+-------+-------+----------------------