Dungeon Crawl Stone Soup version 0.18.1-6-gd335043 (webtiles) character file. 4 Mordru the Grasshopper (level 1, 0/9 HPs) Began as a Felid Warper on May 20, 2016. Slain by a giant gecko (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:23 (179 turns). Mordru the Grasshopper (Felid Warper) Turns: 179, Time: 00:01:23 Health: 0/9 AC: 1 Str: 7 XL: 1 Next: 50% Magic: 4/4 EV: 18 Int: 14 God: Gold: 0 SH: 0 Dex: 15 Spells: 1 memorised, 3 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Gourm . (armour unavailable) rNeg . . . Faith . (shield unavailable) rPois . Spirit . (helmet unavailable) rElec . Dismiss . (cloak unavailable) rCorr . Reflect . (gloves unavailable) SustAt . Harm . (boots unavailable) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: quick, not resistant to hostile enchantments, unstealthy A: no armour, no weapons or thrown items, claws 1, fangs 3, see invisible, carnivore 3, speed 1, shaggy fur 1, slow metabolism 1, sharp paws a: no special abilities You were on level 1 of the Dungeon. You were full. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Jewellery d - an uncursed ring of protection from cold {unknown} (You found it on level 1 of the Dungeon) Scrolls b - a scroll of blinking {!r} Books a - a book of Spatial Translocations Comestibles c - 3 meat rations {@e2} Skills: - Level 2.0 Fighting - Level 3.2 Dodging * Level 2.2 Unarmed Combat - Level 2.0 Spellcasting + Level 4.5 Translocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger g - Apportation Tloc ##........ 3% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in fur (AC +1). You have a slow metabolism. Your sharp claws are effective at attacking unaware monsters. Message History Welcome, Mordru the Felid Warper. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Found a staircase leading out of the dungeon. You open the door. A rat comes into view. There is an open door here. The helpless rat fails to defend itself. You scratch the rat. You kill the rat! No target in view! No target in view! You see here a rat corpse. You open the door. There is an open door here. You open the door. There is an open door here. As you open the door, it creaks loudly! There is an open door here. You open the door. There is an open door here. You open the door. A rat comes into view. There is an open door here. The rat closely misses you. You scratch the rat. You kill the rat! No target in view! No target in view! No target in view! No target in view! You see here a rat corpse. You butcher the rat corpse. d - a chunk of flesh {@w0} Eating a chunk of flesh {@w0}. This raw flesh tastes great. You continue eating. x2 There is an open door here. You see here a rat corpse. You butcher the rat corpse. d - a chunk of flesh {@w0} Eating a chunk of flesh {@w0}. This raw flesh tastes great. You continue eating. x2 You open the door. There is an open door here. You open the door. There is an open door here. c - 2 meat rations {@e2} (gained 1) There is an open door here. You open the door. A giant newt comes into view. There is an open door here. The helpless giant newt fails to defend itself. You claw the giant newt! You kill the giant newt! d - a tubular sapphire ring c - 3 meat rations {@e2} (gained 1) A rat comes into view. The rat bites you. You take 2 damage, and have 7/9 hp. MASSIVE DAMAGE!! You scratch the rat. You kill the rat! A goblin comes into view. It is wielding a dagger. The goblin shouts! A giant gecko comes into view. There are monsters nearby! The goblin hits you with a dagger. You take 3 damage, and have 5/9 hp. MASSIVE DAMAGE!! You scratch the goblin. The goblin hits you with a dagger. You take 1 damage, and have 4/9 hp. You scratch the goblin. You kill the goblin! You scratch the giant gecko. The giant gecko bites you. You take 1 damage, and have 3/9 hp. You barely miss the giant gecko. The giant gecko closely misses you. The giant gecko bites you. You die... .##.# #..# #.# .##.# ##.# #g# .##.# #.## #.# ....# #..# #.# .#### ##.## #.# #..# #.# ##.# #.# ###########.####.# .....[........@l.# ###########.################# #.#...#.(.#.P.#..≈# #.#...#..≈#...#...# #.##'###'###'###'## #.#...............# #.'...............# ###..............P# ##'###'###'###'## You could see a giant gecko. Vanquished Creatures A goblin (D:1) A giant newt (D:1) 3 rats (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Mordru the Felid Warper began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 179 | D:1 | Slain by a giant gecko Action || total -------------------------++------- Melee: Unarmed || 8 Stab: Sleeping || 2 Eat: Chunk || 2 Dodge: Dodged || 2 Vault maps used: D:1: dpeg_arrival_prison Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 5.7 | 87.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 5.7 | 87.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 6.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 6.0 +-------+-------+-------+-------+-------+----------------------