Dungeon Crawl Stone Soup version 0.18.1-5-g4a78601 (webtiles) character file. 37 Mordru the Changer (level 3, 0/26 HPs) Began as a Merfolk Transmuter on May 15, 2016. Succumbed to Sigmund's poison ... on level 3 of the Dungeon. The game lasted 00:06:23 (1171 turns). Mordru the Changer (Merfolk Transmuter) Turns: 1171, Time: 00:06:24 Health: 0/26 AC: 2 Str: 10 XL: 3 Next: 41% Magic: 5/6 EV: 13 Int: 13 God: Gold: 28 SH: 0 Dex: 14 Spells: 2 memorised, 2 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . b - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (helmet restricted) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: lethally poisoned (0 -> -8), not resistant to hostile enchantments, very unstealthy A: change form in water, swift swim, horns 1, no device heal 1, sturdy frame 1 a: no special abilities You were on level 3 of the Dungeon. You were very hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 28 gold pieces. Inventory: Missiles a - 20 arrows f - 20 stones (quivered) h - 4 tomahawks Armour b - a +0 robe (worn) Scrolls g - a scroll of blinking {unknown} k - a scroll of identify {unknown} Potions e - a potion of degeneration {unknown} Books c - a book of Changes Comestibles d - 2 bread rations {@e1} j - 2 fruits Skills: - Level 1.2 Fighting - Level 2.6 Dodging - Level 3.5 Unarmed Combat - Level 2.0 Spellcasting * Level 4.3 Transmutations * Level 0.7 Poison Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Beastly Appendage Trmt ##.... 6% 1 ##..... c - Spider Form Trmt/Pois #......... 28% 3 ####... Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You revert to your normal form in water. You are very nimble and swift while swimming. You have a pair of small horns on your head. Potions and wands are less effective at restoring your health. Your movements are slightly less encumbered by armour (ER -2). Message History You throw a stone. The stone hits the kobold. The kobold shouts! Sigmund the Dreaded comes into view. He is wielding a scythe of venom. Sigmund is suddenly surrounded by pale red light. Sigmund casts a spell at you. You resist with significant effort. Sigmund points at you and mumbles some strange words. The puff of flame misses you. You miscast Spider Form. You are very lightly contaminated with residual magic. You smell something strange. You are feeling hungry. You now have 3/6 mp. Sigmund casts a spell at you. You resist with significant effort. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You start resting. MP restored: 6 Your magical contamination has completely faded away. There is an open door here. There is a stone staircase leading down here. You climb downwards. Level annotation: Sigmund There is a stone staircase leading up here. You see here a dagger. k - a scroll labeled COZAOQ FUNIO A rat comes into view. The rat bites you. You take 1 damage, and have 25/26 hp. You barely miss the rat. The rat barely misses you. You barely miss the rat. The rat misses you. You hit the rat. You kill the rat! Things that are here: a trident; a rat corpse Sigmund shouts! Health restored: 26 Sigmund barely misses you. You miscast Spider Form. You are very lightly contaminated with residual magic. Your skin glows momentarily. You are feeling very hungry. You now have 3/6 mp. Unknown command. Sigmund gestures at you while chanting. You resist with significant effort. Sigmund gestures at you while chanting. You resist with significant effort. There are no items here. You miscast Spider Form. You feel weak for a moment. You now have 1/6 mp. You see here a robe. Sigmund casts a spell at you. The puff of flame hits you! You take 10 damage, and have 16/26 hp. MASSIVE DAMAGE!! Sigmund mumbles some strange words. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. A puff of flame appears from out of thin air! The puff of flame misses you. A giant newt comes into view. Found a stone staircase leading down. You are confused. You bump into the rock wall. You bump into the rock wall. The giant newt bites you but does no damage. You bump into the rock wall. The giant newt barely misses you. You hear some strange, mumbled words. Something tries to affect you, but you resist. You feel less confused. A magic dart appears from out of thin air! The magic dart hits you! You take 7 damage, and have 10/26 hp. MASSIVE DAMAGE!! You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame misses you. Your magical contamination has completely faded away. There is a stone staircase leading down here. The giant newt misses you. Something hits you! * * * LOW HITPOINT WARNING * * * You are lethally poisoned! You climb downwards. 2 orcs and an orc wizard come into view. * * * LOW HITPOINT WARNING * * * You feel sick. The orc shouts! The orc wizard shouts! There is a stone staircase leading up here. You take 10 damage, and have 1/26 hp. MASSIVE DAMAGE!! Drink which item? (? for menu, Esc to quit) It was a potion of mutation. You feel extremely strange. You feel less encumbered by your armour. A pair of horns grows on your head! Your system partially rejects artificial healing. You die... .# .. . .# . .# #. .# ##.# .# .##...##.# ........l# #@.# #..# #..# #..# o.o. ###.# o# %# You could see an orc wizard, 2 orcs and a giant newt. Vanquished Creatures 2 oozes A dart slug (D:1) 6 bats A giant cockroach (D:1) 2 goblins (D:1) 3 hobgoblins (D:1) 2 jackals (D:1) 3 kobolds (D:1) 5 rats 25 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Mordru the Merfolk Transmuter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 86 | D:1 | Reached skill level 3 in Transmutations 107 | D:1 | Reached XP level 2. HP: 18/21 MP: 5/5 251 | D:1 | HP: 5/21 [goblin/club (3)] 613 | D:1 | Reached skill level 4 in Transmutations 706 | D:1 | Reached XP level 3. HP: 23/26 MP: 6/6 759 | D:1 | Learned a level 3 spell: Spider Form 976 | D:2 | Noticed Sigmund 1169 | D:2 | HP: 2/26 [something (9)] 1171 | D:3 | Gained mutation: Your movements are slightly less encumbered by armour (ER -2). [potion of mutation] 1171 | D:3 | Gained mutation: You have a pair of small horns on your head. [potion of mutation] 1171 | D:3 | Gained mutation: Potions and wands are less effective at restoring your health. [potion of mutation] 1171 | D:3 | Succumbed to Sigmund's poison Skill XL: | 1 2 | ---------------+-------+----- Transmutations | 3 4 | 4.3 Fighting | | 1.2 Dodging | | 2.6 Unarmed Combat | | 3.5 Spellcasting | | 2.0 Poison Magic | | 0.7 Action || total -------------------------++------- Melee: Unarmed || 96 Punch || 3 Headbutt || 4 Throw: Stone || 19 Tomahawk || 3 Cast: Beastly Appendage || 2 Use: Potion || 1 Stab: Sleeping || 1 Armor: Robe || 13 Dodge: Dodged || 80 Vault maps used: D:1: co_arrival_square_in_a_square_in_a_square D:2: nicolae_overflow_hidden_temple, uniq_sigmund D:3: first_bread Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.2 | 1.7 | 5.5 | 157.0 Dungeon | 100.0 | 100.0 | 0.2 | 1.7 | 5.5 | 157.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 18.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 18.0 +-------+-------+-------+-------+-------+----------------------