Dungeon Crawl Stone Soup version 0.18.1-5-g4a78601 (webtiles) character file. 7 Mordru the Conjurer (level 1, 0/10 HPs) Began as a Deep Elf Conjurer on May 15, 2016. Slain by a giant gecko (4 damage) ... on level 1 of the Dungeon. The game lasted 00:02:06 (333 turns). Mordru the Conjurer (Deep Elf Conjurer) Turns: 333, Time: 00:02:07 Health: 0/10 AC: 2 Str: 5 XL: 1 Next: 83% Magic: 0/6 EV: 13 Int: 19 God: Gold: 35 SH: 0 Dex: 15 Spells: 1 memorised, 5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . a - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 35 gold pieces. Inventory: Missiles f - 3 poisoned needles Armour a - a +0 robe (worn) Scrolls e - a scroll of identify {unknown} Potions d - a potion of agility {unknown} Books b - a book of Conjurations Comestibles c - 2 bread rations {@e1} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 3.1 Spellcasting * Level 4.7 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 1% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You now have 5/6 mp. You see here a bat corpse. Found a stone staircase leading down. MP restored: 6 You now have 14 gold pieces. Found a stone staircase leading down. You open the door. A giant newt comes into view. There is an open door here. Aim: a giant newt (resting) The magic dart hits the giant newt. You kill the giant newt! You now have 5/6 mp. You now have 28 gold pieces (gained 14). You open the door. There is an open door here. c - 2 bread rations {@e1} (gained 1) A giant newt comes into view. MP restored: 6 Aim: a giant newt You miscast Magic Dart. You are very lightly contaminated with residual magic. Your skin glows momentarily. You now have 5/6 mp. Aim: a giant newt The magic dart hits the giant newt. You kill the giant newt! You now have 4/6 mp. You see here a giant newt corpse. Your magical contamination has completely faded away. MP restored: 6 A rat comes into view. The rat misses you. Aim: a rat You miscast Magic Dart. You are very lightly contaminated with residual magic. Your hair stands on end. The rat bites you. You take 2 damage, and have 8/10 hp. You now have 5/6 mp. Aim: a rat The magic dart hits the rat. The rat barely misses you. You now have 4/6 mp. Aim: a rat (severely wounded) The magic dart hits the rat. You kill the rat! You now have 3/6 mp. You start resting. Your magical contamination has completely faded away. You regained 2 mp, and now have 5/6 mp. You see here a rat corpse. d - an orange potion Health restored: 10; MP restored: 6 A bat comes into view. Aim: a bat (resting) The magic dart hits the bat. You kill the bat! You now have 5/6 mp. You now have 35 gold pieces (gained 7). You see here a bat corpse. e - a scroll labeled HIELAH PETOEP MP restored: 6 You see here 3 poisoned needles. f - 3 poisoned needles A kobold comes into view. The kobold shouts! A bat comes into view. Aim: a kobold The magic dart hits the kobold. You kill the kobold! You now have 5/6 mp. Aim: a bat The magic dart hits the bat. The bat hits you. A giant gecko comes into view. You take 1 damage, and have 9/10 hp. You now have 4/6 mp. Aim: a bat The magic dart hits the bat. The bat barely misses you. You now have 3/6 mp. Aim: a bat (moderately wounded) The magic dart hits the bat. The bat closely misses you. You now have 2/6 mp. Aim: a bat (severely wounded) The magic dart hits the bat. You kill the bat! You now have 1/6 mp. Aim: a giant gecko (clinging) The magic dart hits the giant gecko. You now have 0/6 mp. You don't have enough magic to cast that spell. The giant gecko bites you. You take 4 damage, and have 5/10 hp. MASSIVE DAMAGE!! Aim: a giant gecko (heavily wounded, clinging) The magic dart hits the giant gecko. The giant gecko closely misses you. You now have 0/6 mp. You hit the giant gecko but do no damage. The giant gecko closely misses you. You closely miss the giant gecko. The giant gecko barely misses you. You hit the giant gecko but do no damage. The giant gecko misses you. You barely miss the giant gecko. The giant gecko bites you. x2 You die... ...# ... ..# ..# ..#...# ..#...# #.#...# .#.# #.....# .#.# #†....#..... .############.#...#... .......@l............# ##############.##.##.# #...........# #######.###.##.#..# ..................# ######.#...##.#.## #.#...##.#.# #.#......#.# #.##.#####.# You could see a giant gecko. Vanquished Creatures A kobold (D:1) A ball python (D:1) 3 bats (D:1) 2 giant newts (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Mordru the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 333 | D:1 | Slain by a giant gecko Action || total -------------------------++------- Melee: Unarmed || 4 Cast: Magic Dart || 15 Dodge: Dodged || 8 Vault maps used: D:1: dpeg_arrival_ternary, dk_noncrumbling_4 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 4.6 | 11.5 | 87.0 Dungeon | 100.0 | 100.0 | 0.0 | 4.6 | 11.5 | 87.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 10.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 10.0 +-------+-------+-------+-------+-------+----------------------