Version: Dungeon Crawl Stone Soup 0.19-a0-467-g6e97241 Platform: unix Bits: 64 Game mode: normal Tiles: online Command line: /usr/games/crawl-git-6e972410aa -name Mordru -rc /dgldir/rcfiles/crawl-git/Mordru.rc -macro /dgldir/rcfiles/crawl-git/Mordru.macro -morgue /dgldir/morgue/Mordru/ -webtiles-socket /crawl-master/webserver/sockets/Mordru:2016-06-04.01:54:19.sock -await-connection RC options: restart_after_game = false Crash caused by signal #11: Segmentation fault Obtained 21 stack frames. /usr/games/crawl-git-6e972410aa(_Z17write_stack_traceP8_IO_FILEi+0x23) [0x5c2773]: write_stack_trace(_IO_FILE*, int) /usr/games/crawl-git-6e972410aa(_Z13do_crash_dumpv+0x2f2) [0x5c9aa2]: do_crash_dump() /usr/games/crawl-git-6e972410aa(_Z20crash_signal_handleri+0x9c) [0x5c2a0c]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x364c0) [0x7ff734aea4c0]: /usr/lib/x86_64-linux-gnu/liblua5.1.so.0(lua_newuserdata+0x37) [0x7ff7363f1717]: /usr/games/crawl-git-6e972410aa(_Z17clua_new_userdataI12item_wrapperEPT_P9lua_StatePKc+0x23) [0x79c5e3]: item_wrapper* clua_new_userdata(lua_State*, char const*) /usr/games/crawl-git-6e972410aa(_Z14clua_push_itemP9lua_StateP8item_def+0xe) [0x79b35e]: clua_push_item(lua_State*, item_def*) /usr/games/crawl-git-6e972410aa(_Z21userdef_annotate_itemPKcPK8item_defb+0x40) [0xa26fb0]: userdef_annotate_item(char const*, item_def const*, bool) /usr/games/crawl-git-6e972410aa(_ZNK5Stash5writeEP8_IO_FILE9coord_defSsb+0x1b5) [0xa281b5]: Stash::write(_IO_FILE*, coord_def, std::string, bool) const /usr/games/crawl-git-6e972410aa(_ZNK12LevelStashes5writeEP8_IO_FILEb+0x11f) [0xa287ef]: LevelStashes::write(_IO_FILE*, bool) const /usr/games/crawl-git-6e972410aa(_ZNK12StashTracker5writeEP8_IO_FILEb+0x7f) [0xa2890f]: StashTracker::write(_IO_FILE*, bool) const /usr/games/crawl-git-6e972410aa(_ZNK12StashTracker4dumpEPKcb+0x3d) [0xa289cd]: StashTracker::dump(char const*, bool) const /usr/games/crawl-git-6e972410aa(_Z9dump_charRKSsbbPK15scorefile_entry+0xac) [0x593cec]: dump_char(std::string const&, bool, bool, scorefile_entry const*) /usr/games/crawl-git-6e972410aa(_Z9save_gamebPKc+0x17b) [0x67fc0b]: save_game(bool, char const*) /usr/games/crawl-git-6e972410aa(_Z7builderb20dungeon_feature_type+0x28ef) [0x6522bf]: builder(bool, dungeon_feature_type) /usr/games/crawl-git-6e972410aa(_Z10load_level20dungeon_feature_type14load_mode_typeRK8level_id+0x4f5) [0x680b45]: load_level(dungeon_feature_type, load_mode_type, level_id const&) /usr/games/crawl-git-6e972410aa(_Z12startup_stepv+0x8ac) [0xa25c5c]: startup_step() /usr/games/crawl-git-6e972410aa() [0xb85326] /usr/games/crawl-git-6e972410aa(main+0x2eb) [0xb88aeb]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xed) [0x7ff734ad576d]: /usr/games/crawl-git-6e972410aa() [0x51d939] Trying to run gdb. GNU gdb (Ubuntu/Linaro 7.4-2012.02-0ubuntu2) 7.4-2012.02 Copyright (C) 2012 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". For bug reporting instructions, please see: . [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007ff734e8084e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 #0 0x00007ff734e8084e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #1 0x00000000005c2e7b in call_gdb (file=0x7ff734e6b180) at crash.cc:420 gdb = attach_cmd = "attach 30084\000\000\000\000\000\000\000" #2 0x00000000005c9ac2 in do_crash_dump () at dbg-asrt.cc:672 t = 1465005265 dir = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1fca698 "/dgldir/morgue/Mordru/"}} name = "/dgldir/morgue/Mordru/crash-Mordru-20160604-015425.txt", '\000' file = 0x7ff734e6b180 #3 0x00000000005c2a0c in crash_signal_handler (sig_num=11) at crash.cc:193 No locals. #4 No symbol table info available. #5 0x00007ff7363f1717 in lua_newuserdata (L=0x12ecd30, size=) at lapi.c:1030 i_o = 0xaed0f0 u = 0x1fca640 #6 0x000000000079c5e3 in clua_new_userdata (ls=0x12ecd30, mt=mt@entry=0xba0ac4 "item.itemaccess") at cluautil.h:94 udata = #7 0x000000000079b35e in clua_push_item (ls=, item=0x7fff43794020) at l_item.cc:54 iw = 0x1fca640 #8 0x0000000000a26fb0 in userdef_annotate_item (s=s@entry=0xbb60b5 "ch_stash_dump_annotate_item", item=item@entry=0x7fff43794020, exclusive=exclusive@entry=false) at stash.cc:56 cleaner = {ls = 0x12ecd30, top = -524289} ann = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1e89a58 "Save dir0"}} #9 0x0000000000a281b5 in Stash::write (this=this@entry=0x15a70e8, f=f@entry=0x1e897d0, refpos=..., place=..., identify=identify@entry=false) at stash.cc:548 item = {base_type = OBJ_WEAPONS, sub_type = 0 '\000', {plus = 0, mon_type = MONS_PROGRAM_BUG, skill = SK_FIGHTING, charges = 0, initial_cards = 0, net_durability = 0}, {plus2 = 0, used_count = 0, net_placed = 0, skill_points = 0, charge_cap = 0, stash_freshness = 0}, {special = 0, unrand_idx = 0, deck_rarity = DECK_RARITY_RANDOM, rod_plus = 0, subtype_rnd = 0, brand = 0, freshness = 0}, rnd = 111 'o', quantity = 1, flags = 536870914, pos = {x = 48, y = 14}, link = 27000, slot = 0, orig_place = {branch = BRANCH_DUNGEON, depth = 2}, orig_monnum = 182, inscription = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11f4718 ""}}, props = {hash_map = 0x1e89ab0}} s = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1cc9718 "a club"}} ann = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1e89a58 "Save dir0"}} i = nx = {saved = false} #10 0x0000000000a287ef in LevelStashes::write (this=this@entry=0x15f0f48, f=f@entry=0x1e897d0, identify=identify@entry=false) at stash.cc:968 s = @0x155f8a8: {verified = true, pos = {x = 17, y = 54}, feat = DNGN_ALTAR_PAKELLAS, feat_desc = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x153c788 "an oddly glowing altar of Pakellas"}}, trap = NUM_TRAPS, items = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }} levname = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1e89a28 "D:2"}} #11 0x0000000000a2890f in StashTracker::write (this=this@entry=0xf0b0c0, f=f@entry=0x1e897d0, identify=identify@entry=false) at stash.cc:1097 __for_range = @0xf0b0c0: {_M_t = {_M_impl = { > >> = {<__gnu_cxx::new_allocator > >> = {}, }, _M_key_compare = {> = {}, }, _M_header = {_M_color = std::_S_red, _M_parent = 0x15f0f20, _M_left = 0x1556c40, _M_right = 0x15ae3b0}, _M_node_count = 5}}} #12 0x0000000000a289cd in StashTracker::dump (this=0xf0b0c0, filename=, identify=) at stash.cc:1084 outf = 0x1e897d0 #13 0x0000000000593cec in _write_dump (quiet=true, par=..., fname=...) at chardump.cc:1506 succeeded = false map_file_name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x7fff43794320 "h=\221\001"}} handle = file_name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1880338 "/dgldir/morgue/Mordru/Mordru"}} stash_file_name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1ec2358 "/dgldir/morgue/Mordru/Mordru.lst"}} #14 dump_char (fname=..., quiet=, full_id=, se=) at chardump.cc:186 No locals. #15 0x000000000067fc0b in save_game (leave_game=, farewellmsg=0x1913d68 "Unable to generate level for 'D:6'!") at files.cc:1599 No locals. #16 0x00000000006522bf in builder (enable_random_maps=false, dest_stairs_type=) at dungeon.cc:335 uniq_tags = {_M_t = {_M_impl = {, std::allocator > > >> = {<__gnu_cxx::new_allocator, std::allocator > > >> = {}, }, _M_key_compare = {, std::allocator >, std::basic_string, std::allocator >, bool>> = {}, }, _M_header = {_M_color = std::_S_red, _M_parent = 0x14f6510, _M_left = 0x172c480, _M_right = 0x187e9e0}, _M_node_count = 4}}} uniq_names = {_M_t = {_M_impl = {, std::allocator > > >> = {<__gnu_cxx::new_allocator, std::allocator > > >> = {}, }, _M_key_compare = {, std::allocator >, std::basic_string, std::allocator >, bool>> = {}, }, _M_header = {_M_color = std::_S_red, _M_parent = 0x13cc7c0, _M_left = 0x18787f0, _M_right = 0x1550680}, _M_node_count = 10}}} tries = -1 #17 0x0000000000680b45 in _make_level (stair_taken=DNGN_STONE_STAIRS_DOWN_I, old_level=...) at files.cc:1123 dummy = false stair_type = DNGN_STONE_STAIRS_UP_I #18 load_level (stair_taken=DNGN_STONE_STAIRS_DOWN_I, load_mode=LOAD_ENTER_LEVEL, old_level=...) at files.cc:1284 level_name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x187f1b8 "D:6"}} make_changes = true popped = false just_created_level = false return_pos = {x = 0, y = 0} dest_pos = {x = 0, y = 0} #19 0x0000000000a25c5c in _post_init (newc=false) at startup.cc:279 old_level = {branch = NUM_BRANCHES, depth = -1} yname = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x7fff43794f10 ""}} #20 startup_step () at startup.cc:1042 choice = {name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1285fb8 "Mordru"}}, type = GAME_TYPE_NORMAL, filename = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x153db98 "Mordru.cs"}}, map = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11f4718 ""}}, arena_teams = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11f4718 ""}}, allowed_combos = {, std::allocator >, std::allocator, std::allocator > > >> = {_M_impl = {, std::allocator > >> = {<__gnu_cxx::new_allocator, std::allocator > >> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, allowed_species = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, allowed_jobs = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, allowed_weapons = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, species = SP_UNKNOWN, job = JOB_UNKNOWN, weapon = WPN_UNKNOWN, fully_random = false} defaults = {name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11f4718 ""}}, type = GAME_TYPE_NORMAL, filename = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11f4718 ""}}, map = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11f4718 ""}}, arena_teams = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11f4718 ""}}, allowed_combos = {, std::allocator >, std::allocator, std::allocator > > >> = {_M_impl = {, std::allocator > >> = {<__gnu_cxx::new_allocator, std::allocator > >> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, allowed_species = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x152acc0, _M_finish = 0x152acc4, _M_end_of_storage = 0x152acc4}}, }, allowed_jobs = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x1698670, _M_finish = 0x1698674, _M_end_of_storage = 0x1698674}}, }, allowed_weapons = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x14e8350, _M_finish = 0x14e8354, _M_end_of_storage = 0x14e8354}}, }, species = SP_HALFLING, job = JOB_GLADIATOR, weapon = WPN_RAPIER, fully_random = false} newchar = false ng = {name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11f4718 ""}}, type = GAME_TYPE_NORMAL, filename = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11f4718 ""}}, map = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11f4718 ""}}, arena_teams = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11f4718 ""}}, allowed_combos = {, std::allocator >, std::allocator, std::allocator > > >> = {_M_impl = {, std::allocator > >> = {<__gnu_cxx::new_allocator, std::allocator > >> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, allowed_species = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, allowed_jobs = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, allowed_weapons = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, species = SP_UNKNOWN, job = JOB_UNKNOWN, weapon = WPN_UNKNOWN, fully_random = false} #21 0x0000000000b85326 in _launch_game () at main.cc:407 game_start = ccon = {cstate = 203, smartcstate = 7} #22 0x0000000000b88aeb in _launch_game_loop () at main.cc:380 game_ended = false #23 main (argc=, argv=0x7fff437956e8) at main.cc:336 No locals. Compilation info: <<<<<<<<<<< Compiled with GCC 4.7.3 on Jun 3 2016 at 03:22:54 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -Irltiles -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-6e972410aa/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-6e972410aa/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-6e972410aa/data/web/" -isystem /usr/include/ncursesw LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 6 Level id: D:6 Currently generating level. Level build method = , level layout type = corridors, absdepth0 = 5 Level vaults: layout_loops_ring Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< You have reached level 5! You feel agile. You regained 4 hp, and now have 30/34 hp. MP restored: 5 Unknown command. Unknown command. Done exploring. You regained 2 hp, and now have 32/34 hp. Done exploring. Done exploring. (D) Dungeon Where to? (Enter - D:2, ? - help) What level of the Dungeon? (default 1, ? - help) All of the chunks of flesh in your inventory have rotted away. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Found a stormy altar of Qazlal. Health restored: 34 t - a bread ration {@e1} An ooze comes into view. A bat comes into view. You puncture the ooze! The ooze hits you. You take 2 damage, and have 32/34 hp. You hit the ooze. The ooze hits you. You take 1 damage, and have 31/34 hp. You puncture the ooze! You kill the ooze! The bat completely misses you. The bat closely misses you. You hit the bat. You kill the bat! Found an ancient bone altar of Kikubaaqudgha. You regained 2 hp, and now have 33/34 hp. Found a stone staircase leading up. Found an escape hatch in the ceiling. Health restored: 34 u - a scroll labeled LAUBRI LYROBA v - a scratched granite ring w - a lumpy ruby potion Found a stone staircase leading down. There is a stone staircase leading down here. You now have 47 gold pieces (gained 9). A giant newt comes into view. Found a bloodstained altar of Trog. The giant newt bites you. You take 1 damage, and have 33/34 hp. You barely miss the giant newt. The giant newt bites you but does no damage. You hit the giant newt but do no damage. The giant newt bites you but does no damage. You hit the giant newt. You kill the giant newt! Found a sparkling altar of Nemelex Xobeh. Health restored: 34 e - 3 scrolls labeled RUIDAY TYPHATI (gained 1) There are no items here. There is a fountain of sparkling water here. There is a sparkling altar of Nemelex Xobeh here. There is a fountain of sparkling water here. f - 2 metallic emerald potions (gained 1) x - a scroll labeled YDGHOL ZAZ QOQ A bat comes into view. The bat closely misses you. You puncture the bat! You kill the bat! You see here a bat corpse. A goblin comes into view. The goblin shouts! The goblin moves out of view. The goblin is too close now for your liking. The goblin closely misses you. You hit the goblin. The goblin misses you. You hit the goblin. The goblin completely misses you. You barely miss the goblin. The goblin barely misses you. You puncture the goblin! You kill the goblin! You now have 63 gold pieces (gained 16). You see here a goblin corpse. You see here a goblin corpse. You butcher the goblin corpse. z - a chunk of flesh {@w0} You see here a spear. You open the door. There is an open door here. Found a stone staircase leading down. There is a fountain of sparkling water here. There is a fountain of sparkling water here. Found a stone staircase leading up. u - 2 scrolls labeled LAUBRI LYROBA (gained 1) Found a stone staircase leading down. A goblin comes into view. You hit the goblin. You puncture the goblin! You kill the goblin! You open the door. There is an open door here. There is a stone staircase leading down here. All of the chunks of flesh in your inventory have rotted away. You open the door. Found a glowing silver altar of Zin. There is an open door here. You are feeling hungry. You now have 74 gold pieces (gained 11). You see here a robe. Found an escape hatch in the floor. You now have 88 gold pieces (gained 14). There is a stone staircase leading up here. Done exploring. (D) Dungeon Where to? (Enter - D:3, ? - help) What level of the Dungeon? (default 1, ? - help) You are feeling very hungry. Done exploring. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. A quokka comes into view. You see here a lumpy emerald amulet. You hit the quokka. The quokka bites you. You take 5 damage, and have 29/34 hp. You hit the quokka. You kill the quokka! y - a lumpy emerald amulet i - 61 stones (gained 8) As you read the scroll labeled MOHIPN PIWK, it crumbles to dust. It is a scroll of identify. Identify which item? (\ to view known items) (? for menu, Esc to quit) y - an uncursed amulet of faith Identify which item? (\ to view known items) (? for menu, Esc to quit) As you read the scroll of identify, it crumbles to dust. f - 2 potions of curing Put on which piece of jewellery? (? for menu, Esc to quit) v - a +2 ring of slaying (left hand) Drop what? 25/52 slots (_ for help) (? for menu, Esc to quit) You drop an uncursed amulet of faith {Faith, !P}. Identify which item? (\ to view known items) (? for menu, Esc to quit) As you read the scroll of identify, it crumbles to dust. p - a potion of resistance Identify which item? (\ to view known items) (? for menu, Esc to quit) As you read the scroll of identify, it crumbles to dust. w - a potion of agility l - a copper ring Health restored: 34 An orc comes into view. It is wielding a hand axe of flaming. Found a stone staircase leading up. You see here 13 gold pieces. The orc hits you with a hand axe of flaming. The orc burns you. You take 5 damage, and have 29/34 hp. You closely miss the orc. You barely miss the orc. The orc closely misses you. You hit the orc. The orc hits you but does no damage. You puncture the orc! You kill the orc! y - a hand axe of flaming You see here an orc corpse. You butcher the orc corpse. z - a chunk of flesh {@w0} You see here an orc skeleton. Eating a chunk of flesh {@w0}. You continue eating. x2 You now have 101 gold pieces (gained 13). Found a stone staircase leading up. You now have 115 gold pieces (gained 14). A giant cockroach comes into view. You are feeling hungry. Health restored: 34 The giant cockroach barely misses you. You barely miss the giant cockroach. The giant cockroach closely misses you. You closely miss the giant cockroach. The giant cockroach closely misses you. You barely miss the giant cockroach. The giant cockroach closely misses you. You hit the giant cockroach. The giant cockroach closely misses you. You hit the giant cockroach. The giant cockroach completely misses you. You closely miss the giant cockroach. The giant cockroach bites you. You take 1 damage, and have 33/34 hp. You barely miss the giant cockroach. The giant cockroach bites you but does no damage. You hit the giant cockroach. You kill the giant cockroach! Found a stone staircase leading down. Health restored: 34 Found a burning altar of Makhleb. Found a stone staircase leading down. There is a burning altar of Makhleb here. Things that are here: a whip; a robe An adder comes into view. The adder bites you but does no damage. You barely miss the adder. The adder barely misses you. You hit the adder. The adder bites you but does no damage. You puncture the adder! The adder misses you. You puncture the adder! You kill the adder! You see here an adder corpse. You see here an adder corpse. You butcher the adder corpse. z - 2 chunks of flesh {@w0} You see here an adder skeleton. Eating one of 2 chunks of flesh {@w0}. You continue eating. x2 2 orcs and an orc wizard come into view. The orc shouts! You hit the orc. You kill the orc! Things that are here: a flail; an orc corpse The orc wizard shouts! You see here a large shield. The orc shouts! The orc wizard gestures at you while chanting. You are confused. The orc barely misses you. You see here a large shield. Things that are here: a flail; an orc corpse You hit the orc but do no damage. The orc hits you but does no damage. The orc wizard points at you and mumbles some strange words. You resist with some effort. You feel less confused. You hit the orc wizard. You hit the orc wizard. The orc hits you but does no damage. The orc wizard misses you. You hit the orc wizard. The orc wizard closely misses you. The orc hits you but does no damage. You closely miss the orc wizard. The orc wizard completely misses you. The orc barely misses you. You barely miss the orc wizard. The orc wizard misses you. You hit the orc wizard. The orc barely misses you. You closely miss the orc wizard. The orc wizard hits you but does no damage. The orc hits you with a club. You take 5 damage, and have 29/34 hp. You hit the orc wizard. You kill the orc wizard! The orc closely misses you. You hit the orc. You puncture the orc! You kill the orc! Things that are here: a club; a ring mail You see here a large shield. You now have 124 gold pieces (gained 9). m - 3 scrolls labeled HEROXZ UTECVAI (gained 1) Things that are here: a dagger; a robe You found a teleport trap! Health restored: 34 Found a stone staircase leading down. An adder skeleton comes into view. The adder skeleton misses you. You hit the adder skeleton. You hit the adder skeleton. The adder skeleton closely misses you. You hit the adder skeleton but do no damage. The adder skeleton closely misses you. You hit the adder skeleton. The adder skeleton bites you. You take 2 damage, and have 32/34 hp. You hit the adder skeleton. You destroy the adder skeleton! A - 4 fruits B - a wand of lightning Health restored: 34 Found an escape hatch in the floor. There is an escape hatch in the floor here. Found an escape hatch in the ceiling. All of the chunks of flesh in your inventory have rotted away. You are feeling hungry. A worker ant comes into view. The worker ant completely misses you. You hit the worker ant. The worker ant bites you. You are poisoned. The worker ant poisons you! You take 4 damage, and have 30/34 hp. You hit the worker ant. You feel sick. The worker ant barely misses you. You take 1 damage, and have 29/34 hp. You closely miss the worker ant. The worker ant closely misses you. You puncture the worker ant! You feel sick. The worker ant closely misses you. You take 1 damage, and have 28/34 hp. You hit the worker ant. The worker ant bites you but does no damage. You barely miss the worker ant. The worker ant bites you. You are more poisoned. The worker ant poisons you! You take 3 damage, and have 25/34 hp. Unknown command. You hit the worker ant but do no damage. You feel sick. The worker ant completely misses you. You take 1 damage, and have 24/34 hp. You hit the worker ant. You kill the worker ant! Your Short Blades skill increases to level 8! You feel sick. You take 1 damage, and have 23/34 hp. You feel sick. You see here a worker ant corpse. You take 1 damage, and have 22/34 hp. You feel sick. You feel sick. You see here a worker ant corpse. You take 1 damage, and have 21/34 hp. You butcher the worker ant corpse. z - 2 chunks of flesh {@w0} You feel sick. You take 1 damage, and have 20/34 hp. Eating one of 2 chunks of flesh {@w0}. You feel sick. You continue eating. x2 You feel sick. You take 2 damage, and have 18/34 hp. You start resting. You feel sick. x7 You are no longer poisoned. You take 4 damage, and have 14/34 hp. You start resting. Health restored: 34 All of the chunks of flesh in your inventory have rotted away. You now have 137 gold pieces (gained 13). You are feeling hungry. You see here a dagger. You see here a flail. An adder comes into view. Aim: an adder You throw a tomahawk. The tomahawk barely misses the adder. Aim: an adder You throw a tomahawk. The tomahawk hits the adder. Aim: an adder (lightly wounded) You throw a tomahawk. The tomahawk hits the adder. You completely miss the adder. The adder closely misses you. You puncture the adder! The adder bites you but does no damage. You closely miss the adder. The adder closely misses you. You barely miss the adder. The adder closely misses you. You barely miss the adder. The adder closely misses you. You hit the adder. You kill the adder! You have reached level 6! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. Health restored: 39; MP restored: 6 k - 2 tomahawks (gained 1) k - 3 tomahawks (gained 1) An ogre comes into view. It is wielding a giant club. The ogre shouts! Aim: an ogre, wielding a giant club You throw a tomahawk. The tomahawk hits the ogre. Aim: an ogre, wielding a giant club (lightly wounded) You throw a tomahawk. The tomahawk hits the ogre. Aim: an ogre, wielding a giant club (moderately wounded) You throw a tomahawk. The tomahawk hits the ogre! You barely miss the ogre. The ogre hits you with a giant club! You take 17 damage, and have 22/39 hp. MASSIVE DAMAGE!! You hit the ogre. The ogre barely misses you. You closely miss the ogre. You hit the ogre. The ogre completely misses you. You puncture the ogre! You kill the ogre! Your Short Blades skill increases to level 9! You start resting. You are feeling very hungry. You regained 9 hp, and now have 32/39 hp. You see here a giant club. k - a tomahawk k - 2 tomahawks (gained 1) You found a shaft! There is a shaft here. j - 3 meat rations {@e2} (gained 1) 2 orcs come into view. Health restored: 39 You hit the orc. The orc barely misses you. You hit the orc. The orc closely misses you. You barely miss the orc. The orc misses you. You hit the orc. You closely miss the orc. The orc closely misses you. You puncture the orc! You kill the orc! The orc shouts! 2 orcs come into view. The orc shouts! You barely miss the orc. The orc misses you. You puncture the orc! You kill the orc! You barely miss the orc. You closely miss the orc. The orc completely misses you. You barely miss the orc. The orc barely misses you. You puncture the orc! You kill the orc! Things that are here: a club; a ring mail The orc shouts! You hit the orc. The orc hits you with a flail. You take 5 damage, and have 34/39 hp. You hit the orc. The orc closely misses you. You hit the orc. You kill the orc! You see here a flail. Things that are here: a club; a ring mail There isn't anything to butcher here. You are near starving! Health restored: 39 There is a stone staircase leading down here. An adder skeleton comes into view. You hit the adder skeleton. The adder skeleton closely misses you. You hit the adder skeleton. The adder skeleton closely misses you. You puncture the adder skeleton! You destroy the adder skeleton! z - a wand of enslavement You are starving! Eat which item? (? for menu, Esc to quit) You are feeling very hungry. That durian smelled terrible... but tasted delicious! A worker ant comes into view. The worker ant twitches its antennae in your direction. The worker ant misses you. You hit the worker ant but do no damage. The worker ant bites you. You take 6 damage, and have 33/39 hp. You barely miss the worker ant. The worker ant closely misses you. You hit the worker ant. The worker ant closely misses you. You hit the worker ant. The worker ant barely misses you. You hit the worker ant but do no damage. The worker ant bites you. You are poisoned. The worker ant poisons you! You take 2 damage, and have 31/39 hp. You hit the worker ant. You feel sick. The worker ant misses you. You take 1 damage, and have 30/39 hp. You hit the worker ant. You feel sick. The worker ant barely misses you. You take 1 damage, and have 29/39 hp. You hit the worker ant. You hit the worker ant but do no damage. You feel sick. The worker ant barely misses you. You barely miss the worker ant. The worker ant barely misses you. You hit the worker ant. You kill the worker ant! You feel sick. You take 1 damage, and have 28/39 hp. You are near starving! Unknown command. Eat which item? (? for menu, Esc to quit) You feel sick. You continue eating. x2 You feel sick. You finish eating. That bread ration really hit the spot! You take 2 damage, and have 26/39 hp. You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. A phantom comes into view. You feel sick. You are no longer poisoned. You take 3 damage, and have 23/39 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! Aim: a phantom You throw a tomahawk. The tomahawk hits the phantom. Aim: a phantom (lightly damaged) You throw a tomahawk. The tomahawk barely misses the phantom. Aim: a phantom (lightly damaged) You throw a stone. The stone hits the phantom but does no damage. Aim: a phantom (lightly damaged) You throw a stone. The stone hits the phantom but does no damage. You closely miss the phantom. The phantom hits you. You take 4 damage, and have 19/39 hp. You miss the phantom. You hit the phantom. The phantom barely misses you. You miss the phantom. The phantom blinks! Aim: a phantom (lightly damaged) You throw a stone. The stone hits the phantom but does no damage. Aim: a phantom (lightly damaged) You throw a stone. The stone closely misses the phantom. The phantom blinks! Really target yourself? [Y]es or [N]o only, please. Really target yourself? [Y]es or [N]o only, please. Really target yourself? Okay, then. You see here a stone. Aim: a phantom (lightly damaged) You throw a stone. The stone completely misses the phantom. Aim: a phantom (lightly damaged) You throw a stone. The stone closely misses the phantom. The phantom blinks! Aim: a phantom (lightly damaged) You throw a stone. The stone closely misses the phantom. Aim: a phantom (lightly damaged) You throw a stone. The stone closely misses the phantom. Aim: a phantom (lightly damaged) You throw a stone. The stone completely misses the phantom. You puncture the phantom! You hit the phantom but do no damage. The phantom hits you. The phantom blinks! You take 6 damage, and have 15/39 hp. You see here a tomahawk. k - a tomahawk Aim: a phantom (moderately damaged) You throw a tomahawk. The tomahawk hits the phantom! You hit the phantom but do no damage. The phantom misses you. You closely miss the phantom. The phantom hits you. You take 2 damage, and have 13/39 hp. You hit the phantom. You hit the phantom. The phantom hits you. * * * LOW HITPOINT WARNING * * * You take 6 damage, and have 7/39 hp. You hit the phantom. The phantom hits you but does no damage. You hit the phantom. The phantom misses you. You closely miss the phantom. You barely miss the phantom. The phantom blinks! Aim: a phantom (almost destroyed) You throw a stone. The stone hits the phantom but does no damage. Aim: a phantom (almost destroyed) You throw a stone. The stone barely misses the phantom. Aim: a phantom (almost destroyed) You throw a stone. The stone hits the phantom. Aim: a phantom (almost destroyed) You throw a stone. The stone hits the phantom. Aim: a phantom (almost destroyed) You throw a stone. The stone closely misses the phantom. The phantom blinks! Aim: a phantom (almost destroyed) You throw a stone. The stone hits the phantom. You destroy the phantom! You have reached level 7! MP restored: 7 You start resting. An orc wizard comes into view. It is wielding a dagger. You regained 18 hp, and now have 28/44 hp. The orc wizard shouts! You hit the orc wizard. An orc comes into view. It is wielding a hand axe. The orc shouts! You hit the orc wizard. The orc wizard hits you but does no damage. You barely miss the orc wizard. The orc wizard hits you with a dagger. An orc priest comes into view. It is wielding a trident. You take 1 damage, and have 28/44 hp. The orc priest shouts! You hit the orc wizard. The orc wizard closely misses you. 2 orcs come into view. The orc shouts! You hit the orc wizard. The orc moves out of view. You closely miss the orc wizard. The orc wizard hits you with a dagger. You take 1 damage, and have 27/44 hp. You puncture the orc wizard! You kill the orc wizard! Things that are here: a dagger; a robe; an orc corpse You hit the orc but do no damage. The orc barely misses you. The orc priest hits you from afar with a trident. You take 4 damage, and have 24/44 hp. The orc misses you. The orc priest hits you with a trident! You take 8 damage, and have 16/44 hp. You barely miss the orc priest. The orc closely misses you. You hit the orc priest. The orc closely misses you. The orc misses you. The orc priest looks braver for a moment. You barely miss the orc priest. The orc hits you with a whip. The orc hits you but does no damage. The orc priest closely misses you. You take 2 damage, and have 14/44 hp. You barely miss the orc priest. The orc hits you with a hand axe. * * * LOW HITPOINT WARNING * * * The orc closely misses you. You take 4 damage, and have 10/44 hp. You feel agile all of a sudden. The orc barely misses you. The orc priest barely misses you. The orc hits you but does no damage. The orc closely misses you. You hit the orc priest. The orc hits you but does no damage. The orc priest looks braver for a moment. The orc hits you but does no damage. You barely miss the orc priest. The orc closely misses you. The orc misses you. It was a potion of magic. Magic courses through your body. The orc priest hits you but does no damage. The orc hits you with a hand axe. * * * LOW HITPOINT WARNING * * * The orc hits you but does no damage. You take 6 damage, and have 5/44 hp. It was a potion of flight. You feel very buoyant. You fly up into the air. The orc completely misses you. The orc priest closely misses you. The orc misses you. The orc completely misses you. You feel better. The orc closely misses you. The orc priest misses you. The orc closely misses you. The orc barely misses you. You regained 6 hp, and now have 11/44 hp. You hit the orc priest. The orc barely misses you. The orc misses you. The orc priest hits you but does no damage. The orc hits you with a hand axe. * * * LOW HITPOINT WARNING * * * You take 5 damage, and have 6/44 hp. You hit the orc priest. You kill the orc priest! Your Short Blades skill increases to level 10! The orc closely misses you. The orc misses you. The orc barely misses you. You barely miss the orc. The orc hits you with a hand axe. * * * LOW HITPOINT WARNING * * * You take 6 damage, and have 2/44 hp. You feel better. You regained 8 hp, and now have 10/44 hp. You barely miss the orc. You hit the orc but do no damage. The orc closely misses you. You hit the orc. You hit the orc. You kill the orc! The orc barely misses you. You hit the orc but do no damage. The orc closely misses you. The orc completely misses you. You closely miss the orc. You hit the orc. The orc hits you but does no damage. The orc closely misses you. You hit the orc. The orc barely misses you. The orc completely misses you. You hit the orc but do no damage. You hit the orc. The orc completely misses you. The orc misses you. You puncture the orc! You kill the orc! The orc misses you. You hit the orc. You are starting to lose your buoyancy. The orc closely misses you. You puncture the orc! You kill the orc! Things that are here: a whip; a leather armour Things that are here: a hand axe; a scale mail; an orc corpse You butcher the orc corpse. You float gracefully downwards. f - 3 chunks of flesh {@w0} Things that are here: a hand axe; a scale mail; an orc skeleton Eat which item? (? for menu, Esc to quit) Okay, then. Things that are here: a hand axe; a leather armour You start resting. You feel a little less agile now. You regained 3 hp, and now have 16/44 hp. You start resting. An adder comes into view. You regained 4 hp, and now have 20/44 hp. An adder is nearby! Things that are here: a hand axe; a scale mail; an orc skeleton You start resting. You start resting. You are too injured to fight recklessly! You are too injured to fight recklessly! The adder closely misses you. You puncture the adder! The adder barely misses you. You closely miss the adder. The adder barely misses you. You puncture the adder! You kill the adder! You start resting. All of the chunks of flesh in your inventory have rotted away. Health restored: 44 Things that are here: a hand axe; a scale mail Things that are here: a trident; an orc skeleton i - 48 stones (gained 2) i - 49 stones (gained 1) i - 50 stones (gained 1); k - a tomahawk i - 51 stones (gained 1) i - 53 stones (gained 2) i - 54 stones (gained 1) i - 55 stones (gained 1) i - 56 stones (gained 1) i - 57 stones (gained 1) i - 58 stones (gained 1) k - 2 tomahawks (gained 1) i - 60 stones (gained 2) Done exploring. Done exploring. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Found a stone staircase leading down. There is a stone staircase leading down here. You now have 150 gold pieces (gained 13). j - 4 meat rations {@e2} (gained 1) Found a stone staircase leading up. Found a stone staircase leading down. f - a ruby ring Put on which piece of jewellery? (? for menu, Esc to quit) f - a ring of stealth (right hand) Put on which piece of jewellery? (? for menu, Esc to quit) You're wearing all the rings you can. Remove which one? (? for menu, Esc to cancel) < or v - a +2 ring of slaying; > or f - a ring of stealth {Stlth+} You remove your ring of stealth {Stlth+}. You feel more attuned to fire. l - a ring of fire (right hand) Put on which piece of jewellery? (? for menu, Esc to quit) You remove your +2 ring of slaying. Put on which piece of jewellery? (? for menu, Esc to quit) v - a +2 ring of slaying (left hand) Put on which piece of jewellery? (? for menu, Esc to quit) You're wearing all the rings you can. Remove which one? (? for menu, Esc to cancel) < or v - a +2 ring of slaying; > or l - a ring of fire {rF+, rC-} You remove your ring of fire {rF+, rC-}. f - a ring of stealth (right hand) {Stlth+} o - a bread ration {@e1} You now have 161 gold pieces (gained 11). You now have 176 gold pieces (gained 15). You see here a robe. q - a purple potion Found a stone staircase leading down. There is a stone staircase leading down here. t - a book of Envenomations There is a stone staircase leading down here. A crimson imp comes into view. The crimson imp shouts! The crimson imp blinks! Aim: a crimson imp You throw a tomahawk. The tomahawk hits the crimson imp but does no damage. Aim: a crimson imp You throw a tomahawk. The tomahawk hits the crimson imp. The crimson imp blinks! You hit the crimson imp but do no damage. You closely miss the crimson imp. The crimson imp shouts, "Escape, thou defiled rude-growing scavenger!" The crimson imp barely misses you. You hit the crimson imp. The crimson imp hits you but does no damage. You hit the crimson imp but do no damage. You closely miss the crimson imp. The crimson imp hits you. You take 2 damage, and have 42/44 hp. You closely miss the crimson imp. The crimson imp hits you. You take 2 damage, and have 40/44 hp. You hit the crimson imp. You closely miss the crimson imp. The crimson imp closely misses you. You barely miss the crimson imp. The crimson imp closely misses you. You hit the crimson imp. The crimson imp hits you but does no damage. You puncture the crimson imp! You kill the crimson imp! No target in view! No target in view! You now have 185 gold pieces (gained 9). k - a tomahawk w - a viscous red potion Health restored: 44 You see here a leather armour. You now have 198 gold pieces (gained 13). A giant gecko skeleton comes into view. The giant gecko skeleton bites you but does no damage. The giant gecko skeleton closely misses you. You closely miss the giant gecko skeleton. The giant gecko skeleton bites you. You take 1 damage, and have 43/44 hp. You completely miss the giant gecko skeleton. You hit the giant gecko skeleton. The giant gecko skeleton closely misses you. You puncture the giant gecko skeleton! You destroy the giant gecko skeleton! Health restored: 44 C - a potion of curing You now have 212 gold pieces (gained 14). You see here a robe. D - a robe Wear which item? (? for menu, Esc to quit) You start removing your armour. You continue taking off your +0 leather armour. x4 You finish taking off your +0 leather armour. You start putting on your armour. You continue putting on your robe. x5 You finish putting on your +0 robe. Found a stone staircase leading up. An ice beast comes into view. You see here a potion of curing. There is a stone staircase leading up here. You hit the ice beast but do no damage. You hit the ice beast. The ice beast hits you but does no damage. You hit the ice beast. The ice beast hits you. The ice beast freezes you! You take 11 damage, and have 33/44 hp. MASSIVE DAMAGE!! Unknown command. You hit the ice beast but do no damage. You hit the ice beast but do no damage. The ice beast hits you but does no damage. You hit the ice beast but do no damage. The ice beast closely misses you. You closely miss the ice beast. You barely miss the ice beast. The ice beast hits you. The ice beast freezes you! You take 11 damage, and have 23/44 hp. MASSIVE DAMAGE!! You hit the ice beast. The ice beast hits you. The ice beast freezes you! * * * LOW HITPOINT WARNING * * * You take 15 damage, and have 8/44 hp. MASSIVE DAMAGE!! You feel protected. The ice beast hits you but does no damage. You feel better. The ice beast closely misses you. You regained 6 hp, and now have 14/44 hp. It was a potion of brilliance. You feel clever all of a sudden. The ice beast closely misses you. It was a potion of might. You feel very mighty all of a sudden. The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you. You resist. * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 10/44 hp. You puncture the ice beast! The ice beast barely misses you. The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you. You resist. * * * LOW HITPOINT WARNING * * * A worker ant comes into view. You take 3 damage, and have 8/44 hp. The worker ant twitches its antennae in your direction. You hit the ice beast. You closely miss the ice beast. The ice beast barely misses you. You barely miss the ice beast. The ice beast completely misses you. You barely miss the ice beast. You puncture the ice beast! You kill the ice beast! Your Stealth skill increases to level 1! As you read the scroll labeled HEROXZ UTECVAI, it crumbles to dust. It is a scroll of amnesia. You feel forgetful for a moment. The worker ant closely misses you. You hit the worker ant. The worker ant barely misses you. You hit the worker ant. You barely miss the worker ant. The worker ant closely misses you. You hit the worker ant. The worker ant bites you but does no damage. You puncture the worker ant! You kill the worker ant! You see here a worker ant corpse. You butcher the worker ant corpse. p - 2 chunks of flesh {@w0} There is a stone staircase leading up here. q - a potion of curing You start resting. You feel a little less clever now. You regained 4 hp, and now have 14/44 hp. You start resting. You start to feel less resistant. You regained 2 hp, and now have 16/44 hp. You start resting. Your resistance to elements expires. Unknown command. You start resting. Eating one of 2 chunks of flesh {@w0}. You continue eating. x2 You feel a little less mighty now. You start resting. A crimson imp comes into view. You regained 2 hp, and now have 20/44 hp. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You start resting. All of the chunks of flesh in your inventory have rotted away. Health restored: 44 You climb downwards. There is a stone staircase leading up here. Aim: a crimson imp (hasn't noticed you) You throw a tomahawk. The tomahawk misses the crimson imp. The crimson imp shouts! Aim: a crimson imp You throw a stone. The stone hits the crimson imp. The crimson imp picks up a beetle and eats it. Aim: a crimson imp (moderately wounded) You throw a stone. The stone misses the crimson imp. Aim: a crimson imp (lightly wounded) You throw a stone. The stone hits the crimson imp. You hit the crimson imp. The crimson imp spits at you. The crimson imp closely misses you. You hit the crimson imp. You closely miss the crimson imp. The crimson imp closely misses you. You barely miss the crimson imp. The crimson imp closely misses you. You barely miss the crimson imp. You hit the crimson imp. The crimson imp misses you. You hit the crimson imp. The crimson imp blinks! Aim: a crimson imp (severely wounded) You throw a stone. The stone misses the crimson imp. Aim: a crimson imp (severely wounded) You throw a stone. The stone hits the crimson imp but does no damage. Aim: a crimson imp (severely wounded) You throw a stone. The stone hits the crimson imp but does no damage. Aim: a crimson imp (severely wounded) You throw a stone. The stone hits the crimson imp. The crimson imp spits at you. Aim: a crimson imp (severely wounded) You throw a stone. The stone hits the crimson imp. Aim: a crimson imp (almost dead) You throw a stone. The stone barely misses the crimson imp. You miss the crimson imp. The crimson imp closely misses you. You puncture the crimson imp! You kill the crimson imp! No target in view! i - 52 stones (gained 1) i - 53 stones (gained 1) i - 54 stones (gained 1) i - 55 stones (gained 1) k - a tomahawk i - 56 stones (gained 1) i - 58 stones (gained 2) i - 59 stones (gained 1) i - 60 stones (gained 1) A giant cockroach comes into view. p - a Grand Grimoire You see here 3 gold pieces. You puncture the giant cockroach! You kill the giant cockroach! You now have 215 gold pieces (gained 3). A worker ant comes into view. A jelly comes into view. The helpless worker ant fails to defend itself. You impale the worker ant!! You kill the worker ant! The jelly quivers. You hit the jelly. Your hands burn! The jelly hits you but does no damage. You take 2 damage, and have 42/44 hp. You puncture the jelly! Your hands burn! You take 5 damage, and have 37/44 hp. You hit the jelly but do no damage. Your hands burn! The jelly hits you but does no damage. You take 5 damage, and have 32/44 hp. You hit the jelly. Your hands burn! The jelly hits you but does no damage. You take 1 damage, and have 31/44 hp. You hit the jelly. You kill the jelly! Your Short Blades skill increases to level 11! You have reached level 8! You regained 4 hp, and now have 35/49 hp. MP restored: 8 You start resting. You are feeling hungry. You regained 6 hp, and now have 41/49 hp. You start resting. Health restored: 49 Found a runed centaur barding. You see here a runed centaur barding. A worker ant comes into view. The worker ant twitches its antennae in your direction. Aim: a worker ant You throw a tomahawk. The tomahawk hits the worker ant. Aim: a worker ant (lightly wounded) You throw a stone. The stone hits the worker ant but does no damage. You hit the worker ant. The worker ant barely misses you. An adder comes into view. You hit the worker ant. You hit the worker ant. The worker ant barely misses you. You hit the worker ant. The worker ant bites you. You are poisoned. The worker ant poisons you! You take 4 damage, and have 45/49 hp. You hit the worker ant. You feel sick. The worker ant closely misses you. You take 1 damage, and have 44/49 hp. You hit the worker ant. You kill the worker ant! Your Stealth skill increases to level 2! Aim: an adder You throw a stone. The stone hits the adder. Aim: an adder (lightly wounded) You throw a stone. The stone hits the adder. You feel sick. You take 1 damage, and have 43/49 hp. You barely miss the adder. The adder completely misses you. You barely miss the adder. The adder closely misses you. You puncture the adder! You kill the adder! You feel sick. You take 1 damage, and have 43/49 hp. i - 58 stones (gained 1) You feel sick. i - 59 stones (gained 1) You feel sick. k - a tomahawk You feel sick. i - 60 stones (gained 1) You feel sick. You are no longer poisoned. You are feeling very hungry. You regained 4 hp, and now have 47/49 hp. w - a pair of gloves C - a scroll labeled ZOF MIRCHIUT Health restored: 49 Done exploring. Done exploring. (D) Dungeon Where to? (Enter - D:4, ? - help) What level of the Dungeon? (default 1, ? - help) There is a stone staircase leading down here. You climb downwards. Lua error: /crawl-master/crawl-git-6e972410aa/data/dat/des/altar/overflow.des:3438: Bad item name: 'sling' x1250 Lua error: /crawl-master/crawl-git-6e972410aa/data/dat/des/altar/overflow.des:3438: Bad item name: 'sling' x1250 >>>>>>>>>>>>>>>>>>>>>> Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 1, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_NO_CMD repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [Mordru] Species: Halfling Job: Gladiator HP: 49/49; mods: 0/0 MP: 8/8; mod: 0 Stats: 15 (15) 8 (8) 16 (16) Position: (0, 0) , god: No God (0), turn_is_over: 0, banished: 0 Skills (mode: manual) Name | can_train | train | training | level | points | progress Fighting | X | 0 | 0 | 1 | 151 | 92/119 Short Blades | X | 2 | 66 | 11 | 2101 | 50/446 Long Blades | | 0 | 0 | 0 | 0 | 0/50 Axes | X | 0 | 0 | 0 | 0 | 0/59 Maces & Flails | | 0 | 0 | 0 | 0 | 0/70 Polearms | | 0 | 0 | 0 | 0 | 0/84 Staves | | 0 | 0 | 0 | 0 | 0/70 Slings | | 0 | 0 | 0 | 0 | 0/25 Bows | | 0 | 0 | 0 | 0 | 0/35 Crossbows | | 0 | 0 | 0 | 0 | 0/59 Throwing | X | 0 | 0 | 2 | 151 | 25/126 Armour | X | 0 | 0 | 0 | 0 | 0/42 Dodging | X | 0 | 0 | 3 | 301 | 49/168 Stealth | X | 1 | 33 | 2 | 120 | 14/106 Shields | | 0 | 0 | 0 | 0 | 0/42 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/70 Spellcasting | X | 0 | 0 | 0 | 0 | 0/84 Conjurations | | 0 | 0 | 0 | 0 | 0/70 Hexes | | 0 | 0 | 0 | 0 | 0/59 Charms | | 0 | 0 | 0 | 0 | 0/42 Summonings | | 0 | 0 | 0 | 0 | 0/59 Necromancy | | 0 | 0 | 0 | 0 | 0/70 Translocations | | 0 | 0 | 0 | 0 | 0/42 Transmutations | | 0 | 0 | 0 | 0 | 0/100 Fire Magic | | 0 | 0 | 0 | 0 | 0/50 Ice Magic | | 0 | 0 | 0 | 0 | 0/50 Air Magic | | 0 | 0 | 0 | 0 | 0/42 Earth Magic | | 0 | 0 | 0 | 0 | 0/50 Poison Magic | | 0 | 0 | 0 | 0 | 0/59 Invocations | | 0 | 0 | 0 | 0 | 0/42 Evocations | X | 0 | 0 | 0 | 0 | 0/50 Spell bugs: Durations: Attributes: #12: 215 #27: 1056 #49: 279 #59: 1 Mutations: mutation resistance: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #0: +0 rapier eq slot #2, inv slot #2: +0 helmet eq slot #4, inv slot #6: +0 pair of boots eq slot #6, inv slot #29: +0 robe eq slot #7, inv slot #21: +2 ring of slaying eq slot #8, inv slot #5: ring of stealth {Stlth+} }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Map: ################################################################################ ################################################################################ ################################################################################ ################################################################################ ################################################################################ ################################################################################ ###########################............######################################### 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################################################################################ ################################################################################ ################################################################################ clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>