Dungeon Sprint DCSS version 0.14-a0-3359-gb378101 (webtiles) character file. 4 MordorOrchid the Magician (level 1, 3/10 HPs) Began as a Deep Elf Fire Elementalist on Mar 18, 2014. Quit the game in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:01:01 (133 turns). MordorOrchid the Magician (DEFE) Turns: 133, Time: 00:01:01 HP 3/10 AC 2 Str 5 XL: 1 Next: 58% MP 8/8 EV 13 Int 19 God: Gold 0 SH 0 Dex 15 Spells: 1 memorised, 9 levels left rFire . . . SeeInvis . j - +0 dagger rCold . . . Clarity . a - +0 robe rNeg . . . Conserve . (no shield) rPois . rCorr . (no helmet) rElec . rRot . (no cloak) SustAb . . Spirit . (no gloves) rMut . Warding . (no boots) Saprov . . . NoTele + (no amulet) MR ..... (no ring) (no ring) @: exhausted, very slightly contaminated, slowed, very slow, not resistant to hostile enchantments, fairly stealthy A: no striking features a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand weapons j - a +0,+0 dagger (weapon) Armour a - a +0 robe (worn) Comestibles c - a bread ration Scrolls i - a scroll of blinking Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic Books b - a book of Flames Spells Type Level *Flame Tongue Conjuration/Fire 1 Throw Flame Conjuration/Fire 2 Conjure Flame Conjuration/Fire 3 Inner Flame Hexes/Fire 3 Sticky Flame Conjuration/Fire 4 Fireball Conjuration/Fire 5 Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 5.3 Spellcasting - Level 1.1 Conjurations - Level 3.2 Fire Magic You had 9 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Flame Tongue Conj/Fire ##... 6% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Message History The crimson imp is heavily wounded. You closely miss the crimson imp. The crimson imp is heavily wounded. The crimson imp closely misses you. You closely miss the crimson imp. The crimson imp is heavily wounded. The rat misses you. The crimson imp blinks! The crimson imp barely misses you. The crimson imp shouts, "Embrace thy doom, thou dandy half-faced urchin!" You closely miss the crimson imp. The crimson imp is moderately wounded. You are no longer berserk. You pass out from exhaustion. You feel yourself slow down. The rat completely misses you. The crimson imp barely misses you. The rat bites you. The crimson imp blinks! The rat bites you but does no damage. The crimson imp blinks! The rat bites you. * * * LOW HITPOINT WARNING * * * You can move again. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ▓.▓ ▓.▓ ▓.▓ ▓.▓ ▓S▓ ▓5▓ ▓z▓ ▓r▓ ▓@▓ ▓§▓ ▓'▓ ▓5▓ ▓.▓ ▓§▓ ▓.▓ ▓.▓ ▓(▓ You could see 2 crimson imps, an adder, a rat and a rat skeleton. Vanquished Creatures A giant gecko (D) A goblin (D) A kobold (D) 2 rats (D) 5 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | MordorOrchid, the Deep Elf Fire Elementalist, began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 5/5 12 | D | Reached skill level 4 in Spellcasting 72 | D | Reached skill level 5 in Spellcasting 116 | D | Noticed a crimson imp 116 | D | Noticed a crimson imp 133 | D | Quit the game Action || total -------------------------++------- Melee: Dagger || 8 Cast: Flame Tongue || 7 Use: Potion || 1