Dungeon Crawl Stone Soup version 5.6-49-g8abd877 (webtiles) character file. 32 Moonbeam the Poker (level 3, 4/29 HPs) Began as a Merfolk Fighter on Dec 5, 2018. Was a Follower of Vehumet. Quit the game on level 2 of the Dungeon. The game lasted 00:00:59 (499 turns). Moonbeam the Poker (Merfolk Fighter) Turns: 499, Time: 00:00:59 Health: 4/29 AC: 6 (28%)Str: 17 XL: 3 Next: 33% Magic: 4/4 EV: 9 Int: 7 God: Vehumet [1*[35]] Gold: 86 SH: 9 Dex: 13 Spells: 5/5 levels left rFire . . . SeeInvis . a - +0 trident rCold . . . Faith . c - +0 shield rNeg . . . Spirit . b - +0 scale mail rPois . Reflect . (no helmet) rElec . (no cloak) rCorr . (no gloves) MR ..... (boots currently unavailable) Stlth +......... (no amulet) Regen 0.1/turn (no ring) MPRegen 0.2/turn (no ring) @: very quick A: change form in water, swift swim, stealthy swim a: Renounce Religion You were on level 2 of the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 86 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Scrolls e - 3 scrolls of magic mapping f - a scroll of teleportation Potions d - a potion of augmentation Skills: + Level 3.4 Fighting * Level 4.2 Polearms + Level 2.4 Armour + Level 3.3 Shields You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Failure Level Hunger Conjure Flame Fire/Air 0 (100) 100% 3 N/A Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Vehumet Message History Vehumet accepts your prayer! Vehumet welcomes you! You can now gain magical power from killing. Vehumet offers you knowledge of Conjure Flame. You add the spell Conjure Flame to your library. The giant cockroach waves its antennae. You are too injured to fight recklessly! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! A bat comes into view. The bat hits you but does no damage. Your legs become a tail as you enter the water. The bat barely misses you. You block the bat's attack. x2 You block the bat's attack. The bat hits you but does no damage. x2 Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ......≈≈≈≈≈≈≈≈≈≈....... .....≈s≈≈≈≈≈≈≈≈........ ......≈≈≈..♣≈≈≈≈....... ##+#.≈≈≈≈≈♣_♣≈≈≈≈≈...... ...#...≈≈≈≈..≈≈≈.≈...... ......≈≈≈≈≈≈≈≈≈≈........ ...#').≈≈≈≈≈≈≈≈≈≈....... ##...≈≈≈≈≈≈≈≈≈≈bb....... .....≈≈≈..≈..≈.≈@....... #.....≈.≈≈.≈≈≈.≈........ #........############### #..$.....# ........... ............ ............ .......... You could see 2 bats. Vanquished Creatures An adder (D:2) A dart slug (D:1) 3 bats 5 goblins 4 hobgoblins A kobold (D:1) 2 ball pythons (D:1) 3 frilled lizards 3 rats (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Moonbeam the Merfolk Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 2/2 87 | D:1 | Reached XP level 2. HP: 3/24 MP: 3/3 451 | D:2 | Reached skill level 4 in Polearms 451 | D:2 | Reached XP level 3. HP: 2/29 MP: 4/4 451 | D:2 | HP: 1/29 [poisoned by an adder] 471 | D:2 | Found a faded altar of an unknown god. 473 | D:2 | HP: 1/29 [bat (1)] 493 | D:2 | Became a worshipper of Vehumet 493 | D:2 | Reached * piety under Vehumet 493 | D:2 | Offered knowledge of Conjure Flame by Vehumet. 499 | D:2 | Quit the game Skill XL: | 1 2 | ---------------+-------+----- Polearms | 4 | 4.2 Fighting | | 3.4 Armour | | 2.4 Shields | | 3.3 Action || total -------------------------++------- Melee: Trident || 93 Tailslap || 1 Armor: Scale mail || 47 Dodge: Dodged || 24 Block: Shield || 51