Dungeon Crawl Stone Soup version 0.24-a0-652-g46ecf6d (webtiles) character file. Game seed: 15973230787114499633, levelgen mode: deterministic 43 Mnat the Grave Robber (level 3, -2/28 HPs) Began as a Deep Dwarf Necromancer on Sept 26, 2019. Slain by a worm (5 damage) ... on level 2 of the Dungeon. The game lasted 00:06:48 (1400 turns). Mnat the Grave Robber (Deep Dwarf Necromancer) Turns: 1400, Time: 00:06:49 Health: -2/28 AC: 2 Str: 11 XL: 3 Next: 37% Magic: 1/6 EV: 13 Int: 16 God: Gold: 18 SH: 0 Dex: 13 Spells: 2/6 levels left rFire . . . SeeInvis . j - +2 short sword (speed) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.10/turn (no ring) @: very slightly contaminated, non-regenerating A: damage resistance, heal wounds, sense surroundings 1, no regeneration a: Heal Wounds You were on level 2 of the Dungeon. You were very hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 18 gold pieces. Inventory: Hand Weapons j - a +2 short sword of speed (weapon) (You found it on level 2 of the Dungeon) Armour a - a +0 robe (worn) Scrolls f - 3 scrolls of teleportation {unknown} g - a scroll of amnesia {unknown} h - a scroll of remove curse {unknown} Potions b - a potion of curing {unknown} c - a potion of lignification {unknown} d - a potion of brilliance {unknown} i - a potion of flight {unknown} Comestibles e - a ration {!d} Skills: + Level 2.7 Dodging + Level 3.1 Stealth + Level 2.2 Spellcasting * Level 4.9 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ###. 2% 1 #...... q - Vampiric Draining Necr ###....... 9% 3 ###.... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Animate Skeleton Necr N/A 2% 1 #...... Animate Dead Necr N/A 26% 4 #####.. Regeneration Chrm/Necr Unusable N/A 3 N/A Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. Message History You kill the adder! Unknown command. Unknown command. You start resting. You are no longer poisoned. You start resting. You are feeling hungry. Found a war axe. Found a runed short sword. You see here a war axe. Found 14 gold pieces. A worm comes into view. You see here a runed short sword. j - a runed short sword Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Your hands tingle! j - a +2 short sword of speed (weapon) Casting: Pain (safe; 2% risk of failure) Aiming: Vampiric Draining (safe; 9% risk of failure) Aim: a worm You feel life coursing into your body. The leopard gecko hisses angrily. A goblin comes into view. Casting: Vampiric Draining (safe; 9% risk of failure) Aiming: Vampiric Draining (safe; 9% risk of failure) Aim: a worm (moderately wounded) You miscast Vampiric Draining. You are very lightly contaminated with residual magic. Your bones ache. The goblin shouts! The worm barely misses you. Your magical contamination has completely faded away. There is a stone staircase leading up here. You start resting. The worm is too close now for your liking. Casting: Vampiric Draining (safe; 9% risk of failure) Aiming: Vampiric Draining (safe; 9% risk of failure) Aim: a worm You miscast Vampiric Draining. You are very lightly contaminated with residual magic. You sense a malignant aura. You are feeling very hungry. Casting: Vampiric Draining (safe; 9% risk of failure) You don't have enough magic to cast that spell. Casting: Vampiric Draining (safe; 9% risk of failure) Aiming: Pain (safe; 2% risk of failure) Aim: a worm (chance to defeat MR: 82%) Okay, then. The worm bites you! You die... .....#.#.##.#.# .........##.#.##### ..................# .#+#.#...#######.## .#,#.##..# #.# ## #.##..# #g# #.....# #l# ,#####>#######w# #.........@# ** #..#######.# #..#######.# #..........# ##.######### #.* #.* ,*#.* * #.* You could see a worm, a leopard gecko and a goblin. Vanquished Creatures An adder (D:2) 2 dart slugs (D:1) A leopard gecko (D:1) 2 giant cockroaches (D:1) 4 hobgoblins A jackal (D:1) 3 frilled lizards 3 goblins 6 kobolds (D:1) 6 rats (D:1) 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mnat the Deep Dwarf Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 148 | D:1 | Reached XP level 2. HP: 10/22 MP: 2/4 951 | D:1 | Reached XP level 3. HP: 4/28 MP: 2/6 956 | D:1 | Learned a level 3 spell: Vampiric Draining 1280 | D:2 | HP: 1/28 [adder (3)] 1400 | D:2 | Slain by a worm Levels and vault maps discovered: D:1: dpeg_arrival_rooms_with_view, layout_loops_ring D:2: layout_basic, nicolae_qazlal_general_emergency, uniq_crazy_yiuf_cottage, uniq_natasha Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 2 | 2.2 Stealth | 3 | 3.1 Dodging | | 2.7 Necromancy | | 4.9 Action || total -------------------------++------- Melee: Unarmed || 36 Cast: Pain || 50 Vampiric Draining || 4 Eat: Chunk || 2 Armor: Robe || 3 Dodge: Dodged || 36 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 58 | 4 | 6.5 | 27 | 2 | 6.9 +---------+---------+-------+---------+---------+------- D:1 | 39 | 4 | 9.3 | 23 | 2 | 8.0 D:2 | 19 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+-------