Dungeon Crawl Stone Soup version 0.20-a0-251-g16a58bf (webtiles) character file. 11 Mitch the Sneak (level 2, 13/22 HPs) Began as a Demonspawn Assassin on Nov 30, 2016. Quit the game on level 1 of the Dungeon. The game lasted 00:00:23 (181 turns). Mitch the Sneak (Demonspawn Assassin) Turns: 181, Time: 00:00:24 Health: 13/22 AC: 3 Str: 11 XL: 2 Next: 17% Magic: 2/2 EV: 11 Int: 12 God: Gold: 11 SH: 0 Dex: 14 Spells: 1/1 levels left rFire + . . SeeInvis . a - +2 dagger rCold . . . Gourm . c - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Reflect . d - +0 cloak rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) (no ring) i - ring of protection from fire @: no status effects A: hooves 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Hand Weapons a - a +2 dagger (weapon) b - a +0 blowgun Missiles e - 8 poisoned needles f - 2 curare-tipped needles Armour c - a +0 robe (worn) d - a +0 cloak (worn) Jewellery i - a ring of protection from fire (left hand) Scrolls j - a scroll of teleportation {unknown} Comestibles g - a bread ration h - 5 chunks of flesh Skills: - Level 2.0 Fighting - Level 1.7 Short Blades - Level 1.7 Throwing - Level 0.8 Dodging - Level 3.6 Stealth + Level 1.6 Unarmed Combat You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have large cloven feet. Message History h - 5 chunks of flesh (gained 1) You now have 11 gold pieces. You see here a club. There is an open door here. A jackal is nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! A jackal is nearby! A jackal is nearby! You are too injured to fight recklessly! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##.####### #......... #.#....... #?.....?h## #........' .#### #........# ..... #........####....( #......@.......... #................. ######+#.......... #............ #####'##..... #)# #### #.# #.# #####'######### You could see a jackal (wandering). Vanquished Creatures A dart slug (D:1) A giant cockroach (D:1) A goblin (D:1) A hobgoblin (D:1) 3 jackals (D:1) A kobold (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mitch the Demonspawn Assassin began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 121 | D:1 | Reached skill level 1 in Unarmed Combat 166 | D:1 | Gained mutation: You have large cloven feet. [demonic ancestry] 166 | D:1 | Reached XP level 2. HP: 15/22 MP: 2/2 181 | D:1 | Quit the game Vault maps used: D:1: elethiomel_arrival_maze Skill XL: | 1 | ---------------+----+----- Unarmed Combat | 1 | 1.6 Fighting | | 2.0 Short Blades | | 1.7 Throwing | | 1.7 Dodging | | 0.8 Stealth | | 3.6 Action || total -------------------------++------- Melee: Dagger || 18 Kick || 2 Stab: Sleeping || 1 Armor: Robe || 1 Dodge: Dodged || 10