Dungeon Crawl Stone Soup version 0.19.0-24-gb05acd6 (webtiles) character file.

6435 Mitch the Severer (level 10, 94/94 HPs)
             Began as a Deep Dwarf Fighter on Nov 20, 2016.
             Was a Priest of Makhleb.
             Quit the game on level 8 of the Dungeon.
             The game lasted 00:13:12 (6540 turns).

Mitch the Severer (Deep Dwarf Fighter)              Turns: 6540, Time: 00:13:13

Health: 94/94      AC:  8    Str: 26    XL:     10   Next: 67%
Magic:  6/6        EV:  9    Int:  9    God:    Makhleb [***...]
Gold:   706        SH: 13    Dex: 10    Spells: 0 memorised, 9 levels left

rFire  + . .      SeeInvis .    J - +5 war axe
rCold  . . .      Gourm    .    o - +0 chain mail
rNeg   . . .      Faith    .    c - +0 shield
rPois  .          Spirit   .    (no helmet)
rElec  +          Reflect  +    (no cloak)
rCorr  .          Harm     .    r - +0 pair of gloves
MR     +....                    T - +1 pair of boots
Stlth  ..........               v - +4 amulet of reflection
                                R - +3 ring of strength
                                s - +3 ring of evasion

@: non-regenerating
A: damage resistance, recharge devices, clumsy 1, deformed body, fire resistance
1, low mp 1, sense surroundings 2, electricity resistance, slow regeneration 3
a: Device Recharging, Minor Destruction, Lesser Servant of Makhleb, Renounce
Religion


You were on level 8 of the Dungeon.
You worshipped Makhleb.
Makhleb was most pleased with you.
You were hungry.

You visited 2 branches of the dungeon, and saw 9 of its levels.

You collected 706 gold pieces.

Inventory:

Hand Weapons
 J - a +5 war axe (weapon)
 P - a +0 hand crossbow
 Y - the +1 war axe of Anger {antimagic, rElec rC- Int+6}
   (You took it off a gnoll on level 8 of the Dungeon)   
   
   It reduces the magical energy of the wielder, and disrupts the spells and
   magical abilities of those hit. Natural abilities and divine invocations are
   not affected.
   
   It affects your intelligence (+6).
   It makes you vulnerable to cold.
   It insulates you from electricity.
Armour
 c - a +0 shield (worn)
 o - a +0 chain mail (worn)
 r - a +0 pair of gloves (worn)
 T - a +1 pair of boots (worn)
Rods
 G - a +0 rod of clouds (11/11)
   (You found it on level 5 of the Dungeon)
Jewellery
 s - a +3 ring of evasion (left hand)
 v - a +4 amulet of reflection (around neck)
 M - an uncursed ring of stealth
 R - a +3 ring of strength (right hand)
Wands
 e - a wand of heal wounds (3/9)
 H - a wand of polymorph (11/24)
 Q - a wand of lightning (9/15)
 X - a wand of flame (22/48)
Scrolls
 a - a scroll of holy word {unknown}
 b - a scroll of fear {unknown}
 i - 2 scrolls of remove curse
 j - a scroll of teleportation {unknown}
 l - 4 scrolls of blinking {unknown}
 m - 2 scrolls of amnesia {unknown}
 p - a scroll of immolation {unknown}
 q - 2 scrolls of random uselessness {unknown}
 u - a scroll of enchant armour {unknown}
 w - a scroll of fog {unknown}
 y - a scroll of noise {unknown}
 B - 2 scrolls of enchant weapon {unknown}
 F - 2 scrolls of magic mapping {unknown}
 O - 6 scrolls of identify
 S - a scroll of recharging {unknown}
 Z - a scroll of vulnerability {unknown}
Potions
 d - 5 potions of might
 g - a potion of agility
 x - 2 potions of heal wounds
 z - a potion of resistance {unknown}
 A - 2 potions of brilliance {unknown}
 D - 2 potions of curing {unknown}
 L - a potion of lignification {unknown}
 U - a potion of haste {unknown}
 V - 3 potions of flight {unknown}
 W - a potion of ambrosia {unknown}
Books
 t - a book of Maledictions   
   
    Spells                             Type                      Level
    a - Corona                       Hexes                         1
    b - Ensorcelled Hibernation      Hexes/Ice                     2
    c - Confuse                      Hexes                         3
    d - Tukima's Dance               Hexes                         3
    e - Dazzling Spray               Conjuration/Hexes             3
 I - a book of Maledictions   
   
    Spells                             Type                      Level
    a - Corona                       Hexes                         1
    b - Ensorcelled Hibernation      Hexes/Ice                     2
    c - Confuse                      Hexes                         3
    d - Tukima's Dance               Hexes                         3
    e - Dazzling Spray               Conjuration/Hexes             3
 N - a book of Necromancy   
   
    Spells                             Type                      Level
    a - Pain                         Necromancy                    1
    b - Animate Skeleton             Necromancy                    1
    c - Vampiric Draining            Necromancy                    3
    d - Regeneration                 Charms/Necromancy             3
    e - Animate Dead                 Necromancy                    4
    f - Control Undead               Necromancy                    4
Comestibles
 f - 10 bread rations
 h - 3 slices of pizza
 k - 6 fruits
 C - 2 beef jerkies
 K - 5 meat rations


   Skills:
 + Level 7.3 Fighting
 + Level 15.1 Axes
 - Level 3.2 Armour
 - Level 3.2 Shields


You had 9 spell levels left.
You didn't know any spells.

Dungeon Overview and Level Annotations

Branches:
Dungeon (8/15)             Temple (1/1) D:5         
  Lair: D:8-11      

Altars:
Ashenzari
Cheibriados
Dithmenos
Elyvilon
Fedhas
Gozag
Hepliaklqana
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Okawaru
Qazlal
Ru
Sif Muna
Trog
Uskayaw
Vehumet
Xom
Yredelemnul
Zin
The Shining One


Innate Abilities, Weirdness & Mutations

You are resistant to damage.
You can recharge devices by infusing magical energy.
You passively map the area around you.
You do not regenerate.
You are clumsy. (Dex -2)
Armour fits poorly on your strangely shaped body.
Your flesh is heat resistant. (rF+)
Your magical capacity is low. (-10% MP)
You are resistant to electric shocks. (rElec)


Message History

No target in view!
No target in view!
No target in view!
No target in view!
No target in view!
Partly explored, can't reach some places.
As you read the scroll labeled ISME EGIL KITZ, it crumbles to dust.
It is a scroll of identify.
g - a potion of agility
As you read the scroll of identify, it crumbles to dust.
n - 2 potions of mutation
You feel extremely strange.
You feel clumsy. Your body twists and deforms. You feel less energetic.
You feel extremely strange.
Yellow scales grow over part of your body.
Your yellow scales disappear.
Welcome back, Mitch the Deep Dwarf Fighter.
Blood and souls for Makhleb!
Press ? for a list of commands and other information.
Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) 

.♣♣♣♣P..♣♣♣#########♣♣.#
############.......# *P.#
#..........#.......#  P.#
#..........#.......#  P.#
#[.........#.......#*,PP#
#..........#.......#*,♣.#
######))####.......#♣PP.#
(..).()))..'(......#....#
.[...)))).)'.....@.#....#
#########################


There were no monsters in sight!

Vanquished Creatures
  Pikel (D:7)
  Psyche (D:8)
  Grinder (D:6)
  A hippogriff (D:8)
  Sigmund (D:5)
  A spriggan (D:7)
  A wyvern (D:8)
  Menkaure (D:7)
  Edmund (D:5)
  A water moccasin (D:4)
  Duvessa (D:7)
  4 slaves (D:7)
  An orc warrior (D:7)
  4 sky beasts
  2 phantoms
  4 centaurs
  6 ogres
  A crocodile (D:7)
  A big kobold (D:8)
  4 bullfrogs (D:7)
  Dowan (D:7)
  A wyvern skeleton (D:8)
  2 scorpions (D:6)
  4 killer bees (D:8)
  11 wights
  2 crimson imps (D:6)
  4 hounds
  2 centaur skeletons
  2 centaur zombies
  A gnoll shaman (D:8)
  2 iguanas (D:7)
  4 orc priests
  13 orc wizards
  4 bullfrog skeletons
  13 worker ants
  A hound skeleton (D:4)
  14 gnolls
  7 adders
  3 shadow imps (D:6)
  A worm (D:2)
  An adder skeleton (D:4)
  An adder zombie (D:6)
  3 dart slugs
  6 leopard geckos
  36 orcs
  6 bats
  4 giant cockroaches
  12 goblins
  13 hobgoblins
  10 jackals
  3 quokkas (D:7)
  3 ball pythons
  7 frilled lizards
  20 kobolds
  A leopard gecko skeleton (D:7)
  A quokka skeleton (D:4)
  7 rats
264 creatures vanquished.

Vanquished Creatures (others)
  A centaur (D:6)
1 creature vanquished.

Grand Total: 265 creatures vanquished

Notes
Turn   | Place    | Note
-------+----------+-------------------------------------------
     0 | D:1      | Mitch the Deep Dwarf Fighter began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 20/20 MP: 1/1
    70 | D:1      | Reached skill level 3 in Axes
    70 | D:1      | Reached XP level 2. HP: 12/27 MP: 2/2
   523 | D:2      | Reached XP level 3. HP: 6/33 MP: 3/3
   541 | D:2      | Reached skill level 4 in Axes
   993 | D:2      | Found a deep blue altar of Sif Muna.
  1124 | D:2      | Reached XP level 4. HP: 18/40 MP: 4/4
  1210 | D:3      | Reached skill level 5 in Axes
  1252 | D:3      | Reached XP level 5. HP: 29/46 MP: 4/4
  1356 | D:3      | Found a faded altar of an unknown god.
  1418 | D:3      | Reached skill level 6 in Axes
  1919 | D:4      | Reached skill level 7 in Axes
  1919 | D:4      | Reached XP level 6. HP: 38/55 MP: 5/5
  2095 | D:4      | Noticed a water moccasin
  2116 | D:4      | Killed a water moccasin
  2116 | D:4      | Reached skill level 8 in Axes
  2151 | D:4      | Reached XP level 7. HP: 46/61 MP: 5/5
  2536 | D:4      | Got a fine falchion
  2988 | D:4      | Reached skill level 9 in Axes
  3047 | D:5      | Entered Level 5 of the Dungeon
  3047 | D:5      | Noticed Edmund
  3080 | D:5      | Killed Edmund
  3103 | D:5      | Found a shadowy altar of Dithmenos.
  3262 | D:5      | Found a staircase to the Ecumenical Temple.
  3264 | D:5      | Noticed Sigmund
  3279 | D:5      | Killed Sigmund
  3279 | D:5      | Reached skill level 10 in Axes
  3279 | D:5      | Reached XP level 8. HP: 39/68 MP: 6/6
  3287 | Temple   | Entered the Ecumenical Temple
  3583 | Temple   | Became a worshipper of Makhleb the Destroyer
  3730 | D:5      | Identified a +0 rod of clouds (11/11) (You found it on level 5 of the Dungeon)
  3858 | D:5      | Reached skill level 11 in Axes
  4171 | D:6      | Noticed Grinder
  4188 | D:6      | Killed Grinder
  4188 | D:6      | Reached skill level 12 in Axes
  4543 | D:6      | Gained mutation: You passively map the area around you. [Deep Dwarf growth]
  4543 | D:6      | Reached XP level 9. HP: 42/74 MP: 7/7
  4557 | D:6      | Reached * piety under Makhleb
  4601 | D:6      | Reached skill level 13 in Axes
  4966 | D:7      | Noticed Duvessa
  4967 | D:7      | Noticed Dowan
  4978 | D:7      | Killed Duvessa
  4980 | D:7      | Killed Dowan
  5087 | D:7      | Reached ** piety under Makhleb
  5108 | D:7      | Noticed Pikel
  5134 | D:7      | Killed Pikel
  5134 | D:7      | Reached skill level 5 in Fighting
  5134 | D:7      | Reached skill level 14 in Axes
  5244 | D:7      | Noticed Menkaure
  5252 | D:7      | Killed Menkaure
  5307 | D:7      | Reached XP level 10. HP: 60/88 MP: 7/7
  5446 | D:7      | Gained mutation: You are resistant to electric shocks. (rElec) [mutagenic meat]
  5447 | D:7      | Gained mutation: Your flesh is heat resistant. (rF+) [mutagenic meat]
  5818 | D:8      | Noticed Psyche
  5827 | D:8      | Killed Psyche
  5860 | D:8      | Reached *** piety under Makhleb
  5979 | D:8      | Got a crystal war axe {antimagic}
  5983 | D:8      | Identified the cursed +1 war axe of Anger {antimagic, rElec rC- Int+6} (You took it off a gnoll on level 8 of the Dungeon)
  6066 | D:8      | Reached skill level 15 in Axes
  6538 | D:8      | Gained mutation: You are clumsy. (Dex -2) [potion of mutation]
  6538 | D:8      | Gained mutation: Armour fits poorly on your strangely shaped body. [potion of mutation]
  6538 | D:8      | Gained mutation: Your magical capacity is low. (-10% MP) [potion of mutation]
  6539 | D:8      | Gained mutation: You are partially covered in yellow scales. (AC +2) [potion of mutation]
  6539 | D:8      | Lost mutation: You are partially covered in yellow scales. (AC +2) [potion of mutation]
  6540 | D:8      | Quit the game

Skill      XL: |  1  2  3  4  5  6  7  8  9 10 |
---------------+-------------------------------+-----
Axes           |  3     4  5  7  8 10 12 14 15 | 15.1
Fighting       |                          5  7 |  7.3
Armour         |                               |  3.2
Shields        |                               |  3.2

Action                   |  1- 3 |  4- 6 |  7- 9 | 10-12 || total
-------------------------+-------+-------+-------+-------++-------
Melee: War axe           |   139 |   177 |   219 |   145 ||   680
       Hand axe          |       |    33 |   192 |       ||   225
 Abil: Device Recharging |       |     2 |     1 |       ||     3
Evoke: Wand              |     1 |     7 |     5 |       ||    13
  Use: Potion            |       |       |     1 |     2 ||     3
       Scroll            |       |       |       |     4 ||     4
  Eat: Chunk             |     1 |     4 |    11 |     5 ||    21
Armor: Scale mail        |    71 |    23 |       |       ||    94
       Chain mail        |       |    99 |   109 |    43 ||   251
Dodge: Dodged            |    52 |    75 |    73 |    46 ||   246
Block: Shield            |    65 |   120 |   246 |    72 ||   503
       Reflection        |       |       |     5 |     3 ||     8