Dungeon Crawl Stone Soup version 0.18.1-48-g4cf74bf (webtiles) character file. 18 MisterMonch the Magician (level 2, 0/19 HPs) Began as a Merfolk Wizard on July 27, 2016. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:03:42 (844 turns). MisterMonch the Magician (Merfolk Wizard) Turns: 844, Time: 00:03:43 Health: 0/19 AC: 3 Str: 7 XL: 2 Next: 66% Magic: 3/6 EV: 12 Int: 17 God: Gold: 38 SH: 0 Dex: 12 Spells: 1 memorised, 6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . a - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . k - +0 helmet rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: lethally poisoned (0 -> -20), flying, not resistant to hostile enchantments, unstealthy A: change form in water, swift swim a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 38 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a +0 hat k - a +0 helmet (worn) Scrolls e - a scroll of teleportation {unknown} g - a scroll of remove curse {unknown} h - a scroll of blinking {unknown} i - a scroll of recharging {unknown} l - a scroll of amnesia {unknown} Potions j - a potion of degeneration {unknown} Books c - a book of Minor Magic Spells Type Level a - Magic Dart Conjuration 1 b - Blink Translocation 2 c - Call Imp Summoning 2 d - Repel Missiles Charms/Air 2 e - Slow Hexes 2 f - Conjure Flame Conjuration/Fire 3 g - Mephitic Cloud Conjuration/Poison/Air 3 Comestibles d - a bread ration Skills: - Level 2.6 Dodging - Level 2.1 Stealth - Level 3.0 Spellcasting + Level 2.0 Conjurations Level 1.0 Summonings Level 0.7 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 10% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History * * * LOW HITPOINT WARNING * * * You feel sick. The adder closely misses you. Your magical contamination has completely faded away. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded) The magic dart hits the adder. The adder is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! Drink which item? (? for menu, Esc to quit) It was a potion of flight. You feel very buoyant. You fly up into the air. You die... ##. ... ... ... .... .. ....... ...#. ... #.## #@# ##S# #.# ## You could see an adder. Vanquished Creatures 2 oozes (D:1) 2 bats (D:1) 2 hobgoblins (D:1) A kobold (D:1) A giant newt (D:1) 2 rats (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | MisterMonch the Merfolk Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 16 | D:1 | Reached skill level 1 in Conjurations 142 | D:1 | Reached XP level 2. HP: 12/19 MP: 0/6 844 | D:2 | Succumbed to an adder's poison Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 1 2 | 2.0 Dodging | | 2.6 Stealth | | 2.1 Spellcasting | | 3.0 Summonings | | 1.0 Translocations | | 0.7 Action || total -------------------------++------- Melee: Unarmed || 34 Cast: Magic Dart || 22 Use: Potion || 1 Stab: Sleeping || 1 Armor: Robe || 3 Dodge: Dodged || 25