Dungeon Crawl Stone Soup version 0.24.0-13-gcf9b319 (webtiles) character file. Game seed: 9034630687881555397, levelgen mode: deterministic 200 MetaCosm the Ruffian (level 5, -3/53 HPs) Began as a Troll Monk on Dec 14, 2019. Slain by Sigmund ... wielding a cursed -2 scythe (6 damage) ... on level 4 of the Dungeon. The game lasted 00:03:52 (2755 turns). MetaCosm the Ruffian (Troll Monk) Turns: 2755, Time: 00:03:53 Health: -3/53 AC: 7 Str: 20 XL: 5 Next: 48% Magic: 4/4 EV: 16 Int: 6 God: Gold: 189 SH: 0 Dex: 17 Spells: 4/4 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm + (no shield) rNeg . . . Faith . a - +1 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.57/turn (no ring) MPRegen 0.09/turn (no ring) @: confused, agile A: large, unfitting armour, claws 3, fast metabolism 3, gourmand, regeneration 1, shaggy fur 1, tough skin 3 a: no special abilities You were on level 4 of the Dungeon. You were very full. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 189 gold pieces. Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have claws for hands. Your metabolism is lightning-fast. You like to eat raw meat. Your natural rate of healing is unusually fast. You are covered in fur. (AC +1) You have extremely tough skin. (AC +3) Skills: + Level 3.3 Fighting + Level 3.3 Dodging - Level 1.0 Stealth * Level 4.7 Unarmed Combat You had 4 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Ashenzari Annotations: D:4 Sigmund Inventory: Missiles i - a throwing net {=f, !d!f=f} Armour a - a +1 robe (worn) Jewellery n - a +3 ring of protection {unknown} (You found it on level 3 of the Dungeon) Scrolls c - a scroll of enchant armour e - a scroll of identify {@r1@r1@r1} f - a scroll of teleportation {@r4@r4} g - a scroll of amnesia m - a scroll of blinking {!r} Potions h - a potion of brilliance {unknown} j - 2 potions of berserk rage {unknown} l - a potion of haste {unknown} Comestibles b - 6 rations d - 8 chunks of flesh {@w0} Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 81 | 101 || 182 Punch | | 1 || 1 Use: Scroll | | 5 || 5 Potion | | 1 || 1 Stab: Sleeping | 3 | || 3 Eat: Chunk | 15 | 15 || 30 Armor: Robe | 45 | 47 || 92 Dodge: Dodged | 55 | 75 || 130 รท#..#.#......##[.. .# ....#........##... .# .#..#.<......##..# .J# .............##..##..#.# ....##.......##....{...# .#.###.......# #....# .............# #J#### ...##........# #{# .####.######## #@# ...##.# #.# ##.##.#### #.# .........#######.# ########.........# ########### Message History No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Unknown command. You butcher the leopard gecko corpse. d - 9 chunks of flesh {@w0} (gained 2) You see here a leopard gecko skeleton. x2 b - 6 rations (gained 1) Found an escape hatch in the floor. You now have 189 gold pieces (gained 18). Sigmund the Dreaded comes into view. He is wielding a -2 scythe and wearing a +2 robe of fire resistance. Really walk into a travel-excluded area? Sigmund shouts! An ooze comes into view. Sigmund mumbles some strange words. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Something hits you. You take 2 damage, and have 51/53 hp. You miss something. You hear some strange, mumbled words. You are confused. You closely miss something. Something hits you. You take 3 damage, and have 49/53 hp. Something hits you! You take 7 damage, and have 42/53 hp. You bump into the rock wall. You bump into the rock wall. Something hits you! You take 10 damage, and have 33/53 hp. You bump into the rock wall. Something hits you but does no damage. Some of the chunks of flesh in your inventory have rotted away. You bump into the rock wall. Unknown command. You feel less confused. The ooze quivers. Something hits you! You take 7 damage, and have 28/53 hp. You miss something. Unknown command. You completely miss something. Something hits you. * * * LOW HITPOINT WARNING * * * You take 6 damage, and have 23/53 hp. You scratch something. Something hits you. * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 19/53 hp. You closely miss something. Unknown command. You miss something. You hear some strange, mumbled words. You are confused. You miss something. Something hits you but does no damage. You miss something. Unknown command. You're too confused to move! Something hits you! * * * LOW HITPOINT WARNING * * * You take 11 damage, and have 10/53 hp. MASSIVE DAMAGE!! You feel agile all of a sudden. Something hits you! * * * LOW HITPOINT WARNING * * * You take 8 damage, and have 2/53 hp. You bump into the rock wall. You bump into the rock wall. Something hits you. You die... Vanquished Creatures A worker ant (D:4) 6 gnolls (D:2) 6 adders A worm (D:3) 2 leopard geckos 5 giant cockroaches 6 hobgoblins 8 jackals A quokka (D:3) A ball python (D:2) 9 bats 4 frilled lizards 6 goblins 2 kobolds (D:2) 6 rats 64 creatures vanquished. Vanquished Creatures (others) A bat (D:3) 2 fungi (D:2) 3 plants (D:2) 6 creatures vanquished. Grand Total: 70 creatures vanquished You could see an ooze. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 2.4 | 0.0 | 77.6 | 672.5 Dungeon | 100.0 | 100.0 | 2.4 | 0.0 | 77.6 | 672.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 71.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 71.5 +-------+-------+-------+-------+-------+---------------------- Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MetaCosm the Troll Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 22/22 MP: 0/0 216 | D:1 | Reached XP level 2. HP: 29/29 MP: 1/1 629 | D:2 | Found a shattered altar of Ashenzari. 633 | D:2 | Saw a vision of the Swamp and the Spider Nest. 633 | D:2 | Noticed a redback 633 | D:2 | Noticed a redback 633 | D:2 | Noticed a wolf spider 633 | D:2 | Noticed a hornet 633 | D:2 | Noticed a hornet 633 | D:2 | Noticed a wolf spider 633 | D:2 | Noticed a redback 633 | D:2 | Noticed an alligator 633 | D:2 | Noticed a redback 808 | D:2 | Reached XP level 3. HP: 36/36 MP: 2/2 1104 | D:2 | Reached skill level 3 in Fighting 1104 | D:2 | Reached skill level 3 in Dodging 1104 | D:2 | Reached XP level 4. HP: 45/45 MP: 3/3 1153 | D:2 | Reached skill level 4 in Unarmed Combat 1972 | D:3 | Reached XP level 5. HP: 53/53 MP: 4/4 2709 | D:4 | Noticed Sigmund 2752 | D:4 | HP: 10/53 [something (11)] 2753 | D:4 | HP: 2/53 [something (9)] 2755 | D:4 | Slain by Sigmund Levels and vault maps discovered: D:1: dpeg_arrival_three_same_balls, layout_rooms D:2: layout_basic, chequers_serial_rivers_micro_b, st_stairs_7, grunt_ashenzari_visionary [grunt_ashenzari_visionary_swamp, grunt_ashenzari_visionary_spider] D:3: layout_basic, first_ration, lemuel_another_geyser D:4: layout_loops_cross, minmay_temple_entry_waves, uniq_sigmund