Dungeon Crawl Stone Soup version 0.22.1-2-g9c5b331 (webtiles) character file. 5 MetaCosm the Magician (level 1, 0/10 HPs) Began as a Deep Elf Air Elementalist on Dec 21, 2018. Killed from afar by a dart slug (5 damage) ... with a slug dart ... on level 1 of the Dungeon. The game lasted 00:00:23 (52 turns). MetaCosm the Magician (Deep Elf Air Elementalist) Turns: 52, Time: 00:00:24 Health: 0/10 AC: 2 Str: 5 XL: 1 Next: 66% Magic: 0/6 EV: 13 Int: 19 God: Gold: 0 SH: 0 Dex: 15 Spells: 5/6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Comestibles c - a ration Skills: + Level 0.1 Fighting + Level 2.5 Dodging - Level 2.4 Stealth + Level 3.1 Spellcasting * Level 1.4 Conjurations + Level 3.0 Air Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Shock Conj/Air ##.. 6% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Swiftness Chrm/Air #....... 12% 2 ##..... Static Discharge Conj/Air ##...... 19% 3 ###.... Airstrike Air ##........ 38% 4 ####... Lightning Bolt Conj/Air ##........ 86% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Welcome, MetaCosm the Deep Elf Air Elementalist. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Found a blue potion. Found a staircase leading out of the dungeon. A rat comes into view. A rat is nearby! Aim: a rat (resting) The zap hits the rat. You kill the rat! You now have 5/6 mp. No target in view! No target in view! A jackal comes into view. You see here a blue potion. MP restored: 6 A jackal is nearby! Aim: a jackal (resting) You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. You now have 5/6 mp. Aim: a jackal (resting) The zap hits the jackal. You kill the jackal! A jackal comes into view. You now have 4/6 mp. Unknown command. Aim: a jackal (hasn't noticed you) The zap hits the jackal. The jackal barks! You hear a bark! You now have 3/6 mp. Unknown command. Aim: a jackal (severely wounded) The zap misses the jackal. A dart slug comes into view. A jackal comes into view. You now have 2/6 mp. Unknown command. Aim: a jackal (severely wounded) The zap misses the jackal. The zap hits the jackal. You now have 1/6 mp. Unknown command. A rat comes into view. The jackal bites you but does no damage. Unknown command. You hit the jackal but do no damage. The jackal misses you. The jackal closely misses you. Unknown command. You closely miss the jackal. Unknown command. The jackal barely misses you. You see here a blue potion. The jackal closely misses you. Aim: a jackal (severely wounded) The zap hits the jackal. You kill the jackal! The zap hits the jackal. You now have 1/6 mp. You closely miss the jackal. The jackal bites you but does no damage. The jackal misses you. You barely miss the jackal. The jackal closely misses you. Unknown command. Aim: a jackal (almost dead) The zap hits the jackal. You kill the jackal! The zap hits the rat. You now have 0/6 mp. You don't have enough magic to cast that spell. There is a dry fountain here. The dart slug launches a dart at you. The slug dart hits you! Ouch! That really hurt! Your magical contamination has completely faded away. You take 5 damage, and have 5/10 hp. MASSIVE DAMAGE!! The rat barely misses you. An ooze comes into view. Found an escape hatch in the floor. Aim: a rat (moderately wounded) The zap hits the rat. The rat closely misses you. You now have 0/6 mp. You don't have enough magic to cast that spell. Unknown command. You see here 19 gold pieces. The rat misses you. There is a dry fountain here. Aim: a rat (severely wounded) The zap hits the rat. You kill the rat! The zap hits the dart slug. You now have 0/6 mp. The dart slug launches a dart at you. The slug dart hits you! Ouch! That really hurt! You die... #...##...# #.⌠!##.⌠.# #.w.##...# # ##†####.## ##.####.####.####.###. .............!......†. .........<..........## ...................... ##.####@####.####.###? # #.# #.# .# .). ... . #.⌠.##.⌠.# # #...##...# ##.## ... ### You could see a dart slug. Vanquished Creatures 3 jackals (D:1) 2 rats (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MetaCosm the Deep Elf Air Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 52 | D:1 | Killed from afar by a dart slug Action || total -------------------------++------- Melee: Unarmed || 4 Cast: Shock || 9 Armor: Robe || 2 Dodge: Dodged || 9 Vault maps used: D:1: dpeg_arrival_chambers_temple_mockup Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 21.2 | 52.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 21.2 | 52.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 8.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 8.0 +-------+-------+-------+-------+-------+----------------------