Dungeon Crawl Stone Soup version 0.22.1-2-g9c5b331 (webtiles) character file. 4 MetaCosm the Gusty (level 1, 0/10 HPs) Began as a Deep Elf Air Elementalist on Dec 13, 2018. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:27 (149 turns). MetaCosm the Gusty (Deep Elf Air Elementalist) Turns: 149, Time: 00:00:27 Health: 0/10 AC: 2 Str: 5 XL: 1 Next: 50% Magic: 0/6 EV: 13 Int: 19 God: Gold: 12 SH: 0 Dex: 15 Spells: 5/6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR +.... (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn f - ring of protection from magic {MR+, !d} MPRegen 0.10/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Hand Weapons e - a +0 club (You found it on level 1 of the Dungeon) g - a +0 short sword (You took it off a kobold on level 1 of the Dungeon) Armour a - a +0 robe (worn) Jewellery f - a ring of protection from magic (left hand) {MR+, !d} (You found it on level 1 of the Dungeon) Scrolls d - 2 scrolls of teleportation {unknown} Comestibles b - a chunk of flesh {@w0} c - a ration Skills: + Level 0.1 Fighting + Level 2.5 Dodging - Level 2.4 Stealth + Level 3.0 Spellcasting * Level 1.3 Conjurations + Level 3.0 Air Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Shock Conj/Air ##.. 6% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Swiftness Chrm/Air #....... 12% 2 ##..... Static Discharge Conj/Air ##...... 19% 3 ###.... Airstrike Air ##........ 38% 4 ####... Lightning Bolt Conj/Air ##........ 86% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Welcome, MetaCosm the Deep Elf Air Elementalist. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Found a staircase leading out of the dungeon. You enter the shallow water. Moving in this stuff is going to be slow. You open the door. Found a stone staircase leading down. There is an open door here. A bat comes into view. A bat is nearby! Aim: a bat (resting) The zap hits the bat. You kill the bat! You now have 5/6 mp. No target in view! No target in view! You butcher the bat corpse. b - a chunk of flesh {@w0} You see here a bat skeleton. x2 You now have 12 gold pieces. d - a scroll labeled GESUHESHA MP restored: 6 e - a club f - an encrusted brass ring f - a ring of protection from magic (left hand) Found a stone staircase leading down. No target in view! d - 2 scrolls labeled GESUHESHA (gained 1) A rat comes into view. A rat is nearby! Aim: a rat (resting) You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. You now have 5/6 mp. Aim: a rat (resting) The zap hits the rat. You now have 4/6 mp. Unknown command. Aim: a rat (heavily wounded) The zap hits the rat. You kill the rat! You now have 3/6 mp. Unknown command. No target in view! Unknown command. No target in view! Your magical contamination has completely faded away. You regained 2 mp, and now have 5/6 mp. A kobold comes into view. It is wielding a short sword. The kobold shouts! A jackal comes into view. The jackal moves out of view. MP restored: 6 A kobold is nearby! Aim: a kobold, wielding a short sword The zap hits the kobold. You now have 5/6 mp. Aim: a kobold, wielding a short sword (moderately wounded) The zap hits the kobold. You kill the kobold! You now have 4/6 mp. No target in view! No target in view! A jackal comes into view. A jackal is nearby! Aim: a jackal (hasn't noticed you) The zap hits the jackal. The jackal barks! You now have 3/6 mp. Aim: a jackal The zap hits the jackal. You now have 2/6 mp. Aim: a jackal (almost dead) The zap hits the jackal. You kill the jackal! You now have 1/6 mp. No target in view! No target in view! The jackal is too close now for your liking. A jackal is nearby! Really attack barehanded? [Y]es or [N]o only, please. Really attack barehanded? [Y]es or [N]o only, please. Really attack barehanded? Okay, then. Really attack barehanded? [Y]es or [N]o only, please. Really attack barehanded? [Y]es or [N]o only, please. Really attack barehanded? Okay, then. Really attack barehanded? [Y]es or [N]o only, please. Really attack barehanded? Things that are here: a short sword; a kobold corpse g - a short sword Aim: a jackal (hasn't noticed you) The zap hits the jackal. The jackal barks! You hear a bark! The jackal bites you. The jackal barely misses you. You take 2 damage, and have 8/10 hp. You now have 1/6 mp. You barely miss the jackal. The jackal misses you. You closely miss the jackal. The jackal closely misses you. A jackal comes into view. The jackal bites you. You take 3 damage, and have 5/10 hp. MASSIVE DAMAGE!! Aim: a jackal The zap hits the jackal. The jackal bites you but does no damage. You now have 0/6 mp. The jackal misses you. Unknown command. The jackal closely misses you. The jackal bites you. You take 1 damage, and have 4/10 hp. Aim: a jackal (moderately wounded) The zap hits the jackal. The jackal closely misses you. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 1/10 hp. MASSIVE DAMAGE!! You now have 0/6 mp. The jackal bites you. You die... #........#...#..###......... ##.................######### ##............#.#.##≈≈≈♣## ##...............#≈≈≈♣..# #...............#♣♣♣..### ##.........###..'......<# ##...#...## ##.#♣♣♣..### ###....## ##hh#≈≈≈♣..# ####..###@..##≈≈≈♣## #.....#.######## #.#.÷...# #.##.......... #. #..>###...# ......... ..# ...##..... # .... #......# ... #......# You could see 2 jackals. Vanquished Creatures A jackal (D:1) A kobold (D:1) A bat (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MetaCosm the Deep Elf Air Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 146 | D:1 | HP: 1/10 [jackal (3)] 149 | D:1 | Slain by a jackal Action || total -------------------------++------- Melee: Unarmed || 2 Cast: Shock || 11 Armor: Robe || 2 Dodge: Dodged || 6 Vault maps used: D:1: saegor_arrival_simple_d Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 75.8 | 149.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 75.8 | 149.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 6.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 6.0 +-------+-------+-------+-------+-------+----------------------