Dungeon Crawl Stone Soup version 0.22.1-2-g9c5b331 (webtiles) character file. 41 MetaCosm the Magician (level 3, -7/20 HPs) Began as a Deep Elf Air Elementalist on Dec 10, 2018. Killed from afar by Sigmund (9 damage) ... with a magic dart ... on level 2 of the Dungeon. The game lasted 00:01:10 (1270 turns). MetaCosm the Magician (Deep Elf Air Elementalist) Turns: 1270, Time: 00:01:10 Health: -7/20 AC: 2 Str: 5 XL: 3 Next: 32% Magic: 1/10 EV: 13 Int: 20 God: Gold: 53 SH: 0 Dex: 15 Spells: 8/9 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.12/turn (no ring) @: very slightly contaminated A: no striking features a: no special abilities You were on level 2 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 53 gold pieces. Inventory: Hand Weapons b - a +0 club (You took it off a goblin on level 1 of the Dungeon) f - a +0 club (You took it off a hobgoblin on level 1 of the Dungeon) g - a +0 mace (You found it on level 1 of the Dungeon) j - a +0 club (You took it off a goblin on level 1 of the Dungeon) Armour a - a +0 robe (worn) i - a +0 helmet (You found it on level 1 of the Dungeon) Scrolls d - 2 scrolls of identify {unknown} e - a scroll of fear {unknown} k - a scroll of teleportation {unknown} Comestibles c - 2 rations Skills: + Level 0.9 Fighting + Level 3.0 Dodging - Level 2.4 Stealth + Level 3.5 Spellcasting + Level 1.9 Conjurations + Level 3.3 Air Magic You had 8 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Shock Conj/Air ##.. 4% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Swiftness Chrm/Air ##...... 11% 2 ##..... Static Discharge Conj/Air ##...... 14% 3 ###.... Airstrike Air ###....... 34% 4 ####... Lightning Bolt Conj/Air ##........ 78% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Message History You kill the jackal! You now have 5/8 mp. A jackal comes into view. You regained 2 mp, and now have 7/8 mp. The zap misses the jackal. The zap hits the jackal. The jackal appears The jackal barks! You hear a bark! You now have 6/8 mp. Aim: a jackal The zap hits the jackal. x2 You kill the jackal! You now have 5/8 mp. No target in view! Some of the chunks of flesh in your inventory have rotted away. A jackal comes into view. You regained 2 mp, and now have 7/8 mp. The zap misses the jackal. The zap hits the jackal. You now have 6/8 mp. Aim: a jackal (heavily wounded) The zap hits the jackal. You kill the jackal! You now have 5/8 mp. No target in view! You butcher the jackal corpse. h - 3 chunks of flesh {@w0} (gained 1) You open the door. There is an open door here. You open the door. You now have 31 gold pieces (gained 7). A hobgoblin comes into view. Health restored: 16; MP restored: 8 A hobgoblin is nearby! Aim: a hobgoblin (resting) The zap hits the hobgoblin. You now have 7/8 mp. Aim: a hobgoblin (severely wounded) The zap hits the hobgoblin. The hobgoblin appears unharmed. Some of the chunks of flesh in your inventory have rotted away. You now have 6/8 mp. Aim: a hobgoblin (severely wounded) The zap misses the hobgoblin. The hobgoblin closely misses you. You now have 5/8 mp. Aim: a hobgoblin (severely wounded) The zap hits the hobgoblin. The hobgoblin hits you but does no damage. A hobgoblin is nearby! You now have 4/8 mp. Unknown command. Aim: a hobgoblin (almost dead) The zap hits the hobgoblin. You kill the hobgoblin! You now have 3/8 mp. You now have 41 gold pieces (gained 10). A hobgoblin comes into view. MP restored: 8 A hobgoblin is nearby! Aim: a hobgoblin (resting) The zap hits the hobgoblin. The hobgoblin shouts! A rat comes into view. You now have 7/8 mp. Aim: a hobgoblin (moderately wounded) The zap hits the hobgoblin. You kill the hobgoblin! You now have 6/8 mp. Aim: a rat The zap hits the rat. You kill the rat! You now have 5/8 mp. No target in view! No target in view! All of the chunks of flesh in your inventory have rotted away. You butcher the hobgoblin corpse. h - 3 chunks of flesh {@w0} You see here a hobgoblin skeleton. x2 You open the door. There is an open door here. You open the door. A bat comes into view. MP restored: 8 Aim: a bat The zap hits the bat. You kill the bat! You now have 7/8 mp. No target in view! No target in view! There is an open door here. A dart slug comes into view. You found a shaft! MP restored: 8 A dart slug is nearby! Aim: a dart slug (clinging, resting) The zap hits the dart slug. You now have 7/8 mp. Aim: a dart slug (heavily wounded, clinging) The zap hits the dart slug. You kill the dart slug! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. Health restored: 20 You now have 6/9 mp. Found a stone staircase leading down. MP restored: 9 A giant cockroach comes into view. Aim: a giant cockroach (clinging, resting) The zap hits the giant cockroach. The giant cockroach appears unharmed. You now have 8/9 mp. Aim: a giant cockroach The zap hits the giant cockroach. Lua error: /crawl-master/crawl-0.22/data/dat/clua/automagic.lua:202: Cannot Lua error: /crawl-master/crawl-0.22/data/dat/clua/automagic.lua:202: Cannot Aim: a giant cockroach (moderately wounded) The zap hits the giant cockroach. Lua error: /crawl-master/crawl-0.22/data/dat/clua/automagic.lua:202: Cannot Lua error: /crawl-master/crawl-0.22/data/dat/clua/automagic.lua:202: Cannot Aim: a giant cockroach (almost dead) The zap hits the giant cockroach. You kill the giant cockroach! No target in view! You now have 5/9 mp. Unknown command. You now have 53 gold pieces (gained 12). You open the door. There is an open door here. All of the chunks of flesh in your inventory have rotted away. You are feeling hungry. MP restored: 9 Done exploring. Done exploring. Unknown command. No target in view! Done exploring. Done exploring. There is an open door here. There is an open door here. There is a stone staircase leading down here. You climb downwards. An adder comes into view. There is a stone staircase leading up here. Unknown command. Aim: an adder (resting) The zap hits the adder. The adder hisses angrily. Sigmund the Dreaded comes into view. He is wielding a scythe. You now have 8/9 mp. Sigmund screams, "Only death can liberate you!" Aim: an adder (lightly wounded) The zap hits the adder. The zap hits Sigmund. The adder barely misses you. You now have 7/9 mp. Aim: an adder (moderately wounded) The zap misses the adder. The zap hits Sigmund. The adder barely misses you. Sigmund hits you from afar with a scythe! The adder bites you but does no damage. You take 8 damage, and have 12/20 hp. MASSIVE DAMAGE!! You now have 6/9 mp. Aim: an adder (moderately wounded) The zap hits the adder. The zap hits Sigmund. Sigmund appears unharmed. The adder closely misses you. Sigmund barely misses you. You now have 5/9 mp. Aim: an adder (almost dead) The zap hits the adder. The zap hits Sigmund. The adder closely misses you. Aim: an adder (almost dead) The zap hits the adder. You kill the adder! Your Dodging skill increases to level 3! The zap hits Sigmund. Sigmund misses you. You now have 4/10 mp. Aim: Sigmund, wielding a scythe and wearing a robe (heavily wounded) The zap hits Sigmund. Sigmund misses you. You now have 3/10 mp. Aim: Sigmund, wielding a scythe and wearing a robe (heavily wounded) You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. You now have 2/10 mp. Aim: Sigmund, wielding a scythe and wearing a robe (heavily wounded) The zap hits Sigmund. Sigmund casts a spell at you. You resist with some effort. You now have 1/10 mp. You aren't carrying any potions. Unknown command. Sigmund gestures at you while chanting. The puff of flame hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You take 11 damage, and have 1/20 hp. MASSIVE DAMAGE!! Aim: Sigmund, wielding a scythe and wearing a robe (severely wounded) The zap hits Sigmund. Sigmund laughs darkly. You now have 0/10 mp. You don't have enough magic to cast that spell. A worm comes into view. Sigmund gestures at you while chanting. You resist with some effort. Sigmund casts a spell at you. The magic dart hits you! You die... ############ #......@...# ..##.###.#@# #.#.# #.#@# .w#.# ###.# #..# #<## ?........# You could see Sigmund and a worm (sleeping). Vanquished Creatures An adder (D:2) An ooze (D:1) 2 dart slugs (D:1) A leopard gecko (D:1) 2 bats (D:1) A giant cockroach (D:1) 2 goblins (D:1) 4 hobgoblins (D:1) 4 jackals (D:1) A frilled lizard (D:1) A rat (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MetaCosm the Deep Elf Air Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 269 | D:1 | Reached XP level 2. HP: 16/16 MP: 1/8 883 | D:1 | Reached XP level 3. HP: 20/20 MP: 6/9 1252 | D:2 | Noticed Sigmund 1261 | D:2 | Reached skill level 3 in Dodging 1265 | D:2 | HP: 1/20 [Sigmund/puff of flame (11)] 1270 | D:2 | Killed from afar by Sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 3 | 3.0 Fighting | | 0.9 Stealth | | 2.4 Spellcasting | | 3.5 Conjurations | | 1.9 Air Magic | | 3.3 Action || total -------------------------++------- Melee: Unarmed || 1 Cast: Shock || 55 Armor: Robe || 2 Dodge: Dodged || 10 Vault maps used: D:1: dpeg_arrival_three_smaller_balls, minmay_misc_feat_square, st_stairs_9 D:2: uniq_sigmund, uniq_robin Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 2.0 | 0.0 | 91.9 | 622.5 Dungeon | 100.0 | 100.0 | 2.0 | 0.0 | 91.9 | 622.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 29.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 29.5 +-------+-------+-------+-------+-------+----------------------