Dungeon Crawl Stone Soup version 0.22.1-2-g9c5b331 (webtiles) character file. 35 MetaCosm the Magician (level 3, -6/20 HPs) Began as a Deep Elf Air Elementalist on Dec 3, 2018. Killed by nerve-wracking pain ... invoked by Jessica (14 damage) ... on level 2 of the Dungeon. The game lasted 00:01:12 (1106 turns). MetaCosm the Magician (Deep Elf Air Elementalist) Turns: 1106, Time: 00:01:13 Health: -6/20 AC: 2 Str: 5 XL: 3 Next: 17% Magic: 1/9 EV: 13 Int: 20 God: Gold: 51 SH: 0 Dex: 15 Spells: 7/8 levels left rFire . . . SeeInvis . o - +0 dagger (protect) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 51 gold pieces. Inventory: Hand Weapons b - a +0 spear (You found it on level 1 of the Dungeon) e - a +0 club (You took it off a goblin on level 1 of the Dungeon) h - a +0 dagger (You took it off a kobold on level 1 of the Dungeon) k - a +0 club (You took it off a hobgoblin on level 1 of the Dungeon) m - a +0 club (You took it off a hobgoblin on level 1 of the Dungeon) o - a +0 dagger of protection (weapon) (You took it off a goblin on level 1 of the Dungeon) Armour a - a +0 robe (worn) Jewellery j - an uncursed ring of fire {unknown} (You found it on level 1 of the Dungeon) Scrolls g - a scroll of blinking {unknown} l - a scroll of remove curse {unknown} n - a scroll of identify {unknown} p - a scroll of enchant weapon {unknown} Potions d - a potion of brilliance {unknown} i - a potion of haste {unknown} Comestibles c - 4 rations f - 2 chunks of flesh {@w0} Skills: + Level 0.7 Fighting + Level 2.8 Dodging - Level 2.4 Stealth + Level 3.4 Spellcasting * Level 2.2 Conjurations + Level 3.1 Air Magic You had 7 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Shock Conj/Air ##.. 4% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Swiftness Chrm/Air #....... 11% 2 ##..... Static Discharge Conj/Air ##...... 13% 3 ###.... Airstrike Air ###....... 36% 4 ####... Lightning Bolt Conj/Air ##........ 77% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Jessica Message History The zap misses the adder. You now have 6/8 mp. Aim: an adder The zap hits the adder. You now have 5/8 mp. Aim: an adder (moderately wounded) The zap hits the adder. You now have 4/8 mp. Aim: an adder (severely wounded) The zap hits the adder. The adder barely misses you. x2 You now have 3/8 mp. Aim: an adder (almost dead) The zap hits the adder. You kill the adder! Your Conjurations skill increases to level 2! You now have 2/8 mp. No target in view! No target in view! You butcher the adder corpse. f - 5 chunks of flesh {@w0} (gained 2) A frilled lizard comes into view. MP restored: 8 A frilled lizard is nearby! A frilled lizard is nearby! Aim: a frilled lizard (resting) The zap hits the frilled lizard. The frilled lizard hisses angrily. You now have 7/8 mp. Aim: a frilled lizard (heavily wounded) The zap hits the frilled lizard. You kill the frilled lizard! You now have 6/8 mp. No target in view! No target in view! A bat comes into view. MP restored: 8 A bat is nearby! A bat is nearby! Aim: a bat (resting) The zap hits the bat. You kill the bat! You now have 7/8 mp. No target in view! No target in view! There is a stone staircase leading down here. A giant cockroach comes into view. MP restored: 8 A giant cockroach is nearby! The zap hits the giant cockroach. You kill the giant cockroach! Some of the chunks of flesh in your inventory have rotted away. You now have 7/8 mp. No target in view! No target in view! You butcher the giant cockroach corpse. f - 6 chunks of flesh {@w0} (gained 2) Some of the chunks of flesh in your inventory have rotted away. Found a glowing hunting sling. MP restored: 8 A hobgoblin comes into view. It is wielding a club. A hobgoblin is nearby! Aim: a hobgoblin, wielding a club (resting) The zap hits the hobgoblin. You now have 7/8 mp. Aim: a hobgoblin, wielding a club (heavily wounded) The zap hits the hobgoblin. You kill the hobgoblin! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. Health restored: 20 You now have 6/9 mp. Some of the chunks of flesh in your inventory have rotted away. You see here a glowing hunting sling. You see here a mace. p - a scroll labeled FEYGEU AQOTHIA MP restored: 9 Some of the chunks of flesh in your inventory have rotted away. c - 4 rations (gained 1) A rat comes into view. A rat is nearby! Aim: a rat (resting) The zap hits the rat. You now have 8/9 mp. Aim: a rat (severely wounded) The zap hits the rat. You kill the rat! You now have 7/9 mp. No target in view! No target in view! You now have 51 gold pieces (gained 5). Found a stone staircase leading down. MP restored: 9 q - a blue potion No target in view! No target in view! No target in view! You open the door. A jackal comes into view. Found a stone staircase leading up. Aim: a jackal (resting) The zap hits the jackal. The jackal barks! You hear a bark! You hear a shout! A jackal comes into view. x2 There are monsters nearby! Lua error: /crawl-master/crawl-0.22/data/dat/clua/automagic.lua:202: Cannot There are monsters nearby! You now have 8/9 mp. Aim: a jackal You miscast Shock. You are very lightly contaminated with residual magic. You are blasted with air! The jackal barks! You now have 7/9 mp. Aim: a jackal The zap hits the jackal. You hear a shout! A kobold comes into view. It is wielding a whip. Jessica the Apprentice Sorceress comes into view. She is wielding a dagger. You now have 6/9 mp. Aim: a jackal (almost dead) The zap hits the jackal. You kill the jackal! The zap misses the kobold. You now have 5/9 mp. Unknown command. Aim: a jackal The zap hits the jackal. The zap hits the kobold. You kill the kobold! You now have 4/9 mp. Unknown command. Aim: a jackal (almost dead) The zap hits the jackal. You kill the jackal! A leopard gecko comes into view. The leopard gecko moves out of view. You now have 3/9 mp. Unknown command. Aim: Jessica, wielding a dagger and wearing a robe The zap hits Jessica. You now have 2/9 mp. Unknown command. The jackal bites you but does no damage. There is an open door here. Unknown command. You closely miss the jackal. The jackal bites you. The jackal barely misses You take 3 damage, and have 17/20 hp. Unknown command. Aim: Jessica, wielding a dagger and wearing a robe (heavily wounded) The zap hits the jackal. You kill the jackal! You now have 2/9 mp. Unknown command. Aim: Jessica, wielding a dagger and wearing a robe (heavily wounded) The zap hits Jessica. Jessica barely misses you. You now have 1/9 mp. Aim: Jessica, wielding a dagger and wearing a robe (almost dead) The zap hits Jessica. Jessica casts a spell at you. Pain shoots through your body! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You take 13 damage, and have 4/20 hp. MASSIVE DAMAGE!! You now have 0/9 mp. It was a potion of curing. You feel better. Jessica casts a spell at you. Pain shoots through your body! You regained 3 hp, and now have 7/20 hp. You closely miss Jessica. Jessica mumbles some strange words. Jessica seems to speed up. The leopard gecko hisses angrily. You don't have enough magic to cast that spell. Jessica casts a spell. Jessica blinks! Jessica drinks a potion. Jessica is healed! Aim: Jessica, wielding a dagger and wearing a robe (fast) The zap hits the leopard gecko. The zap hits Jessica. You now have 0/9 mp. You don't have enough magic to cast that spell. Unknown command. The leopard gecko closely misses you. Your magical contamination has completely faded away. You barely miss the leopard gecko. The leopard gecko closely misses you. Jessica closely misses you. You hit the leopard gecko but do no damage. Your weapon exudes an aura of protection. The leopard gecko closely misses you. Jessica hits you but does no damage. The leopard gecko completely misses you. You barely miss the leopard gecko. Jessica hits you but does no damage. The leopard gecko closely misses you. Jessica hits you but does no damage. Unknown command. The leopard gecko barely misses you. Jessica casts a spell at you. Pain shoots through your body! Ouch! That really hurt! You die... ..........)...# #.# ################## #.# ... .># #.######## ### #.# ##......... #.# #.....##### #.# #.....# #.###.....# #.........# #+ ####@........# #.#..##............# #.....'...l@.......+ #+##.†#............# .....####....###### ..<†... #....# ..).... #.#### ....... .... ......# ##.# You could see Jessica and a leopard gecko. Vanquished Creatures An adder (D:2) A worm (D:2) 2 bats (D:2) A giant cockroach (D:2) 2 goblins (D:1) 3 hobgoblins 3 jackals (D:2) A ball python (D:1) 5 frilled lizards 2 kobolds 3 rats 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MetaCosm the Deep Elf Air Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 439 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 810 | D:2 | Reached skill level 2 in Conjurations 972 | D:2 | Reached XP level 3. HP: 20/20 MP: 6/9 1082 | D:2 | Noticed Jessica 1092 | D:2 | HP: 4/20 [Jessica/nerve-wracking pain (13)] 1106 | D:2 | Killed from afar by Jessica Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 2 | 2.2 Fighting | | 0.7 Dodging | | 2.8 Stealth | | 2.4 Spellcasting | | 3.4 Air Magic | | 3.1 Action || total -------------------------++------- Melee: Dagger || 13 Cast: Shock || 56 Use: Potion || 1 Armor: Robe || 5 Dodge: Dodged || 16 Vault maps used: D:1: nzn_arrival_settlement D:2: first_ration, hangedman_decor_riveting, nemelex_spade_bored_becter, uniq_jessica Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 2.0 | 0.0 | 89.3 | 542.0 Dungeon | 100.0 | 100.0 | 2.0 | 0.0 | 89.3 | 542.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 25.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 25.5 +-------+-------+-------+-------+-------+----------------------