Dungeon Crawl Stone Soup version 0.21.1-1-g345015f (webtiles) character file. 53 MetaCosm the Gusty (level 3, -3/19 HPs) Began as a Deep Elf Air Elementalist on May 5, 2018. Killed by nerve-wracking pain ... invoked by Grinder (4 damage) ... on level 3 of the Dungeon. The game lasted 00:01:58 (1684 turns). MetaCosm the Gusty (Deep Elf Air Elementalist) Turns: 1684, Time: 00:01:58 Health: -3/19 AC: 2 Str: 5 XL: 3 Next: 62% Magic: 6/10 EV: 18 Int: 20 God: Gold: 67 SH: 0 Dex: 20 Spells: 8/9 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.12/turn (no ring) @: agile A: no striking features a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 67 gold pieces. Inventory: Armour a - a +0 robe (worn) i - a cursed -1 helmet (You found it on level 1 of the Dungeon) p - a +0 pair of gloves (You found it on level 2 of the Dungeon) Jewellery k - an uncursed amulet of faith {unknown} (You found it on level 1 of the Dungeon) Scrolls d - a scroll of noise {unknown} e - a scroll of enchant weapon {unknown} g - 4 scrolls of identify {unknown} l - 3 scrolls of remove curse {unknown} o - a scroll of teleportation {unknown} Potions h - a potion of agility j - a potion of resistance {unknown} m - a potion of might {unknown} n - a potion of brilliance {unknown} q - a potion of curing {unknown} Books b - a book of Air Comestibles c - a ration {@e1} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.7 Spellcasting + Level 2.2 Conjurations * Level 3.9 Air Magic You had 8 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Shock Conj/Air ###. 3% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Qazlal Annotations: D:3 Grinder Message History You found a shaft! Found a stone staircase leading up. MP restored: 10 n - an amethyst potion There is a stone staircase leading up here. A worm comes into view. Aim: a worm (resting) The zap hits the worm. You now have 9/10 mp. Aim: a worm (moderately wounded) The zap hits the worm. Some of the chunks of flesh in your inventory have rotted away. You now have 8/10 mp. Aim: a worm (heavily wounded) The zap hits the worm. You now have 7/10 mp. Aim: a worm (heavily wounded) The zap hits the worm. You now have 6/10 mp. Aim: a worm (severely wounded) The zap hits the worm. You now have 5/10 mp. Aim: a worm (severely wounded) The zap hits the worm. You now have 4/10 mp. Aim: a worm (almost dead) The zap hits the worm. You kill the worm! You now have 3/10 mp. No target in view! No target in view! o - a scroll labeled FOKHOEFEYTS MP restored: 10 Some of the chunks of flesh in your inventory have rotted away. You butcher the worm corpse. f - 8 chunks of flesh {@w0} (gained 3) You now have 31 gold pieces (gained 6). Some of the chunks of flesh in your inventory have rotted away. p - a pair of gloves q - a pink potion Some of the chunks of flesh in your inventory have rotted away. You open the door. Found a stone staircase leading down. There is an open door here. There is a stone staircase leading down here. A bat comes into view. A bat is nearby! Aim: a bat (resting) The zap hits the bat. You kill the bat! You now have 9/10 mp. No target in view! No target in view! You found a teleport trap! You now have 47 gold pieces (gained 16). MP restored: 10 You butcher the bat corpse. f - 4 chunks of flesh {@w0} (gained 1) You see here a bat skeleton. x2 You open the door. You open the door. There is an open door here. A giant cockroach comes into view. A giant cockroach is nearby! A giant cockroach is nearby! Aim: a giant cockroach (clinging, resting) The zap hits the giant cockroach. You now have 9/10 mp. Aim: a giant cockroach (almost dead, clinging) The zap hits the giant cockroach. You kill the giant cockroach! You now have 8/10 mp. No target in view! No target in view! A hobgoblin comes into view. It is wielding a club. MP restored: 10 A hobgoblin is nearby! A hobgoblin is nearby! Aim: a hobgoblin, wielding a club (resting) The zap hits the hobgoblin. You kill the hobgoblin! You now have 9/10 mp. No target in view! No target in view! You butcher the giant cockroach corpse. f - 5 chunks of flesh {@w0} (gained 1) g - 4 scrolls labeled GIRUZXI BOMEI (gained 1) You open the door. There is an open door here. A bat comes into view. MP restored: 10 A bat is nearby! A bat is nearby! Aim: a bat The zap hits the bat. You now have 9/10 mp. Aim: a bat (severely wounded) The zap misses the bat. The bat hits you but does no damage. You now have 8/10 mp. Aim: a bat (severely wounded) You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. The bat misses you. The bat barely misses you. You now have 7/10 mp. Aim: a bat (severely wounded) The zap hits the bat. You kill the bat! You now have 6/10 mp. No target in view! No target in view! Your magical contamination has completely faded away. You regained 2 mp, and now have 8/10 mp. Some of the chunks of flesh in your inventory have rotted away. You butcher the bat corpse. f - 3 chunks of flesh {@w0} (gained 1) Eating one of 3 chunks of flesh {@w0}. You eat one of the 3 chunks of flesh {@w0}. There is an open door here. You see here a club. There is a stone staircase leading up here. You see here a ring mail. You see here a club. Some of the chunks of flesh in your inventory have rotted away. There is an open door here. A bat comes into view. The bat closely misses you. MP restored: 10 A bat is nearby! A bat is nearby! The zap hits the bat. You kill the bat! You now have 9/10 mp. No target in view! No target in view! You open the door. There is an open door here. You now have 62 gold pieces (gained 15). You now have 67 gold pieces (gained 5). You open the door. There is an open door here. All of the chunks of flesh in your inventory have rotted away. You open the door. There is an open door here. Done exploring. MP restored: 10 Done exploring. Done exploring. No target in view! Done exploring. There is an open door here. There is an open door here. There is an open door here. There is an open door here. There is a stone staircase leading down here. You climb downwards. Grinder comes into view. Found 18 arrows. Found a stone staircase leading up. There is a stone staircase leading up here. The zap hits Grinder. x2 Grinder gestures at you. You resist with significant effort. You now have 9/10 mp. Aim: Grinder (moderately wounded) The zap hits Grinder. x2; Grinder blinks! You now have 8/10 mp. Aim: Grinder (heavily wounded) The zap hits Grinder. Grinder gestures at you. You resist with significant effort. You now have 7/10 mp. Unknown command. Grinder blinks! No target in view! Aim: Grinder (heavily wounded) The zap misses Grinder. Grinder gestures at you. You suddenly lose the ability to move! You can move again. You now have 7/10 mp. Aim: Grinder (heavily wounded) The zap misses Grinder. Grinder says, "DUCK!" Grinder gestures at you. Pain shoots through your body! Ouch! That really hurt! You take 12 damage, and have 7/19 hp. MASSIVE DAMAGE!! Aim: Grinder (heavily wounded) The zap hits Grinder. Grinder gestures at you. Pain shoots through your body! * * * LOW HITPOINT WARNING * * * You take 6 damage, and have 1/19 hp. MASSIVE DAMAGE!! You now have 6/10 mp. It was a potion of agility. You feel agile all of a sudden. Grinder gestures at you. Pain shoots through your body! You die... ### #.. #.# #.# #.# ############.###### #.....@5.....<....# #.##########.#.....# #.#.##..# #.#.# .# #<#.# #(#.# #.... ###.# You could see Grinder. Vanquished Creatures A gnoll (D:1) 2 worms (D:2) A dart slug (D:2) 5 bats 3 giant cockroaches 4 goblins 2 hobgoblins (D:2) 2 jackals (D:1) A ball python (D:1) 4 frilled lizards 6 kobolds 3 rats (D:1) 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MetaCosm the Deep Elf Air Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 204 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 629 | D:1 | Reached XP level 3. HP: 18/19 MP: 0/9 926 | D:2 | Reached skill level 2 in Conjurations 1082 | D:2 | Found a stormy altar of Qazlal. 1665 | D:3 | Noticed Grinder 1676 | D:3 | Paralysed by Grinder for 6 turns 1683 | D:3 | HP: 1/19 [Grinder/nerve-wracking pain (6)] 1684 | D:3 | Killed from afar by Grinder Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 2 | 2.2 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.7 Air Magic | | 3.9 Action || total -------------------------++------- Melee: Unarmed || 1 Cast: Shock || 79 Use: Potion || 1 Eat: Chunk || 2 Armor: Robe || 4 Dodge: Dodged || 17 Vault maps used: D:1: scummos_arrival_star D:2: lemuel_crystal_altar D:3: lemuel_coloured_pillars_altar, lemuel_doored_altar, first_ration, moated_statue, uniq_ijyb, uniq_robin, uniq_natasha, uniq_jessica, uniq_grinder, uniq_sigmund Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 3.1 | 0.0 | 88.5 | 544.0 Dungeon | 100.0 | 100.0 | 3.1 | 0.0 | 88.5 | 544.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 25.3 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 25.3 +-------+-------+-------+-------+-------+----------------------