Dungeon Crawl Stone Soup version 0.20.1-1-g8b1a95d (webtiles) character file. 143 MetaCosm the Shield-Bearer (level 5, -18/49 HPs) Began as a Deep Dwarf Fighter on Dec 12, 2017. Demolished by an orc warrior ... wielding a +0 halberd (24 damage) ... on level 4 of the Dungeon. The game lasted 00:03:38 (2175 turns). MetaCosm the Shield-Bearer (Deep Dwarf Fighter) Turns: 2175, Time: 00:03:39 Health: -18/49 AC: 7 Str: 19 XL: 5 Next: 4% Magic: 4/4 EV: 8 Int: 10 God: Gold: 187 SH: 9 Dex: 12 Spells: 4/4 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Gourm . c - +0 shield rNeg . . . Faith . b - +0 scale mail rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) Regen 0.0/turn (no ring) MPRegen 0.1/turn (no ring) @: non-regenerating A: damage resistance, heal wounds, sense surroundings 1, no regeneration a: Heal Wounds You were on level 4 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 187 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) k - a +0 dagger of venom (You took it off a goblin on level 1 of the Dungeon) o - a +2 short sword of freezing (You took it off a kobold on level 1 of the Dungeon) r - a +2 dagger of venom (You took it off a goblin on level 2 of the Dungeon) C - a +0 flail of protection (You took it off an orc on level 3 of the Dungeon) D - a +2 mace of holy wrath (You took it off an orc on level 3 of the Dungeon) Missiles p - 44 bolts Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Jewellery l - a cursed +2 ring of evasion {unknown} (You took it off a goblin on level 1 of the Dungeon) Scrolls e - 5 scrolls of teleportation {unknown} h - a scroll of remove curse {unknown} j - a scroll of fog {unknown} s - a scroll of noise {unknown} t - 4 scrolls of enchant armour {unknown} u - a scroll of identify {unknown} w - a scroll of fear {unknown} y - a scroll of random uselessness {unknown} A - a scroll of recharging {unknown} Potions d - a potion of might i - a potion of degeneration {unknown} m - a potion of mutation {unknown} n - 2 potions of flight {unknown} q - a potion of curing {unknown} v - 2 potions of brilliance {unknown} z - a potion of heal wounds {unknown} B - a potion of agility {unknown} E - 2 potions of cancellation {unknown} Comestibles f - 3 bread rations {@e1} g - 5 chunks of flesh {@w0} x - 3 royal jellies Skills: + Level 3.4 Fighting * Level 3.6 Axes + Level 3.8 Armour + Level 1.5 Dodging + Level 4.0 Shields You had 4 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Yredelemnul The Shining One Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You miss the adder. The adder barely misses you. You hit the adder but do no damage. The adder closely misses you. The adder barely misses you. You closely miss the adder. You block the adder's attack. The adder barely misses you. You slash the adder! You kill the adder! You see here an adder corpse. You butcher the adder corpse. g - 13 chunks of flesh {@w0} (gained 2) You see here an adder skeleton. x2 A leopard gecko comes into view. The leopard gecko hisses angrily. A worm comes into view. There are monsters nearby! There are monsters nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. There are monsters nearby! You are too injured to fight recklessly! You fail to use your ability. Your magical essence is drained by the effort! You feel much better. You regained 24 hp, and now have 34/42 hp. You now have 3/3 mp. You slash the leopard gecko! You kill the leopard gecko! You see here a leopard gecko corpse. The worm bites you but does no damage. You hit the worm. The worm bites you. Some of the chunks of flesh in your inventory have rotted away. You take 3 damage, and have 31/42 hp. You barely miss the worm. You block the worm's attack. You barely miss the worm. You hit the worm. The worm bites you but does no damage. You hit the worm. You block the worm's attack. You barely miss the worm. The worm bites you. You slash the worm! The worm barely misses you. You hit the worm but do no damage. The worm barely misses you. Your shield and scale mail prevent you from hitting the worm. You slash the worm! You kill the worm! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You see here a leopard gecko corpse. e - 5 scrolls labeled KUHADE PULA (gained 3) You see here a worm corpse. You butcher the worm corpse. g - 4 chunks of flesh {@w0} (gained 1) You butcher the leopard gecko corpse. g - 6 chunks of flesh {@w0} (gained 2) Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. You see here a leather armour. Some of the chunks of flesh in your inventory have rotted away. There is an open door here. There is an open door here. There is a stone staircase leading down here. You climb downwards. You hear the sound of rushing water. There is an entrance to a sewer on this level. Hurry and find it before the portal rusts away! A worker ant comes into view. The worker ant twitches its antennae in your direction. There is a stone staircase leading up here. A worker ant is nearby! You hit the worker ant. The worker ant completely misses you. The worker ant bites you. You barely miss the worker ant. The worker ant bites you. You block the worker ant's attack. You take 4 damage, and have 27/42 hp. You slash the worker ant! The worker ant bites you but does no damage. You hit the worker ant. You block the worker ant's attack. The worker ant bites you but does no damage. Your scale mail prevents you from hitting the worker ant. The worker ant bites you but does no damage. The worker ant bites you. You take 2 damage, and have 25/42 hp. You slash the worker ant! You kill the worker ant! Your Shields skill increases to level 4! You have reached level 5! You regained 4 hp, and now have 29/49 hp. MP restored: 4 An orc, an orc warrior and an orc wizard come into view. The orc shouts! The orc wizard shouts! The orc wizard gestures wildly while chanting. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. There are monsters nearby! There are monsters nearby! The orc warrior hits you from afar with a halberd! You take 8 damage, and have 21/49 hp. The orc warrior hits you with a halberd!! * * * LOW HITPOINT WARNING * * * You hear a shout! You are too injured to fight recklessly! You take 18 damage, and have 3/49 hp. MASSIVE DAMAGE!! You feel much better. You regained 22 hp, and now have 25/49 hp. You barely miss the orc warrior. The orc warrior barely misses you. The orc warrior hits you but does no damage. An orc priest comes into view. You slash the orc warrior! The orc warrior barely misses you. You hit the orc warrior but do no damage. You block the orc warrior's attack. The orc priest looks satisfied for a moment. You hit the orc warrior but do no damage. The orc warrior hits you with a halberd! You take 8 damage, and have 17/49 hp. You hit the orc warrior but do no damage. The orc warrior closely misses you. The orc priest calls upon Beogh to heal the orc warrior. You hit the orc warrior. You block the orc warrior's attack. The orc priest calls upon Beogh to heal the orc warrior. You hit the orc warrior. You block the orc warrior's attack. The orc warrior barely misses you. You hit the orc warrior. You are feeling hungry. The orc warrior barely misses you. You closely miss the orc warrior. You block the orc warrior's attack. You hit the orc warrior. The orc warrior barely misses you. The orc priest looks satisfied for a moment. You closely miss the orc warrior. The orc warrior hits you but does no damage. You closely miss the orc warrior. The orc warrior hits you with a halberd. * * * LOW HITPOINT WARNING * * * Your shield and scale mail prevent you from hitting the orc warrior. You block the orc warrior's attack. The orc priest calls upon Beogh to heal the orc warrior. You block the orc warrior's attack. You closely miss the orc warrior. The orc warrior hits you with a halberd! * * * LOW HITPOINT WARNING * * * You closely miss the orc warrior. You hear the slow rusting of a very distant drain. An orc wizard appears from thin air! Reactivating autopickup. The orc priest looks encouraged for a moment. You block the orc warrior's attack. You closely miss the orc warrior. You block the orc warrior's attack. You closely miss the orc warrior. The orc wizard casts a spell. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The orc warrior hits you with a halberd!! You die... .......<..###.## .##.####### #.# , , * #.# * ####.# #....# * #.#### #.# , * * #.# , #@# #o# * #{# , , oo# , * ### * You could see an orc warrior, an orc priest and an orc. Vanquished Creatures A worker ant (D:4) 4 adders A worm (D:3) A dart slug (D:1) 4 leopard geckos 7 orcs (D:3) 10 bats 11 goblins 8 hobgoblins 4 jackals (D:2) 3 kobolds A quokka (D:2) A frilled lizard (D:2) 5 rats 61 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MetaCosm the Deep Dwarf Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 1/1 154 | D:1 | Reached XP level 2. HP: 24/27 MP: 2/2 263 | D:1 | Reached skill level 3 in Fighting 765 | D:1 | Reached XP level 3. HP: 23/34 MP: 3/3 940 | D:2 | Reached skill level 3 in Axes 974 | D:2 | Found a glowing golden altar of the Shining One. 1571 | D:3 | Reached XP level 4. HP: 17/42 MP: 4/4 1699 | D:3 | Reached skill level 1 in Dodging 1750 | D:3 | Found a basalt altar of Yredelemnul. 2057 | D:3 | HP: 10/42 [adder (2)] 2141 | D:4 | Reached skill level 4 in Shields 2141 | D:4 | Reached XP level 5. HP: 29/49 MP: 4/4 2153 | D:4 | Noticed an orc warrior 2157 | D:4 | HP: 3/49 [orc warrior/halberd (18)] 2172 | D:4 | HP: 6/49 [orc warrior/halberd (8)] 2175 | D:4 | Demolished by an orc warrior Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 3 | 3.4 Axes | 3 | 3.6 Dodging | 1 | 1.5 Shields | 4 | 4.0 Armour | | 3.8 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: War axe | 121 | 97 || 218 Abil: Heal Wounds | | 2 || 2 Eat: Chunk | 2 | 2 || 4 Armor: Scale mail | 52 | 59 || 111 Dodge: Dodged | 36 | 35 || 71 Block: Shield | 66 | 64 || 130 Vault maps used: D:1: onia_arrival_mini_spirals D:2: lemuel_doored_altar, item_on_display_a D:3: yredelemnul_altar_generic D:4: dancing_weapons_uskayaw, cheibrodos_sewer_entry_drain, uniq_ijyb Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.4 | 0.0 | 9.4 | 272.2 Dungeon | 100.0 | 100.0 | 0.4 | 0.0 | 9.4 | 272.2 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 51.2 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 51.2 +-------+-------+-------+-------+-------+----------------------